#[non_exhaustive]
pub struct BuildArtifacts { pub location: Option<String>, pub sha256_sum: Option<String>, pub md5_sum: Option<String>, pub override_artifact_name: Option<bool>, pub encryption_disabled: Option<bool>, pub artifact_identifier: Option<String>, pub bucket_owner_access: Option<BucketOwnerAccess>, }
Expand description

Information about build output artifacts.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§location: Option<String>

Information about the location of the build artifacts.

§sha256_sum: Option<String>

The SHA-256 hash of the build artifact.

You can use this hash along with a checksum tool to confirm file integrity and authenticity.

This value is available only if the build project's packaging value is set to ZIP.

§md5_sum: Option<String>

The MD5 hash of the build artifact.

You can use this hash along with a checksum tool to confirm file integrity and authenticity.

This value is available only if the build project's packaging value is set to ZIP.

§override_artifact_name: Option<bool>

If this flag is set, a name specified in the buildspec file overrides the artifact name. The name specified in a buildspec file is calculated at build time and uses the Shell Command Language. For example, you can append a date and time to your artifact name so that it is always unique.

§encryption_disabled: Option<bool>

Information that tells you if encryption for build artifacts is disabled.

§artifact_identifier: Option<String>

An identifier for this artifact definition.

§bucket_owner_access: Option<BucketOwnerAccess>

Specifies the bucket owner's access for objects that another account uploads to their Amazon S3 bucket. By default, only the account that uploads the objects to the bucket has access to these objects. This property allows you to give the bucket owner access to these objects.

To use this property, your CodeBuild service role must have the s3:PutBucketAcl permission. This permission allows CodeBuild to modify the access control list for the bucket.

This property can be one of the following values:

NONE

The bucket owner does not have access to the objects. This is the default.

READ_ONLY

The bucket owner has read-only access to the objects. The uploading account retains ownership of the objects.

FULL

The bucket owner has full access to the objects. Object ownership is determined by the following criteria:

  • If the bucket is configured with the Bucket owner preferred setting, the bucket owner owns the objects. The uploading account will have object access as specified by the bucket's policy.

  • Otherwise, the uploading account retains ownership of the objects.

For more information about Amazon S3 object ownership, see Controlling ownership of uploaded objects using S3 Object Ownership in the Amazon Simple Storage Service User Guide.

Implementations§

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impl BuildArtifacts

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pub fn location(&self) -> Option<&str>

Information about the location of the build artifacts.

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pub fn sha256_sum(&self) -> Option<&str>

The SHA-256 hash of the build artifact.

You can use this hash along with a checksum tool to confirm file integrity and authenticity.

This value is available only if the build project's packaging value is set to ZIP.

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pub fn md5_sum(&self) -> Option<&str>

The MD5 hash of the build artifact.

You can use this hash along with a checksum tool to confirm file integrity and authenticity.

This value is available only if the build project's packaging value is set to ZIP.

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pub fn override_artifact_name(&self) -> Option<bool>

If this flag is set, a name specified in the buildspec file overrides the artifact name. The name specified in a buildspec file is calculated at build time and uses the Shell Command Language. For example, you can append a date and time to your artifact name so that it is always unique.

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pub fn encryption_disabled(&self) -> Option<bool>

Information that tells you if encryption for build artifacts is disabled.

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pub fn artifact_identifier(&self) -> Option<&str>

An identifier for this artifact definition.

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pub fn bucket_owner_access(&self) -> Option<&BucketOwnerAccess>

Specifies the bucket owner's access for objects that another account uploads to their Amazon S3 bucket. By default, only the account that uploads the objects to the bucket has access to these objects. This property allows you to give the bucket owner access to these objects.

To use this property, your CodeBuild service role must have the s3:PutBucketAcl permission. This permission allows CodeBuild to modify the access control list for the bucket.

This property can be one of the following values:

NONE

The bucket owner does not have access to the objects. This is the default.

READ_ONLY

The bucket owner has read-only access to the objects. The uploading account retains ownership of the objects.

FULL

The bucket owner has full access to the objects. Object ownership is determined by the following criteria:

  • If the bucket is configured with the Bucket owner preferred setting, the bucket owner owns the objects. The uploading account will have object access as specified by the bucket's policy.

  • Otherwise, the uploading account retains ownership of the objects.

For more information about Amazon S3 object ownership, see Controlling ownership of uploaded objects using S3 Object Ownership in the Amazon Simple Storage Service User Guide.

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impl BuildArtifacts

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pub fn builder() -> BuildArtifactsBuilder

Creates a new builder-style object to manufacture BuildArtifacts.

Trait Implementations§

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impl Clone for BuildArtifacts

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fn clone(&self) -> BuildArtifacts

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BuildArtifacts

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for BuildArtifacts

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fn eq(&self, other: &BuildArtifacts) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for BuildArtifacts

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