#[non_exhaustive]pub struct DeleteRemediationExceptionsInputBuilder { /* private fields */ }Expand description
A builder for DeleteRemediationExceptionsInput.
Implementations§
Source§impl DeleteRemediationExceptionsInputBuilder
impl DeleteRemediationExceptionsInputBuilder
Sourcepub fn config_rule_name(self, input: impl Into<String>) -> Self
pub fn config_rule_name(self, input: impl Into<String>) -> Self
The name of the Config rule for which you want to delete remediation exception configuration.
This field is required.Sourcepub fn set_config_rule_name(self, input: Option<String>) -> Self
pub fn set_config_rule_name(self, input: Option<String>) -> Self
The name of the Config rule for which you want to delete remediation exception configuration.
Sourcepub fn get_config_rule_name(&self) -> &Option<String>
pub fn get_config_rule_name(&self) -> &Option<String>
The name of the Config rule for which you want to delete remediation exception configuration.
Sourcepub fn resource_keys(self, input: RemediationExceptionResourceKey) -> Self
pub fn resource_keys(self, input: RemediationExceptionResourceKey) -> Self
Appends an item to resource_keys.
To override the contents of this collection use set_resource_keys.
An exception list of resource exception keys to be processed with the current request. Config adds exception for each resource key. For example, Config adds 3 exceptions for 3 resource keys.
Sourcepub fn set_resource_keys(
self,
input: Option<Vec<RemediationExceptionResourceKey>>,
) -> Self
pub fn set_resource_keys( self, input: Option<Vec<RemediationExceptionResourceKey>>, ) -> Self
An exception list of resource exception keys to be processed with the current request. Config adds exception for each resource key. For example, Config adds 3 exceptions for 3 resource keys.
Sourcepub fn get_resource_keys(&self) -> &Option<Vec<RemediationExceptionResourceKey>>
pub fn get_resource_keys(&self) -> &Option<Vec<RemediationExceptionResourceKey>>
An exception list of resource exception keys to be processed with the current request. Config adds exception for each resource key. For example, Config adds 3 exceptions for 3 resource keys.
Sourcepub fn build(self) -> Result<DeleteRemediationExceptionsInput, BuildError>
pub fn build(self) -> Result<DeleteRemediationExceptionsInput, BuildError>
Consumes the builder and constructs a DeleteRemediationExceptionsInput.
Source§impl DeleteRemediationExceptionsInputBuilder
impl DeleteRemediationExceptionsInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<DeleteRemediationExceptionsOutput, SdkError<DeleteRemediationExceptionsError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<DeleteRemediationExceptionsOutput, SdkError<DeleteRemediationExceptionsError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for DeleteRemediationExceptionsInputBuilder
impl Clone for DeleteRemediationExceptionsInputBuilder
Source§fn clone(&self) -> DeleteRemediationExceptionsInputBuilder
fn clone(&self) -> DeleteRemediationExceptionsInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Default for DeleteRemediationExceptionsInputBuilder
impl Default for DeleteRemediationExceptionsInputBuilder
Source§fn default() -> DeleteRemediationExceptionsInputBuilder
fn default() -> DeleteRemediationExceptionsInputBuilder
Source§impl PartialEq for DeleteRemediationExceptionsInputBuilder
impl PartialEq for DeleteRemediationExceptionsInputBuilder
Source§fn eq(&self, other: &DeleteRemediationExceptionsInputBuilder) -> bool
fn eq(&self, other: &DeleteRemediationExceptionsInputBuilder) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for DeleteRemediationExceptionsInputBuilder
Auto Trait Implementations§
impl Freeze for DeleteRemediationExceptionsInputBuilder
impl RefUnwindSafe for DeleteRemediationExceptionsInputBuilder
impl Send for DeleteRemediationExceptionsInputBuilder
impl Sync for DeleteRemediationExceptionsInputBuilder
impl Unpin for DeleteRemediationExceptionsInputBuilder
impl UnwindSafe for DeleteRemediationExceptionsInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit)Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightBlack.
§Example
println!("{}", value.bright_black());Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightGreen.
§Example
println!("{}", value.bright_green());Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightYellow.
§Example
println!("{}", value.bright_yellow());Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightMagenta.
§Example
println!("{}", value.bright_magenta());Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightWhite.
§Example
println!("{}", value.bright_white());Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightBlack.
§Example
println!("{}", value.on_bright_black());Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightGreen.
§Example
println!("{}", value.on_bright_green());Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightYellow.
§Example
println!("{}", value.on_bright_yellow());Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightBlue.
§Example
println!("{}", value.on_bright_blue());Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightMagenta.
§Example
println!("{}", value.on_bright_magenta());Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightCyan.
§Example
println!("{}", value.on_bright_cyan());Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightWhite.
§Example
println!("{}", value.on_bright_white());Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn underline(&self) -> Painted<&T>
fn underline(&self) -> Painted<&T>
Returns self with the
attr()
set to
Attribute::Underline.
§Example
println!("{}", value.underline());Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Returns self with the
attr()
set to
Attribute::RapidBlink.
§Example
println!("{}", value.rapid_blink());Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);