#[non_exhaustive]pub struct ConflictResolutionBuilder { /* private fields */ }Expand description
A builder for ConflictResolution.
Implementations§
Source§impl ConflictResolutionBuilder
impl ConflictResolutionBuilder
Sourcepub fn replace_contents(self, input: ReplaceContentEntry) -> Self
pub fn replace_contents(self, input: ReplaceContentEntry) -> Self
Appends an item to replace_contents.
To override the contents of this collection use set_replace_contents.
Files to have content replaced as part of the merge conflict resolution.
Sourcepub fn set_replace_contents(
self,
input: Option<Vec<ReplaceContentEntry>>,
) -> Self
pub fn set_replace_contents( self, input: Option<Vec<ReplaceContentEntry>>, ) -> Self
Files to have content replaced as part of the merge conflict resolution.
Sourcepub fn get_replace_contents(&self) -> &Option<Vec<ReplaceContentEntry>>
pub fn get_replace_contents(&self) -> &Option<Vec<ReplaceContentEntry>>
Files to have content replaced as part of the merge conflict resolution.
Sourcepub fn delete_files(self, input: DeleteFileEntry) -> Self
pub fn delete_files(self, input: DeleteFileEntry) -> Self
Appends an item to delete_files.
To override the contents of this collection use set_delete_files.
Files to be deleted as part of the merge conflict resolution.
Sourcepub fn set_delete_files(self, input: Option<Vec<DeleteFileEntry>>) -> Self
pub fn set_delete_files(self, input: Option<Vec<DeleteFileEntry>>) -> Self
Files to be deleted as part of the merge conflict resolution.
Sourcepub fn get_delete_files(&self) -> &Option<Vec<DeleteFileEntry>>
pub fn get_delete_files(&self) -> &Option<Vec<DeleteFileEntry>>
Files to be deleted as part of the merge conflict resolution.
Sourcepub fn set_file_modes(self, input: SetFileModeEntry) -> Self
pub fn set_file_modes(self, input: SetFileModeEntry) -> Self
Appends an item to set_file_modes.
To override the contents of this collection use set_set_file_modes.
File modes that are set as part of the merge conflict resolution.
Sourcepub fn set_set_file_modes(self, input: Option<Vec<SetFileModeEntry>>) -> Self
pub fn set_set_file_modes(self, input: Option<Vec<SetFileModeEntry>>) -> Self
File modes that are set as part of the merge conflict resolution.
Sourcepub fn get_set_file_modes(&self) -> &Option<Vec<SetFileModeEntry>>
pub fn get_set_file_modes(&self) -> &Option<Vec<SetFileModeEntry>>
File modes that are set as part of the merge conflict resolution.
Sourcepub fn build(self) -> ConflictResolution
pub fn build(self) -> ConflictResolution
Consumes the builder and constructs a ConflictResolution.
Trait Implementations§
Source§impl Clone for ConflictResolutionBuilder
impl Clone for ConflictResolutionBuilder
Source§fn clone(&self) -> ConflictResolutionBuilder
fn clone(&self) -> ConflictResolutionBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ConflictResolutionBuilder
impl Debug for ConflictResolutionBuilder
Source§impl Default for ConflictResolutionBuilder
impl Default for ConflictResolutionBuilder
Source§fn default() -> ConflictResolutionBuilder
fn default() -> ConflictResolutionBuilder
impl StructuralPartialEq for ConflictResolutionBuilder
Auto Trait Implementations§
impl Freeze for ConflictResolutionBuilder
impl RefUnwindSafe for ConflictResolutionBuilder
impl Send for ConflictResolutionBuilder
impl Sync for ConflictResolutionBuilder
impl Unpin for ConflictResolutionBuilder
impl UnwindSafe for ConflictResolutionBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);