#[non_exhaustive]pub struct CreateDataTableInputBuilder { /* private fields */ }Expand description
A builder for CreateDataTableInput.
Implementations§
Source§impl CreateDataTableInputBuilder
impl CreateDataTableInputBuilder
Sourcepub fn instance_id(self, input: impl Into<String>) -> Self
pub fn instance_id(self, input: impl Into<String>) -> Self
The unique identifier for the Amazon Connect instance where the data table will be created.
This field is required.Sourcepub fn set_instance_id(self, input: Option<String>) -> Self
pub fn set_instance_id(self, input: Option<String>) -> Self
The unique identifier for the Amazon Connect instance where the data table will be created.
Sourcepub fn get_instance_id(&self) -> &Option<String>
pub fn get_instance_id(&self) -> &Option<String>
The unique identifier for the Amazon Connect instance where the data table will be created.
Sourcepub fn name(self, input: impl Into<String>) -> Self
pub fn name(self, input: impl Into<String>) -> Self
The name for the data table. Must conform to Connect human readable string specification and have 1-127 characters. Whitespace must be trimmed first. Must not start with the reserved case insensitive values 'connect:' and 'aws:'. Must be unique for the instance using case-insensitive comparison.
This field is required.Sourcepub fn set_name(self, input: Option<String>) -> Self
pub fn set_name(self, input: Option<String>) -> Self
The name for the data table. Must conform to Connect human readable string specification and have 1-127 characters. Whitespace must be trimmed first. Must not start with the reserved case insensitive values 'connect:' and 'aws:'. Must be unique for the instance using case-insensitive comparison.
Sourcepub fn get_name(&self) -> &Option<String>
pub fn get_name(&self) -> &Option<String>
The name for the data table. Must conform to Connect human readable string specification and have 1-127 characters. Whitespace must be trimmed first. Must not start with the reserved case insensitive values 'connect:' and 'aws:'. Must be unique for the instance using case-insensitive comparison.
Sourcepub fn description(self, input: impl Into<String>) -> Self
pub fn description(self, input: impl Into<String>) -> Self
An optional description for the data table. Must conform to Connect human readable string specification and have 0-250 characters. Whitespace must be trimmed first.
Sourcepub fn set_description(self, input: Option<String>) -> Self
pub fn set_description(self, input: Option<String>) -> Self
An optional description for the data table. Must conform to Connect human readable string specification and have 0-250 characters. Whitespace must be trimmed first.
Sourcepub fn get_description(&self) -> &Option<String>
pub fn get_description(&self) -> &Option<String>
An optional description for the data table. Must conform to Connect human readable string specification and have 0-250 characters. Whitespace must be trimmed first.
Sourcepub fn time_zone(self, input: impl Into<String>) -> Self
pub fn time_zone(self, input: impl Into<String>) -> Self
The IANA timezone identifier to use when resolving time based dynamic values. Required even if no time slices are specified.
This field is required.Sourcepub fn set_time_zone(self, input: Option<String>) -> Self
pub fn set_time_zone(self, input: Option<String>) -> Self
The IANA timezone identifier to use when resolving time based dynamic values. Required even if no time slices are specified.
Sourcepub fn get_time_zone(&self) -> &Option<String>
pub fn get_time_zone(&self) -> &Option<String>
The IANA timezone identifier to use when resolving time based dynamic values. Required even if no time slices are specified.
Sourcepub fn value_lock_level(self, input: DataTableLockLevel) -> Self
pub fn value_lock_level(self, input: DataTableLockLevel) -> Self
The data level that concurrent value edits are locked on. One of DATA_TABLE, PRIMARY_VALUE, ATTRIBUTE, VALUE, and NONE. NONE is the default if unspecified. This determines how concurrent edits are handled when multiple users attempt to modify values simultaneously.
This field is required.Sourcepub fn set_value_lock_level(self, input: Option<DataTableLockLevel>) -> Self
pub fn set_value_lock_level(self, input: Option<DataTableLockLevel>) -> Self
The data level that concurrent value edits are locked on. One of DATA_TABLE, PRIMARY_VALUE, ATTRIBUTE, VALUE, and NONE. NONE is the default if unspecified. This determines how concurrent edits are handled when multiple users attempt to modify values simultaneously.
Sourcepub fn get_value_lock_level(&self) -> &Option<DataTableLockLevel>
pub fn get_value_lock_level(&self) -> &Option<DataTableLockLevel>
The data level that concurrent value edits are locked on. One of DATA_TABLE, PRIMARY_VALUE, ATTRIBUTE, VALUE, and NONE. NONE is the default if unspecified. This determines how concurrent edits are handled when multiple users attempt to modify values simultaneously.
Sourcepub fn status(self, input: DataTableStatus) -> Self
pub fn status(self, input: DataTableStatus) -> Self
The status of the data table. One of PUBLISHED or SAVED. Required parameter that determines the initial state of the table.
This field is required.Sourcepub fn set_status(self, input: Option<DataTableStatus>) -> Self
pub fn set_status(self, input: Option<DataTableStatus>) -> Self
The status of the data table. One of PUBLISHED or SAVED. Required parameter that determines the initial state of the table.
Sourcepub fn get_status(&self) -> &Option<DataTableStatus>
pub fn get_status(&self) -> &Option<DataTableStatus>
The status of the data table. One of PUBLISHED or SAVED. Required parameter that determines the initial state of the table.
Adds a key-value pair to tags.
To override the contents of this collection use set_tags.
Key value pairs for attribute based access control (TBAC or ABAC). Optional tags to apply to the data table for organization and access control purposes.
Key value pairs for attribute based access control (TBAC or ABAC). Optional tags to apply to the data table for organization and access control purposes.
Key value pairs for attribute based access control (TBAC or ABAC). Optional tags to apply to the data table for organization and access control purposes.
Sourcepub fn build(self) -> Result<CreateDataTableInput, BuildError>
pub fn build(self) -> Result<CreateDataTableInput, BuildError>
Consumes the builder and constructs a CreateDataTableInput.
Source§impl CreateDataTableInputBuilder
impl CreateDataTableInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<CreateDataTableOutput, SdkError<CreateDataTableError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<CreateDataTableOutput, SdkError<CreateDataTableError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for CreateDataTableInputBuilder
impl Clone for CreateDataTableInputBuilder
Source§fn clone(&self) -> CreateDataTableInputBuilder
fn clone(&self) -> CreateDataTableInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for CreateDataTableInputBuilder
impl Debug for CreateDataTableInputBuilder
Source§impl Default for CreateDataTableInputBuilder
impl Default for CreateDataTableInputBuilder
Source§fn default() -> CreateDataTableInputBuilder
fn default() -> CreateDataTableInputBuilder
impl StructuralPartialEq for CreateDataTableInputBuilder
Auto Trait Implementations§
impl Freeze for CreateDataTableInputBuilder
impl RefUnwindSafe for CreateDataTableInputBuilder
impl Send for CreateDataTableInputBuilder
impl Sync for CreateDataTableInputBuilder
impl Unpin for CreateDataTableInputBuilder
impl UnwindSafe for CreateDataTableInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);