#[non_exhaustive]pub struct CreateDataSetInput {
pub asset_type: Option<AssetType>,
pub description: Option<String>,
pub name: Option<String>,
pub tags: Option<HashMap<String, String>>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.asset_type: Option<AssetType>The type of asset that is added to a data set.
description: Option<String>A description for the data set. This value can be up to 16,348 characters long.
name: Option<String>The name of the data set.
A data set tag is an optional label that you can assign to a data set when you create it. Each tag consists of a key and an optional value, both of which you define. When you use tagging, you can also use tag-based access control in IAM policies to control access to these data sets and revisions.
Implementations§
source§impl CreateDataSetInput
impl CreateDataSetInput
sourcepub fn asset_type(&self) -> Option<&AssetType>
pub fn asset_type(&self) -> Option<&AssetType>
The type of asset that is added to a data set.
sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
A description for the data set. This value can be up to 16,348 characters long.
A data set tag is an optional label that you can assign to a data set when you create it. Each tag consists of a key and an optional value, both of which you define. When you use tagging, you can also use tag-based access control in IAM policies to control access to these data sets and revisions.
source§impl CreateDataSetInput
impl CreateDataSetInput
sourcepub fn builder() -> CreateDataSetInputBuilder
pub fn builder() -> CreateDataSetInputBuilder
Creates a new builder-style object to manufacture CreateDataSetInput.
Trait Implementations§
source§impl Clone for CreateDataSetInput
impl Clone for CreateDataSetInput
source§fn clone(&self) -> CreateDataSetInput
fn clone(&self) -> CreateDataSetInput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Debug for CreateDataSetInput
impl Debug for CreateDataSetInput
source§impl PartialEq for CreateDataSetInput
impl PartialEq for CreateDataSetInput
source§fn eq(&self, other: &CreateDataSetInput) -> bool
fn eq(&self, other: &CreateDataSetInput) -> bool
self and other values to be equal, and is used
by ==.