#[non_exhaustive]pub struct RuleTriggerEventSourceBuilder { /* private fields */ }
Expand description
A builder for RuleTriggerEventSource
.
Implementations§
source§impl RuleTriggerEventSourceBuilder
impl RuleTriggerEventSourceBuilder
sourcepub fn event_source_name(self, input: EventSourceName) -> Self
pub fn event_source_name(self, input: EventSourceName) -> Self
The name of the event source.
sourcepub fn set_event_source_name(self, input: Option<EventSourceName>) -> Self
pub fn set_event_source_name(self, input: Option<EventSourceName>) -> Self
The name of the event source.
sourcepub fn integration_association_id(self, input: impl Into<String>) -> Self
pub fn integration_association_id(self, input: impl Into<String>) -> Self
The identifier for the integration association.
sourcepub fn set_integration_association_id(self, input: Option<String>) -> Self
pub fn set_integration_association_id(self, input: Option<String>) -> Self
The identifier for the integration association.
sourcepub fn build(self) -> RuleTriggerEventSource
pub fn build(self) -> RuleTriggerEventSource
Consumes the builder and constructs a RuleTriggerEventSource
.
Trait Implementations§
source§impl Clone for RuleTriggerEventSourceBuilder
impl Clone for RuleTriggerEventSourceBuilder
source§fn clone(&self) -> RuleTriggerEventSourceBuilder
fn clone(&self) -> RuleTriggerEventSourceBuilder
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for RuleTriggerEventSourceBuilder
impl Default for RuleTriggerEventSourceBuilder
source§fn default() -> RuleTriggerEventSourceBuilder
fn default() -> RuleTriggerEventSourceBuilder
Returns the “default value” for a type. Read more
source§impl PartialEq<RuleTriggerEventSourceBuilder> for RuleTriggerEventSourceBuilder
impl PartialEq<RuleTriggerEventSourceBuilder> for RuleTriggerEventSourceBuilder
source§fn eq(&self, other: &RuleTriggerEventSourceBuilder) -> bool
fn eq(&self, other: &RuleTriggerEventSourceBuilder) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.