pub struct StartPipelineExecutionFluentBuilder { /* private fields */ }
Expand description

Fluent builder constructing a request to StartPipelineExecution.

Starts the specified pipeline. Specifically, it begins processing the latest commit to the source location specified as part of the pipeline.

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impl StartPipelineExecutionFluentBuilder

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pub fn as_input(&self) -> &StartPipelineExecutionInputBuilder

Access the StartPipelineExecution as a reference.

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pub async fn send( self, ) -> Result<StartPipelineExecutionOutput, SdkError<StartPipelineExecutionError, HttpResponse>>

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

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pub fn customize( self, ) -> CustomizableOperation<StartPipelineExecutionOutput, StartPipelineExecutionError, Self>

Consumes this builder, creating a customizable operation that can be modified before being sent.

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pub fn name(self, input: impl Into<String>) -> Self

The name of the pipeline to start.

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pub fn set_name(self, input: Option<String>) -> Self

The name of the pipeline to start.

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pub fn get_name(&self) -> &Option<String>

The name of the pipeline to start.

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pub fn variables(self, input: PipelineVariable) -> Self

Appends an item to variables.

To override the contents of this collection use set_variables.

A list that overrides pipeline variables for a pipeline execution that's being started. Variable names must match \[A-Za-z0-9@\-_\]+, and the values can be anything except an empty string.

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pub fn set_variables(self, input: Option<Vec<PipelineVariable>>) -> Self

A list that overrides pipeline variables for a pipeline execution that's being started. Variable names must match \[A-Za-z0-9@\-_\]+, and the values can be anything except an empty string.

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pub fn get_variables(&self) -> &Option<Vec<PipelineVariable>>

A list that overrides pipeline variables for a pipeline execution that's being started. Variable names must match \[A-Za-z0-9@\-_\]+, and the values can be anything except an empty string.

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pub fn client_request_token(self, input: impl Into<String>) -> Self

The system-generated unique ID used to identify a unique execution request.

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pub fn set_client_request_token(self, input: Option<String>) -> Self

The system-generated unique ID used to identify a unique execution request.

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pub fn get_client_request_token(&self) -> &Option<String>

The system-generated unique ID used to identify a unique execution request.

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pub fn source_revisions(self, input: SourceRevisionOverride) -> Self

Appends an item to sourceRevisions.

To override the contents of this collection use set_source_revisions.

A list that allows you to specify, or override, the source revision for a pipeline execution that's being started. A source revision is the version with all the changes to your application code, or source artifact, for the pipeline execution.

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pub fn set_source_revisions( self, input: Option<Vec<SourceRevisionOverride>>, ) -> Self

A list that allows you to specify, or override, the source revision for a pipeline execution that's being started. A source revision is the version with all the changes to your application code, or source artifact, for the pipeline execution.

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pub fn get_source_revisions(&self) -> &Option<Vec<SourceRevisionOverride>>

A list that allows you to specify, or override, the source revision for a pipeline execution that's being started. A source revision is the version with all the changes to your application code, or source artifact, for the pipeline execution.

Trait Implementations§

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impl Clone for StartPipelineExecutionFluentBuilder

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fn clone(&self) -> StartPipelineExecutionFluentBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StartPipelineExecutionFluentBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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