#[non_exhaustive]pub struct ProjectEnvironmentBuilder { /* private fields */ }
Expand description
A builder for ProjectEnvironment
.
Implementations§
source§impl ProjectEnvironmentBuilder
impl ProjectEnvironmentBuilder
sourcepub fn type(self, input: EnvironmentType) -> Self
pub fn type(self, input: EnvironmentType) -> Self
The type of build environment to use for related builds.
-
The environment type
ARM_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Sydney), and EU (Frankfurt). -
The environment type
LINUX_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Canada (Central), EU (Ireland), EU (London), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Seoul), Asia Pacific (Singapore), Asia Pacific (Sydney), China (Beijing), and China (Ningxia). -
The environment type
LINUX_GPU_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Canada (Central), EU (Ireland), EU (London), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Seoul), Asia Pacific (Singapore), Asia Pacific (Sydney) , China (Beijing), and China (Ningxia).
-
The environment types
ARM_LAMBDA_CONTAINER
andLINUX_LAMBDA_CONTAINER
are available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Mumbai), Asia Pacific (Singapore), Asia Pacific (Sydney), Asia Pacific (Tokyo), EU (Frankfurt), EU (Ireland), and South America (São Paulo).
-
The environment types
WINDOWS_CONTAINER
andWINDOWS_SERVER_2019_CONTAINER
are available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), and EU (Ireland).
If you're using compute fleets during project creation, type
will be ignored.
For more information, see Build environment compute types in the CodeBuild user guide.
This field is required.sourcepub fn set_type(self, input: Option<EnvironmentType>) -> Self
pub fn set_type(self, input: Option<EnvironmentType>) -> Self
The type of build environment to use for related builds.
-
The environment type
ARM_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Sydney), and EU (Frankfurt). -
The environment type
LINUX_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Canada (Central), EU (Ireland), EU (London), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Seoul), Asia Pacific (Singapore), Asia Pacific (Sydney), China (Beijing), and China (Ningxia). -
The environment type
LINUX_GPU_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Canada (Central), EU (Ireland), EU (London), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Seoul), Asia Pacific (Singapore), Asia Pacific (Sydney) , China (Beijing), and China (Ningxia).
-
The environment types
ARM_LAMBDA_CONTAINER
andLINUX_LAMBDA_CONTAINER
are available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Mumbai), Asia Pacific (Singapore), Asia Pacific (Sydney), Asia Pacific (Tokyo), EU (Frankfurt), EU (Ireland), and South America (São Paulo).
-
The environment types
WINDOWS_CONTAINER
andWINDOWS_SERVER_2019_CONTAINER
are available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), and EU (Ireland).
If you're using compute fleets during project creation, type
will be ignored.
For more information, see Build environment compute types in the CodeBuild user guide.
sourcepub fn get_type(&self) -> &Option<EnvironmentType>
pub fn get_type(&self) -> &Option<EnvironmentType>
The type of build environment to use for related builds.
-
The environment type
ARM_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Sydney), and EU (Frankfurt). -
The environment type
LINUX_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Canada (Central), EU (Ireland), EU (London), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Seoul), Asia Pacific (Singapore), Asia Pacific (Sydney), China (Beijing), and China (Ningxia). -
The environment type
LINUX_GPU_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Canada (Central), EU (Ireland), EU (London), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Seoul), Asia Pacific (Singapore), Asia Pacific (Sydney) , China (Beijing), and China (Ningxia).
-
The environment types
ARM_LAMBDA_CONTAINER
andLINUX_LAMBDA_CONTAINER
are available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Mumbai), Asia Pacific (Singapore), Asia Pacific (Sydney), Asia Pacific (Tokyo), EU (Frankfurt), EU (Ireland), and South America (São Paulo).
-
The environment types
WINDOWS_CONTAINER
andWINDOWS_SERVER_2019_CONTAINER
are available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), and EU (Ireland).
If you're using compute fleets during project creation, type
will be ignored.
For more information, see Build environment compute types in the CodeBuild user guide.
sourcepub fn image(self, input: impl Into<String>) -> Self
pub fn image(self, input: impl Into<String>) -> Self
The image tag or image digest that identifies the Docker image to use for this build project. Use the following formats:
-
For an image tag:
. For example, in the Docker repository that CodeBuild uses to manage its Docker images, this would be/ : aws/codebuild/standard:4.0
. -
For an image digest:
. For example, to specify an image with the digest "sha256:cbbf2f9a99b47fc460d422812b6a5adff7dfee951d8fa2e4a98caa0382cfbdbf," use/ @
./ @sha256:cbbf2f9a99b47fc460d422812b6a5adff7dfee951d8fa2e4a98caa0382cfbdbf
For more information, see Docker images provided by CodeBuild in the CodeBuild user guide.
