pub struct CreateLocationObjectStorageFluentBuilder { /* private fields */ }
Expand description

Fluent builder constructing a request to CreateLocationObjectStorage.

Creates an endpoint for an object storage system that DataSync can access for a transfer. For more information, see Creating a location for object storage.

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impl CreateLocationObjectStorageFluentBuilder

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pub fn as_input(&self) -> &CreateLocationObjectStorageInputBuilder

Access the CreateLocationObjectStorage as a reference.

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pub async fn send( self ) -> Result<CreateLocationObjectStorageOutput, SdkError<CreateLocationObjectStorageError, HttpResponse>>

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

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pub fn customize( self ) -> CustomizableOperation<CreateLocationObjectStorageOutput, CreateLocationObjectStorageError, Self>

Consumes this builder, creating a customizable operation that can be modified before being sent.

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pub fn server_hostname(self, input: impl Into<String>) -> Self

Specifies the domain name or IP address of the object storage server. A DataSync agent uses this hostname to mount the object storage server in a network.

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pub fn set_server_hostname(self, input: Option<String>) -> Self

Specifies the domain name or IP address of the object storage server. A DataSync agent uses this hostname to mount the object storage server in a network.

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pub fn get_server_hostname(&self) -> &Option<String>

Specifies the domain name or IP address of the object storage server. A DataSync agent uses this hostname to mount the object storage server in a network.

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pub fn server_port(self, input: i32) -> Self

Specifies the port that your object storage server accepts inbound network traffic on (for example, port 443).

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pub fn set_server_port(self, input: Option<i32>) -> Self

Specifies the port that your object storage server accepts inbound network traffic on (for example, port 443).

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pub fn get_server_port(&self) -> &Option<i32>

Specifies the port that your object storage server accepts inbound network traffic on (for example, port 443).

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pub fn server_protocol(self, input: ObjectStorageServerProtocol) -> Self

Specifies the protocol that your object storage server uses to communicate.

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pub fn set_server_protocol( self, input: Option<ObjectStorageServerProtocol> ) -> Self

Specifies the protocol that your object storage server uses to communicate.

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pub fn get_server_protocol(&self) -> &Option<ObjectStorageServerProtocol>

Specifies the protocol that your object storage server uses to communicate.

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pub fn subdirectory(self, input: impl Into<String>) -> Self

Specifies the object prefix for your object storage server. If this is a source location, DataSync only copies objects with this prefix. If this is a destination location, DataSync writes all objects with this prefix.

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pub fn set_subdirectory(self, input: Option<String>) -> Self

Specifies the object prefix for your object storage server. If this is a source location, DataSync only copies objects with this prefix. If this is a destination location, DataSync writes all objects with this prefix.

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pub fn get_subdirectory(&self) -> &Option<String>

Specifies the object prefix for your object storage server. If this is a source location, DataSync only copies objects with this prefix. If this is a destination location, DataSync writes all objects with this prefix.

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pub fn bucket_name(self, input: impl Into<String>) -> Self

Specifies the name of the object storage bucket involved in the transfer.

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pub fn set_bucket_name(self, input: Option<String>) -> Self

Specifies the name of the object storage bucket involved in the transfer.

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pub fn get_bucket_name(&self) -> &Option<String>

Specifies the name of the object storage bucket involved in the transfer.

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pub fn access_key(self, input: impl Into<String>) -> Self

Specifies the access key (for example, a user name) if credentials are required to authenticate with the object storage server.

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pub fn set_access_key(self, input: Option<String>) -> Self

Specifies the access key (for example, a user name) if credentials are required to authenticate with the object storage server.

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pub fn get_access_key(&self) -> &Option<String>

Specifies the access key (for example, a user name) if credentials are required to authenticate with the object storage server.

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pub fn secret_key(self, input: impl Into<String>) -> Self

Specifies the secret key (for example, a password) if credentials are required to authenticate with the object storage server.

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pub fn set_secret_key(self, input: Option<String>) -> Self

Specifies the secret key (for example, a password) if credentials are required to authenticate with the object storage server.

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pub fn get_secret_key(&self) -> &Option<String>

Specifies the secret key (for example, a password) if credentials are required to authenticate with the object storage server.

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pub fn agent_arns(self, input: impl Into<String>) -> Self

Appends an item to AgentArns.

To override the contents of this collection use set_agent_arns.

Specifies the Amazon Resource Names (ARNs) of the DataSync agents that can securely connect with your location.

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pub fn set_agent_arns(self, input: Option<Vec<String>>) -> Self

Specifies the Amazon Resource Names (ARNs) of the DataSync agents that can securely connect with your location.

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pub fn get_agent_arns(&self) -> &Option<Vec<String>>

Specifies the Amazon Resource Names (ARNs) of the DataSync agents that can securely connect with your location.

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pub fn tags(self, input: TagListEntry) -> Self

Appends an item to Tags.

To override the contents of this collection use set_tags.

Specifies the key-value pair that represents a tag that you want to add to the resource. Tags can help you manage, filter, and search for your resources. We recommend creating a name tag for your location.

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pub fn set_tags(self, input: Option<Vec<TagListEntry>>) -> Self

Specifies the key-value pair that represents a tag that you want to add to the resource. Tags can help you manage, filter, and search for your resources. We recommend creating a name tag for your location.

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pub fn get_tags(&self) -> &Option<Vec<TagListEntry>>

Specifies the key-value pair that represents a tag that you want to add to the resource. Tags can help you manage, filter, and search for your resources. We recommend creating a name tag for your location.

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pub fn server_certificate(self, input: Blob) -> Self

Specifies a file with the certificates that are used to sign the object storage server's certificate (for example, file:///home/user/.ssh/storage_sys_certificate.pem). The file you specify must include the following:

  • The certificate of the signing certificate authority (CA)

  • Any intermediate certificates

  • base64 encoding

  • A .pem extension

The file can be up to 32768 bytes (before base64 encoding).

To use this parameter, configure ServerProtocol to HTTPS.

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pub fn set_server_certificate(self, input: Option<Blob>) -> Self

Specifies a file with the certificates that are used to sign the object storage server's certificate (for example, file:///home/user/.ssh/storage_sys_certificate.pem). The file you specify must include the following:

  • The certificate of the signing certificate authority (CA)

  • Any intermediate certificates

  • base64 encoding

  • A .pem extension

The file can be up to 32768 bytes (before base64 encoding).

To use this parameter, configure ServerProtocol to HTTPS.

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pub fn get_server_certificate(&self) -> &Option<Blob>

Specifies a file with the certificates that are used to sign the object storage server's certificate (for example, file:///home/user/.ssh/storage_sys_certificate.pem). The file you specify must include the following:

  • The certificate of the signing certificate authority (CA)

  • Any intermediate certificates

  • base64 encoding

  • A .pem extension

The file can be up to 32768 bytes (before base64 encoding).

To use this parameter, configure ServerProtocol to HTTPS.

Trait Implementations§

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impl Clone for CreateLocationObjectStorageFluentBuilder

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fn clone(&self) -> CreateLocationObjectStorageFluentBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CreateLocationObjectStorageFluentBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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