Struct aws_sdk_connect::types::AgentStatusSearchCriteria
source · #[non_exhaustive]pub struct AgentStatusSearchCriteria {
pub or_conditions: Option<Vec<AgentStatusSearchCriteria>>,
pub and_conditions: Option<Vec<AgentStatusSearchCriteria>>,
pub string_condition: Option<StringCondition>,
}Expand description
The search criteria to be used to return agent statuses.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.or_conditions: Option<Vec<AgentStatusSearchCriteria>>A list of conditions which would be applied together with an OR condition.
and_conditions: Option<Vec<AgentStatusSearchCriteria>>A leaf node condition which can be used to specify a string condition.
The currently supported values for FieldName are name,
description, state, type, displayOrder,
and resourceID.
string_condition: Option<StringCondition>A leaf node condition which can be used to specify a string condition.
The currently supported values for FieldName are name,
description, state, type, displayOrder,
and resourceID.
Implementations§
source§impl AgentStatusSearchCriteria
impl AgentStatusSearchCriteria
sourcepub fn or_conditions(&self) -> &[AgentStatusSearchCriteria]
pub fn or_conditions(&self) -> &[AgentStatusSearchCriteria]
A list of conditions which would be applied together with an OR condition.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .or_conditions.is_none().
sourcepub fn and_conditions(&self) -> &[AgentStatusSearchCriteria]
pub fn and_conditions(&self) -> &[AgentStatusSearchCriteria]
A leaf node condition which can be used to specify a string condition.
The currently supported values for FieldName are name,
description, state, type, displayOrder,
and resourceID.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .and_conditions.is_none().
sourcepub fn string_condition(&self) -> Option<&StringCondition>
pub fn string_condition(&self) -> Option<&StringCondition>
A leaf node condition which can be used to specify a string condition.
The currently supported values for FieldName are name,
description, state, type, displayOrder,
and resourceID.
source§impl AgentStatusSearchCriteria
impl AgentStatusSearchCriteria
sourcepub fn builder() -> AgentStatusSearchCriteriaBuilder
pub fn builder() -> AgentStatusSearchCriteriaBuilder
Creates a new builder-style object to manufacture AgentStatusSearchCriteria.
Trait Implementations§
source§impl Clone for AgentStatusSearchCriteria
impl Clone for AgentStatusSearchCriteria
source§fn clone(&self) -> AgentStatusSearchCriteria
fn clone(&self) -> AgentStatusSearchCriteria
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Debug for AgentStatusSearchCriteria
impl Debug for AgentStatusSearchCriteria
impl StructuralPartialEq for AgentStatusSearchCriteria
Auto Trait Implementations§
impl Freeze for AgentStatusSearchCriteria
impl RefUnwindSafe for AgentStatusSearchCriteria
impl Send for AgentStatusSearchCriteria
impl Sync for AgentStatusSearchCriteria
impl Unpin for AgentStatusSearchCriteria
impl UnwindSafe for AgentStatusSearchCriteria
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit)source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more