This field is required.sourcepub fn set_image(self, input: Option<String>) -> Self
pub fn set_image(self, input: Option<String>) -> Self
The image tag or image digest that identifies the Docker image to use for this build project. Use the following formats:
-
For an image tag:
. For example, in the Docker repository that CodeBuild uses to manage its Docker images, this would be/ : aws/codebuild/standard:4.0
. -
For an image digest:
. For example, to specify an image with the digest "sha256:cbbf2f9a99b47fc460d422812b6a5adff7dfee951d8fa2e4a98caa0382cfbdbf," use/ @
./ @sha256:cbbf2f9a99b47fc460d422812b6a5adff7dfee951d8fa2e4a98caa0382cfbdbf
For more information, see Docker images provided by CodeBuild in the CodeBuild user guide.
sourcepub fn get_image(&self) -> &Option<String>
pub fn get_image(&self) -> &Option<String>
The image tag or image digest that identifies the Docker image to use for this build project. Use the following formats:
-
For an image tag:
. For example, in the Docker repository that CodeBuild uses to manage its Docker images, this would be/ : aws/codebuild/standard:4.0
. -
For an image digest:
. For example, to specify an image with the digest "sha256:cbbf2f9a99b47fc460d422812b6a5adff7dfee951d8fa2e4a98caa0382cfbdbf," use/ @
./ @sha256:cbbf2f9a99b47fc460d422812b6a5adff7dfee951d8fa2e4a98caa0382cfbdbf
For more information, see Docker images provided by CodeBuild in the CodeBuild user guide.
sourcepub fn compute_type(self, input: ComputeType) -> Self
pub fn compute_type(self, input: ComputeType) -> Self
Information about the compute resources the build project uses. Available values include:
-
BUILD_GENERAL1_SMALL
: Use up to 3 GB memory and 2 vCPUs for builds. -
BUILD_GENERAL1_MEDIUM
: Use up to 7 GB memory and 4 vCPUs for builds. -
BUILD_GENERAL1_LARGE
: Use up to 16 GB memory and 8 vCPUs for builds, depending on your environment type. -
BUILD_GENERAL1_XLARGE
: Use up to 70 GB memory and 36 vCPUs for builds, depending on your environment type. -
BUILD_GENERAL1_2XLARGE
: Use up to 145 GB memory, 72 vCPUs, and 824 GB of SSD storage for builds. This compute type supports Docker images up to 100 GB uncompressed. -
BUILD_LAMBDA_1GB
: Use up to 1 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_2GB
: Use up to 2 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_4GB
: Use up to 4 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_8GB
: Use up to 8 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_10GB
: Use up to 10 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
.
If you use BUILD_GENERAL1_SMALL
:
-
For environment type
LINUX_CONTAINER
, you can use up to 3 GB memory and 2 vCPUs for builds. -
For environment type
LINUX_GPU_CONTAINER
, you can use up to 16 GB memory, 4 vCPUs, and 1 NVIDIA A10G Tensor Core GPU for builds. -
For environment type
ARM_CONTAINER
, you can use up to 4 GB memory and 2 vCPUs on ARM-based processors for builds.
If you use BUILD_GENERAL1_LARGE
:
-
For environment type
LINUX_CONTAINER
, you can use up to 15 GB memory and 8 vCPUs for builds. -
For environment type
LINUX_GPU_CONTAINER
, you can use up to 255 GB memory, 32 vCPUs, and 4 NVIDIA Tesla V100 GPUs for builds. -
For environment type
ARM_CONTAINER
, you can use up to 16 GB memory and 8 vCPUs on ARM-based processors for builds.
If you're using compute fleets during project creation, computeType
will be ignored.
For more information, see Build Environment Compute Types in the CodeBuild User Guide.
This field is required.sourcepub fn set_compute_type(self, input: Option<ComputeType>) -> Self
pub fn set_compute_type(self, input: Option<ComputeType>) -> Self
Information about the compute resources the build project uses. Available values include:
-
BUILD_GENERAL1_SMALL
: Use up to 3 GB memory and 2 vCPUs for builds. -
BUILD_GENERAL1_MEDIUM
: Use up to 7 GB memory and 4 vCPUs for builds. -
BUILD_GENERAL1_LARGE
: Use up to 16 GB memory and 8 vCPUs for builds, depending on your environment type. -
BUILD_GENERAL1_XLARGE
: Use up to 70 GB memory and 36 vCPUs for builds, depending on your environment type. -
BUILD_GENERAL1_2XLARGE
: Use up to 145 GB memory, 72 vCPUs, and 824 GB of SSD storage for builds. This compute type supports Docker images up to 100 GB uncompressed. -
BUILD_LAMBDA_1GB
: Use up to 1 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_2GB
: Use up to 2 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_4GB
: Use up to 4 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_8GB
: Use up to 8 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_10GB
: Use up to 10 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
.
