#[non_exhaustive]pub struct EvaluateDataTableValuesInputBuilder { /* private fields */ }Expand description
A builder for EvaluateDataTableValuesInput.
Implementations§
Source§impl EvaluateDataTableValuesInputBuilder
impl EvaluateDataTableValuesInputBuilder
Sourcepub fn instance_id(self, input: impl Into<String>) -> Self
pub fn instance_id(self, input: impl Into<String>) -> Self
The unique identifier for the Amazon Connect instance.
This field is required.Sourcepub fn set_instance_id(self, input: Option<String>) -> Self
pub fn set_instance_id(self, input: Option<String>) -> Self
The unique identifier for the Amazon Connect instance.
Sourcepub fn get_instance_id(&self) -> &Option<String>
pub fn get_instance_id(&self) -> &Option<String>
The unique identifier for the Amazon Connect instance.
Sourcepub fn data_table_id(self, input: impl Into<String>) -> Self
pub fn data_table_id(self, input: impl Into<String>) -> Self
The unique identifier for the data table. Must also accept the table ARN with or without a version alias.
This field is required.Sourcepub fn set_data_table_id(self, input: Option<String>) -> Self
pub fn set_data_table_id(self, input: Option<String>) -> Self
The unique identifier for the data table. Must also accept the table ARN with or without a version alias.
Sourcepub fn get_data_table_id(&self) -> &Option<String>
pub fn get_data_table_id(&self) -> &Option<String>
The unique identifier for the data table. Must also accept the table ARN with or without a version alias.
Sourcepub fn values(self, input: DataTableValueEvaluationSet) -> Self
pub fn values(self, input: DataTableValueEvaluationSet) -> Self
Appends an item to values.
To override the contents of this collection use set_values.
A list of value evaluation sets specifying which primary values and attributes to evaluate.
Sourcepub fn set_values(self, input: Option<Vec<DataTableValueEvaluationSet>>) -> Self
pub fn set_values(self, input: Option<Vec<DataTableValueEvaluationSet>>) -> Self
A list of value evaluation sets specifying which primary values and attributes to evaluate.
Sourcepub fn get_values(&self) -> &Option<Vec<DataTableValueEvaluationSet>>
pub fn get_values(&self) -> &Option<Vec<DataTableValueEvaluationSet>>
A list of value evaluation sets specifying which primary values and attributes to evaluate.
Sourcepub fn time_zone(self, input: impl Into<String>) -> Self
pub fn time_zone(self, input: impl Into<String>) -> Self
Optional IANA timezone identifier to use when resolving time based dynamic values. Defaults to the data table time zone if not provided.
Sourcepub fn set_time_zone(self, input: Option<String>) -> Self
pub fn set_time_zone(self, input: Option<String>) -> Self
Optional IANA timezone identifier to use when resolving time based dynamic values. Defaults to the data table time zone if not provided.
Sourcepub fn get_time_zone(&self) -> &Option<String>
pub fn get_time_zone(&self) -> &Option<String>
Optional IANA timezone identifier to use when resolving time based dynamic values. Defaults to the data table time zone if not provided.
Sourcepub fn next_token(self, input: impl Into<String>) -> Self
pub fn next_token(self, input: impl Into<String>) -> Self
Specify the pagination token from a previous request to retrieve the next page of results.
Sourcepub fn set_next_token(self, input: Option<String>) -> Self
pub fn set_next_token(self, input: Option<String>) -> Self
Specify the pagination token from a previous request to retrieve the next page of results.
Sourcepub fn get_next_token(&self) -> &Option<String>
pub fn get_next_token(&self) -> &Option<String>
Specify the pagination token from a previous request to retrieve the next page of results.
Sourcepub fn max_results(self, input: i32) -> Self
pub fn max_results(self, input: i32) -> Self
The maximum number of data table values to return in one page of results.
Sourcepub fn set_max_results(self, input: Option<i32>) -> Self
pub fn set_max_results(self, input: Option<i32>) -> Self
The maximum number of data table values to return in one page of results.
Sourcepub fn get_max_results(&self) -> &Option<i32>
pub fn get_max_results(&self) -> &Option<i32>
The maximum number of data table values to return in one page of results.
Sourcepub fn build(self) -> Result<EvaluateDataTableValuesInput, BuildError>
pub fn build(self) -> Result<EvaluateDataTableValuesInput, BuildError>
Consumes the builder and constructs a EvaluateDataTableValuesInput.
Source§impl EvaluateDataTableValuesInputBuilder
impl EvaluateDataTableValuesInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<EvaluateDataTableValuesOutput, SdkError<EvaluateDataTableValuesError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<EvaluateDataTableValuesOutput, SdkError<EvaluateDataTableValuesError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for EvaluateDataTableValuesInputBuilder
impl Clone for EvaluateDataTableValuesInputBuilder
Source§fn clone(&self) -> EvaluateDataTableValuesInputBuilder
fn clone(&self) -> EvaluateDataTableValuesInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Default for EvaluateDataTableValuesInputBuilder
impl Default for EvaluateDataTableValuesInputBuilder
Source§fn default() -> EvaluateDataTableValuesInputBuilder
fn default() -> EvaluateDataTableValuesInputBuilder
Source§impl PartialEq for EvaluateDataTableValuesInputBuilder
impl PartialEq for EvaluateDataTableValuesInputBuilder
Source§fn eq(&self, other: &EvaluateDataTableValuesInputBuilder) -> bool
fn eq(&self, other: &EvaluateDataTableValuesInputBuilder) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for EvaluateDataTableValuesInputBuilder
Auto Trait Implementations§
impl Freeze for EvaluateDataTableValuesInputBuilder
impl RefUnwindSafe for EvaluateDataTableValuesInputBuilder
impl Send for EvaluateDataTableValuesInputBuilder
impl Sync for EvaluateDataTableValuesInputBuilder
impl Unpin for EvaluateDataTableValuesInputBuilder
impl UnwindSafe for EvaluateDataTableValuesInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);