#[non_exhaustive]pub struct AssociateTeamMemberInput {
pub project_id: Option<String>,
pub client_request_token: Option<String>,
pub user_arn: Option<String>,
pub project_role: Option<String>,
pub remote_access_allowed: Option<bool>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.project_id: Option<String>
The ID of the project to which you will add the IAM user.
client_request_token: Option<String>
A user- or system-generated token that identifies the entity that requested the team member association to the project. This token can be used to repeat the request.
user_arn: Option<String>
The Amazon Resource Name (ARN) for the IAM user you want to add to the AWS CodeStar project.
project_role: Option<String>
The AWS CodeStar project role that will apply to this user. This role determines what actions a user can take in an AWS CodeStar project.
remote_access_allowed: Option<bool>
Whether the team member is allowed to use an SSH public/private key pair to remotely access project resources, for example Amazon EC2 instances.
Implementations§
Source§impl AssociateTeamMemberInput
impl AssociateTeamMemberInput
Sourcepub fn project_id(&self) -> Option<&str>
pub fn project_id(&self) -> Option<&str>
The ID of the project to which you will add the IAM user.
Sourcepub fn client_request_token(&self) -> Option<&str>
pub fn client_request_token(&self) -> Option<&str>
A user- or system-generated token that identifies the entity that requested the team member association to the project. This token can be used to repeat the request.
Sourcepub fn user_arn(&self) -> Option<&str>
pub fn user_arn(&self) -> Option<&str>
The Amazon Resource Name (ARN) for the IAM user you want to add to the AWS CodeStar project.
Sourcepub fn project_role(&self) -> Option<&str>
pub fn project_role(&self) -> Option<&str>
The AWS CodeStar project role that will apply to this user. This role determines what actions a user can take in an AWS CodeStar project.
Sourcepub fn remote_access_allowed(&self) -> Option<bool>
pub fn remote_access_allowed(&self) -> Option<bool>
Whether the team member is allowed to use an SSH public/private key pair to remotely access project resources, for example Amazon EC2 instances.
Source§impl AssociateTeamMemberInput
impl AssociateTeamMemberInput
Sourcepub fn builder() -> AssociateTeamMemberInputBuilder
pub fn builder() -> AssociateTeamMemberInputBuilder
Creates a new builder-style object to manufacture AssociateTeamMemberInput
.
Trait Implementations§
Source§impl Clone for AssociateTeamMemberInput
impl Clone for AssociateTeamMemberInput
Source§fn clone(&self) -> AssociateTeamMemberInput
fn clone(&self) -> AssociateTeamMemberInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for AssociateTeamMemberInput
impl Debug for AssociateTeamMemberInput
Source§impl PartialEq for AssociateTeamMemberInput
impl PartialEq for AssociateTeamMemberInput
impl StructuralPartialEq for AssociateTeamMemberInput
Auto Trait Implementations§
impl Freeze for AssociateTeamMemberInput
impl RefUnwindSafe for AssociateTeamMemberInput
impl Send for AssociateTeamMemberInput
impl Sync for AssociateTeamMemberInput
impl Unpin for AssociateTeamMemberInput
impl UnwindSafe for AssociateTeamMemberInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);