#[non_exhaustive]pub struct ActionExecutionInputBuilder { /* private fields */ }
Expand description
A builder for ActionExecutionInput
.
Implementations§
source§impl ActionExecutionInputBuilder
impl ActionExecutionInputBuilder
sourcepub fn action_type_id(self, input: ActionTypeId) -> Self
pub fn action_type_id(self, input: ActionTypeId) -> Self
Represents information about an action type.
sourcepub fn set_action_type_id(self, input: Option<ActionTypeId>) -> Self
pub fn set_action_type_id(self, input: Option<ActionTypeId>) -> Self
Represents information about an action type.
sourcepub fn get_action_type_id(&self) -> &Option<ActionTypeId>
pub fn get_action_type_id(&self) -> &Option<ActionTypeId>
Represents information about an action type.
sourcepub fn configuration(self, k: impl Into<String>, v: impl Into<String>) -> Self
pub fn configuration(self, k: impl Into<String>, v: impl Into<String>) -> Self
Adds a key-value pair to configuration
.
To override the contents of this collection use set_configuration
.
Configuration data for an action execution.
sourcepub fn set_configuration(self, input: Option<HashMap<String, String>>) -> Self
pub fn set_configuration(self, input: Option<HashMap<String, String>>) -> Self
Configuration data for an action execution.
sourcepub fn get_configuration(&self) -> &Option<HashMap<String, String>>
pub fn get_configuration(&self) -> &Option<HashMap<String, String>>
Configuration data for an action execution.
sourcepub fn resolved_configuration(
self,
k: impl Into<String>,
v: impl Into<String>
) -> Self
pub fn resolved_configuration( self, k: impl Into<String>, v: impl Into<String> ) -> Self
Adds a key-value pair to resolved_configuration
.
To override the contents of this collection use set_resolved_configuration
.
Configuration data for an action execution with all variable references replaced with their real values for the execution.
sourcepub fn set_resolved_configuration(
self,
input: Option<HashMap<String, String>>
) -> Self
pub fn set_resolved_configuration( self, input: Option<HashMap<String, String>> ) -> Self
Configuration data for an action execution with all variable references replaced with their real values for the execution.
sourcepub fn get_resolved_configuration(&self) -> &Option<HashMap<String, String>>
pub fn get_resolved_configuration(&self) -> &Option<HashMap<String, String>>
Configuration data for an action execution with all variable references replaced with their real values for the execution.
sourcepub fn role_arn(self, input: impl Into<String>) -> Self
pub fn role_arn(self, input: impl Into<String>) -> Self
The ARN of the IAM service role that performs the declared action. This is assumed through the roleArn for the pipeline.
sourcepub fn set_role_arn(self, input: Option<String>) -> Self
pub fn set_role_arn(self, input: Option<String>) -> Self
The ARN of the IAM service role that performs the declared action. This is assumed through the roleArn for the pipeline.
sourcepub fn get_role_arn(&self) -> &Option<String>
pub fn get_role_arn(&self) -> &Option<String>
The ARN of the IAM service role that performs the declared action. This is assumed through the roleArn for the pipeline.
sourcepub fn region(self, input: impl Into<String>) -> Self
pub fn region(self, input: impl Into<String>) -> Self
The Amazon Web Services Region for the action, such as us-east-1.
sourcepub fn set_region(self, input: Option<String>) -> Self
pub fn set_region(self, input: Option<String>) -> Self
The Amazon Web Services Region for the action, such as us-east-1.
sourcepub fn get_region(&self) -> &Option<String>
pub fn get_region(&self) -> &Option<String>
The Amazon Web Services Region for the action, such as us-east-1.
sourcepub fn input_artifacts(self, input: ArtifactDetail) -> Self
pub fn input_artifacts(self, input: ArtifactDetail) -> Self
Appends an item to input_artifacts
.
To override the contents of this collection use set_input_artifacts
.
Details of input artifacts of the action that correspond to the action execution.
sourcepub fn set_input_artifacts(self, input: Option<Vec<ArtifactDetail>>) -> Self
pub fn set_input_artifacts(self, input: Option<Vec<ArtifactDetail>>) -> Self
Details of input artifacts of the action that correspond to the action execution.
sourcepub fn get_input_artifacts(&self) -> &Option<Vec<ArtifactDetail>>
pub fn get_input_artifacts(&self) -> &Option<Vec<ArtifactDetail>>
Details of input artifacts of the action that correspond to the action execution.
sourcepub fn namespace(self, input: impl Into<String>) -> Self
pub fn namespace(self, input: impl Into<String>) -> Self
The variable namespace associated with the action. All variables produced as output by this action fall under this namespace.
sourcepub fn set_namespace(self, input: Option<String>) -> Self
pub fn set_namespace(self, input: Option<String>) -> Self
The variable namespace associated with the action. All variables produced as output by this action fall under this namespace.
sourcepub fn get_namespace(&self) -> &Option<String>
pub fn get_namespace(&self) -> &Option<String>
The variable namespace associated with the action. All variables produced as output by this action fall under this namespace.
sourcepub fn build(self) -> ActionExecutionInput
pub fn build(self) -> ActionExecutionInput
Consumes the builder and constructs a ActionExecutionInput
.
Trait Implementations§
source§impl Clone for ActionExecutionInputBuilder
impl Clone for ActionExecutionInputBuilder
source§fn clone(&self) -> ActionExecutionInputBuilder
fn clone(&self) -> ActionExecutionInputBuilder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for ActionExecutionInputBuilder
impl Debug for ActionExecutionInputBuilder
source§impl Default for ActionExecutionInputBuilder
impl Default for ActionExecutionInputBuilder
source§fn default() -> ActionExecutionInputBuilder
fn default() -> ActionExecutionInputBuilder
source§impl PartialEq for ActionExecutionInputBuilder
impl PartialEq for ActionExecutionInputBuilder
source§fn eq(&self, other: &ActionExecutionInputBuilder) -> bool
fn eq(&self, other: &ActionExecutionInputBuilder) -> bool
self
and other
values to be equal, and is used
by ==
.