#[non_exhaustive]pub struct Finding {Show 16 fields
pub created_at: Option<DateTime>,
pub description: Option<String>,
pub generator_id: Option<String>,
pub id: Option<String>,
pub updated_at: Option<DateTime>,
pub type: Option<String>,
pub status: Option<Status>,
pub resource: Option<Resource>,
pub vulnerability: Option<Vulnerability>,
pub severity: Option<Severity>,
pub remediation: Option<Remediation>,
pub title: Option<String>,
pub detector_tags: Option<Vec<String>>,
pub detector_id: Option<String>,
pub detector_name: Option<String>,
pub rule_id: Option<String>,
}
Expand description
Information about a finding that was detected in your code.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.created_at: Option<DateTime>
The time when the finding was created.
description: Option<String>
A description of the finding.
generator_id: Option<String>
The identifier for the component that generated a finding such as AmazonCodeGuruSecurity.
id: Option<String>
The identifier for a finding.
updated_at: Option<DateTime>
The time when the finding was last updated. Findings are updated when you remediate them or when the finding code location changes.
type: Option<String>
The type of finding.
status: Option<Status>
The status of the finding. A finding status can be open or closed.
resource: Option<Resource>
The resource where Amazon CodeGuru Security detected a finding.
vulnerability: Option<Vulnerability>
An object that describes the detected security vulnerability.
severity: Option<Severity>
The severity of the finding. Severity can be critical, high, medium, low, or informational. For information on severity levels, see Finding severity in the Amazon CodeGuru Security User Guide.
remediation: Option<Remediation>
An object that contains the details about how to remediate a finding.
title: Option<String>
The title of the finding.
One or more tags or categorizations that are associated with a detector. These tags are defined by type, programming language, or other classification such as maintainability or consistency.
detector_id: Option<String>
The identifier for the detector that detected the finding in your code. A detector is a defined rule based on industry standards and AWS best practices.
detector_name: Option<String>
The name of the detector that identified the security vulnerability in your code.
rule_id: Option<String>
The identifier for the rule that generated the finding.
Implementations§
Source§impl Finding
impl Finding
Sourcepub fn created_at(&self) -> Option<&DateTime>
pub fn created_at(&self) -> Option<&DateTime>
The time when the finding was created.
Sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
A description of the finding.
Sourcepub fn generator_id(&self) -> Option<&str>
pub fn generator_id(&self) -> Option<&str>
The identifier for the component that generated a finding such as AmazonCodeGuruSecurity.
Sourcepub fn updated_at(&self) -> Option<&DateTime>
pub fn updated_at(&self) -> Option<&DateTime>
The time when the finding was last updated. Findings are updated when you remediate them or when the finding code location changes.
Sourcepub fn status(&self) -> Option<&Status>
pub fn status(&self) -> Option<&Status>
The status of the finding. A finding status can be open or closed.
Sourcepub fn resource(&self) -> Option<&Resource>
pub fn resource(&self) -> Option<&Resource>
The resource where Amazon CodeGuru Security detected a finding.
Sourcepub fn vulnerability(&self) -> Option<&Vulnerability>
pub fn vulnerability(&self) -> Option<&Vulnerability>
An object that describes the detected security vulnerability.
Sourcepub fn severity(&self) -> Option<&Severity>
pub fn severity(&self) -> Option<&Severity>
The severity of the finding. Severity can be critical, high, medium, low, or informational. For information on severity levels, see Finding severity in the Amazon CodeGuru Security User Guide.
Sourcepub fn remediation(&self) -> Option<&Remediation>
pub fn remediation(&self) -> Option<&Remediation>
An object that contains the details about how to remediate a finding.
One or more tags or categorizations that are associated with a detector. These tags are defined by type, programming language, or other classification such as maintainability or consistency.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .detector_tags.is_none()
.
Sourcepub fn detector_id(&self) -> Option<&str>
pub fn detector_id(&self) -> Option<&str>
The identifier for the detector that detected the finding in your code. A detector is a defined rule based on industry standards and AWS best practices.
Sourcepub fn detector_name(&self) -> Option<&str>
pub fn detector_name(&self) -> Option<&str>
The name of the detector that identified the security vulnerability in your code.
Trait Implementations§
impl StructuralPartialEq for Finding
Auto Trait Implementations§
impl Freeze for Finding
impl RefUnwindSafe for Finding
impl Send for Finding
impl Sync for Finding
impl Unpin for Finding
impl UnwindSafe for Finding
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);