#[non_exhaustive]pub struct DataTableValueSummary {
pub record_id: Option<String>,
pub attribute_id: Option<String>,
pub primary_values: Vec<PrimaryValueResponse>,
pub attribute_name: String,
pub value_type: DataTableAttributeValueType,
pub value: String,
pub lock_version: Option<DataTableLockVersion>,
pub last_modified_time: Option<DateTime>,
pub last_modified_region: Option<String>,
}Expand description
A data table value summary.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.record_id: Option<String>The summary's record ID.
attribute_id: Option<String>The summary's attribute ID.
primary_values: Vec<PrimaryValueResponse>The summary's primary values.
attribute_name: StringThe summary's attribute name.
value_type: DataTableAttributeValueTypeThe summary's value type.
value: StringThe summary's value.
lock_version: Option<DataTableLockVersion>The summary's lock version.
last_modified_time: Option<DateTime>The summary's last modified time.
last_modified_region: Option<String>The summary's last modified region.
Implementations§
Source§impl DataTableValueSummary
impl DataTableValueSummary
Sourcepub fn attribute_id(&self) -> Option<&str>
pub fn attribute_id(&self) -> Option<&str>
The summary's attribute ID.
Sourcepub fn primary_values(&self) -> &[PrimaryValueResponse]
pub fn primary_values(&self) -> &[PrimaryValueResponse]
The summary's primary values.
Sourcepub fn attribute_name(&self) -> &str
pub fn attribute_name(&self) -> &str
The summary's attribute name.
Sourcepub fn value_type(&self) -> &DataTableAttributeValueType
pub fn value_type(&self) -> &DataTableAttributeValueType
The summary's value type.
Sourcepub fn lock_version(&self) -> Option<&DataTableLockVersion>
pub fn lock_version(&self) -> Option<&DataTableLockVersion>
The summary's lock version.
Sourcepub fn last_modified_time(&self) -> Option<&DateTime>
pub fn last_modified_time(&self) -> Option<&DateTime>
The summary's last modified time.
Sourcepub fn last_modified_region(&self) -> Option<&str>
pub fn last_modified_region(&self) -> Option<&str>
The summary's last modified region.
Source§impl DataTableValueSummary
impl DataTableValueSummary
Sourcepub fn builder() -> DataTableValueSummaryBuilder
pub fn builder() -> DataTableValueSummaryBuilder
Creates a new builder-style object to manufacture DataTableValueSummary.
Trait Implementations§
Source§impl Clone for DataTableValueSummary
impl Clone for DataTableValueSummary
Source§fn clone(&self) -> DataTableValueSummary
fn clone(&self) -> DataTableValueSummary
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for DataTableValueSummary
impl Debug for DataTableValueSummary
Source§impl PartialEq for DataTableValueSummary
impl PartialEq for DataTableValueSummary
impl StructuralPartialEq for DataTableValueSummary
Auto Trait Implementations§
impl Freeze for DataTableValueSummary
impl RefUnwindSafe for DataTableValueSummary
impl Send for DataTableValueSummary
impl Sync for DataTableValueSummary
impl Unpin for DataTableValueSummary
impl UnwindSafe for DataTableValueSummary
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);