#[non_exhaustive]pub struct TargetedSentimentMention {
pub score: Option<f32>,
pub group_score: Option<f32>,
pub text: Option<String>,
pub type: Option<TargetedSentimentEntityType>,
pub mention_sentiment: Option<MentionSentiment>,
pub begin_offset: Option<i32>,
pub end_offset: Option<i32>,
}
Expand description
Information about one mention of an entity. The mention information includes the location of the mention in the text and the sentiment of the mention.
For more information about targeted sentiment, see Targeted sentiment in the Amazon Comprehend Developer Guide.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.score: Option<f32>
Model confidence that the entity is relevant. Value range is zero to one, where one is highest confidence.
group_score: Option<f32>
The confidence that all the entities mentioned in the group relate to the same entity.
text: Option<String>
The text in the document that identifies the entity.
type: Option<TargetedSentimentEntityType>
The type of the entity. Amazon Comprehend supports a variety of entity types.
mention_sentiment: Option<MentionSentiment>
Contains the sentiment and sentiment score for the mention.
begin_offset: Option<i32>
The offset into the document text where the mention begins.
end_offset: Option<i32>
The offset into the document text where the mention ends.
Implementations§
Source§impl TargetedSentimentMention
impl TargetedSentimentMention
Sourcepub fn score(&self) -> Option<f32>
pub fn score(&self) -> Option<f32>
Model confidence that the entity is relevant. Value range is zero to one, where one is highest confidence.
Sourcepub fn group_score(&self) -> Option<f32>
pub fn group_score(&self) -> Option<f32>
The confidence that all the entities mentioned in the group relate to the same entity.
Sourcepub fn type(&self) -> Option<&TargetedSentimentEntityType>
pub fn type(&self) -> Option<&TargetedSentimentEntityType>
The type of the entity. Amazon Comprehend supports a variety of entity types.
Sourcepub fn mention_sentiment(&self) -> Option<&MentionSentiment>
pub fn mention_sentiment(&self) -> Option<&MentionSentiment>
Contains the sentiment and sentiment score for the mention.
Sourcepub fn begin_offset(&self) -> Option<i32>
pub fn begin_offset(&self) -> Option<i32>
The offset into the document text where the mention begins.
Sourcepub fn end_offset(&self) -> Option<i32>
pub fn end_offset(&self) -> Option<i32>
The offset into the document text where the mention ends.
Source§impl TargetedSentimentMention
impl TargetedSentimentMention
Sourcepub fn builder() -> TargetedSentimentMentionBuilder
pub fn builder() -> TargetedSentimentMentionBuilder
Creates a new builder-style object to manufacture TargetedSentimentMention
.
Trait Implementations§
Source§impl Clone for TargetedSentimentMention
impl Clone for TargetedSentimentMention
Source§fn clone(&self) -> TargetedSentimentMention
fn clone(&self) -> TargetedSentimentMention
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for TargetedSentimentMention
impl Debug for TargetedSentimentMention
Source§impl PartialEq for TargetedSentimentMention
impl PartialEq for TargetedSentimentMention
impl StructuralPartialEq for TargetedSentimentMention
Auto Trait Implementations§
impl Freeze for TargetedSentimentMention
impl RefUnwindSafe for TargetedSentimentMention
impl Send for TargetedSentimentMention
impl Sync for TargetedSentimentMention
impl Unpin for TargetedSentimentMention
impl UnwindSafe for TargetedSentimentMention
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);