#[non_exhaustive]pub struct RemovePermissionInputBuilder { /* private fields */ }
Expand description
A builder for RemovePermissionInput
.
Implementations§
Source§impl RemovePermissionInputBuilder
impl RemovePermissionInputBuilder
Sourcepub fn profiling_group_name(self, input: impl Into<String>) -> Self
pub fn profiling_group_name(self, input: impl Into<String>) -> Self
The name of the profiling group.
This field is required.Sourcepub fn set_profiling_group_name(self, input: Option<String>) -> Self
pub fn set_profiling_group_name(self, input: Option<String>) -> Self
The name of the profiling group.
Sourcepub fn get_profiling_group_name(&self) -> &Option<String>
pub fn get_profiling_group_name(&self) -> &Option<String>
The name of the profiling group.
Sourcepub fn action_group(self, input: ActionGroup) -> Self
pub fn action_group(self, input: ActionGroup) -> Self
Specifies an action group that contains the permissions to remove from a profiling group's resource-based policy. One action group is supported, agentPermissions
, which grants ConfigureAgent
and PostAgentProfile
permissions.
Sourcepub fn set_action_group(self, input: Option<ActionGroup>) -> Self
pub fn set_action_group(self, input: Option<ActionGroup>) -> Self
Specifies an action group that contains the permissions to remove from a profiling group's resource-based policy. One action group is supported, agentPermissions
, which grants ConfigureAgent
and PostAgentProfile
permissions.
Sourcepub fn get_action_group(&self) -> &Option<ActionGroup>
pub fn get_action_group(&self) -> &Option<ActionGroup>
Specifies an action group that contains the permissions to remove from a profiling group's resource-based policy. One action group is supported, agentPermissions
, which grants ConfigureAgent
and PostAgentProfile
permissions.
Sourcepub fn revision_id(self, input: impl Into<String>) -> Self
pub fn revision_id(self, input: impl Into<String>) -> Self
A universally unique identifier (UUID) for the revision of the resource-based policy from which you want to remove permissions.
This field is required.Sourcepub fn set_revision_id(self, input: Option<String>) -> Self
pub fn set_revision_id(self, input: Option<String>) -> Self
A universally unique identifier (UUID) for the revision of the resource-based policy from which you want to remove permissions.
Sourcepub fn get_revision_id(&self) -> &Option<String>
pub fn get_revision_id(&self) -> &Option<String>
A universally unique identifier (UUID) for the revision of the resource-based policy from which you want to remove permissions.
Sourcepub fn build(self) -> Result<RemovePermissionInput, BuildError>
pub fn build(self) -> Result<RemovePermissionInput, BuildError>
Consumes the builder and constructs a RemovePermissionInput
.
Source§impl RemovePermissionInputBuilder
impl RemovePermissionInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<RemovePermissionOutput, SdkError<RemovePermissionError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<RemovePermissionOutput, SdkError<RemovePermissionError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for RemovePermissionInputBuilder
impl Clone for RemovePermissionInputBuilder
Source§fn clone(&self) -> RemovePermissionInputBuilder
fn clone(&self) -> RemovePermissionInputBuilder
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for RemovePermissionInputBuilder
impl Debug for RemovePermissionInputBuilder
Source§impl Default for RemovePermissionInputBuilder
impl Default for RemovePermissionInputBuilder
Source§fn default() -> RemovePermissionInputBuilder
fn default() -> RemovePermissionInputBuilder
Source§impl PartialEq for RemovePermissionInputBuilder
impl PartialEq for RemovePermissionInputBuilder
Source§fn eq(&self, other: &RemovePermissionInputBuilder) -> bool
fn eq(&self, other: &RemovePermissionInputBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for RemovePermissionInputBuilder
Auto Trait Implementations§
impl Freeze for RemovePermissionInputBuilder
impl RefUnwindSafe for RemovePermissionInputBuilder
impl Send for RemovePermissionInputBuilder
impl Sync for RemovePermissionInputBuilder
impl Unpin for RemovePermissionInputBuilder
impl UnwindSafe for RemovePermissionInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);