#[non_exhaustive]pub struct PatternBuilder { /* private fields */ }
Expand description
A builder for Pattern
.
Implementations§
Source§impl PatternBuilder
impl PatternBuilder
Sourcepub fn id(self, input: impl Into<String>) -> Self
pub fn id(self, input: impl Into<String>) -> Self
The universally unique identifier (UUID) of this pattern.
Sourcepub fn set_id(self, input: Option<String>) -> Self
pub fn set_id(self, input: Option<String>) -> Self
The universally unique identifier (UUID) of this pattern.
Sourcepub fn get_id(&self) -> &Option<String>
pub fn get_id(&self) -> &Option<String>
The universally unique identifier (UUID) of this pattern.
Sourcepub fn description(self, input: impl Into<String>) -> Self
pub fn description(self, input: impl Into<String>) -> Self
The description of the recommendation. This explains a potential inefficiency in a profiled application.
Sourcepub fn set_description(self, input: Option<String>) -> Self
pub fn set_description(self, input: Option<String>) -> Self
The description of the recommendation. This explains a potential inefficiency in a profiled application.
Sourcepub fn get_description(&self) -> &Option<String>
pub fn get_description(&self) -> &Option<String>
The description of the recommendation. This explains a potential inefficiency in a profiled application.
Sourcepub fn resolution_steps(self, input: impl Into<String>) -> Self
pub fn resolution_steps(self, input: impl Into<String>) -> Self
A string that contains the steps recommended to address the potential inefficiency.
Sourcepub fn set_resolution_steps(self, input: Option<String>) -> Self
pub fn set_resolution_steps(self, input: Option<String>) -> Self
A string that contains the steps recommended to address the potential inefficiency.
Sourcepub fn get_resolution_steps(&self) -> &Option<String>
pub fn get_resolution_steps(&self) -> &Option<String>
A string that contains the steps recommended to address the potential inefficiency.
Sourcepub fn target_frames(self, input: Vec<String>) -> Self
pub fn target_frames(self, input: Vec<String>) -> Self
Appends an item to target_frames
.
To override the contents of this collection use set_target_frames
.
A list of frame names that were searched during the analysis that generated a recommendation.
Sourcepub fn set_target_frames(self, input: Option<Vec<Vec<String>>>) -> Self
pub fn set_target_frames(self, input: Option<Vec<Vec<String>>>) -> Self
A list of frame names that were searched during the analysis that generated a recommendation.
Sourcepub fn get_target_frames(&self) -> &Option<Vec<Vec<String>>>
pub fn get_target_frames(&self) -> &Option<Vec<Vec<String>>>
A list of frame names that were searched during the analysis that generated a recommendation.
Sourcepub fn threshold_percent(self, input: f64) -> Self
pub fn threshold_percent(self, input: f64) -> Self
The percentage of time an application spends in one method that triggers a recommendation. The percentage of time is the same as the percentage of the total gathered sample counts during analysis.
Sourcepub fn set_threshold_percent(self, input: Option<f64>) -> Self
pub fn set_threshold_percent(self, input: Option<f64>) -> Self
The percentage of time an application spends in one method that triggers a recommendation. The percentage of time is the same as the percentage of the total gathered sample counts during analysis.
Sourcepub fn get_threshold_percent(&self) -> &Option<f64>
pub fn get_threshold_percent(&self) -> &Option<f64>
The percentage of time an application spends in one method that triggers a recommendation. The percentage of time is the same as the percentage of the total gathered sample counts during analysis.
Sourcepub fn counters_to_aggregate(self, input: impl Into<String>) -> Self
pub fn counters_to_aggregate(self, input: impl Into<String>) -> Self
Appends an item to counters_to_aggregate
.
To override the contents of this collection use set_counters_to_aggregate
.
A list of the different counters used to determine if there is a match.
Sourcepub fn set_counters_to_aggregate(self, input: Option<Vec<String>>) -> Self
pub fn set_counters_to_aggregate(self, input: Option<Vec<String>>) -> Self
A list of the different counters used to determine if there is a match.
Sourcepub fn get_counters_to_aggregate(&self) -> &Option<Vec<String>>
pub fn get_counters_to_aggregate(&self) -> &Option<Vec<String>>
A list of the different counters used to determine if there is a match.
Trait Implementations§
Source§impl Clone for PatternBuilder
impl Clone for PatternBuilder
Source§fn clone(&self) -> PatternBuilder
fn clone(&self) -> PatternBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for PatternBuilder
impl Debug for PatternBuilder
Source§impl Default for PatternBuilder
impl Default for PatternBuilder
Source§fn default() -> PatternBuilder
fn default() -> PatternBuilder
Source§impl PartialEq for PatternBuilder
impl PartialEq for PatternBuilder
impl StructuralPartialEq for PatternBuilder
Auto Trait Implementations§
impl Freeze for PatternBuilder
impl RefUnwindSafe for PatternBuilder
impl Send for PatternBuilder
impl Sync for PatternBuilder
impl Unpin for PatternBuilder
impl UnwindSafe for PatternBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);