If you use BUILD_GENERAL1_SMALL
:
-
For environment type
LINUX_CONTAINER
, you can use up to 3 GB memory and 2 vCPUs for builds. -
For environment type
LINUX_GPU_CONTAINER
, you can use up to 16 GB memory, 4 vCPUs, and 1 NVIDIA A10G Tensor Core GPU for builds. -
For environment type
ARM_CONTAINER
, you can use up to 4 GB memory and 2 vCPUs on ARM-based processors for builds.
If you use BUILD_GENERAL1_LARGE
:
-
For environment type
LINUX_CONTAINER
, you can use up to 15 GB memory and 8 vCPUs for builds. -
For environment type
LINUX_GPU_CONTAINER
, you can use up to 255 GB memory, 32 vCPUs, and 4 NVIDIA Tesla V100 GPUs for builds. -
For environment type
ARM_CONTAINER
, you can use up to 16 GB memory and 8 vCPUs on ARM-based processors for builds.
If you're using compute fleets during project creation, computeType
will be ignored.
For more information, see Build Environment Compute Types in the CodeBuild User Guide.
sourcepub fn get_compute_type(&self) -> &Option<ComputeType>
pub fn get_compute_type(&self) -> &Option<ComputeType>
Information about the compute resources the build project uses. Available values include:
-
BUILD_GENERAL1_SMALL
: Use up to 3 GB memory and 2 vCPUs for builds. -
BUILD_GENERAL1_MEDIUM
: Use up to 7 GB memory and 4 vCPUs for builds. -
BUILD_GENERAL1_LARGE
: Use up to 16 GB memory and 8 vCPUs for builds, depending on your environment type. -
BUILD_GENERAL1_XLARGE
: Use up to 70 GB memory and 36 vCPUs for builds, depending on your environment type. -
BUILD_GENERAL1_2XLARGE
: Use up to 145 GB memory, 72 vCPUs, and 824 GB of SSD storage for builds. This compute type supports Docker images up to 100 GB uncompressed. -
BUILD_LAMBDA_1GB
: Use up to 1 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_2GB
: Use up to 2 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_4GB
: Use up to 4 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_8GB
: Use up to 8 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_10GB
: Use up to 10 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
.
If you use BUILD_GENERAL1_SMALL
:
-
For environment type
LINUX_CONTAINER
, you can use up to 3 GB memory and 2 vCPUs for builds. -
For environment type
LINUX_GPU_CONTAINER
, you can use up to 16 GB memory, 4 vCPUs, and 1 NVIDIA A10G Tensor Core GPU for builds. -
For environment type
ARM_CONTAINER
, you can use up to 4 GB memory and 2 vCPUs on ARM-based processors for builds.
If you use BUILD_GENERAL1_LARGE
:
-
For environment type
LINUX_CONTAINER
, you can use up to 15 GB memory and 8 vCPUs for builds. -
For environment type
LINUX_GPU_CONTAINER
, you can use up to 255 GB memory, 32 vCPUs, and 4 NVIDIA Tesla V100 GPUs for builds. -
For environment type
ARM_CONTAINER
, you can use up to 16 GB memory and 8 vCPUs on ARM-based processors for builds.
If you're using compute fleets during project creation, computeType
will be ignored.
For more information, see Build Environment Compute Types in the CodeBuild User Guide.
sourcepub fn fleet(self, input: ProjectFleet) -> Self
pub fn fleet(self, input: ProjectFleet) -> Self
A ProjectFleet object to use for this build project.
sourcepub fn set_fleet(self, input: Option<ProjectFleet>) -> Self
pub fn set_fleet(self, input: Option<ProjectFleet>) -> Self
A ProjectFleet object to use for this build project.
sourcepub fn get_fleet(&self) -> &Option<ProjectFleet>
pub fn get_fleet(&self) -> &Option<ProjectFleet>
A ProjectFleet object to use for this build project.
sourcepub fn environment_variables(self, input: EnvironmentVariable) -> Self
pub fn environment_variables(self, input: EnvironmentVariable) -> Self
Appends an item to environment_variables
.
To override the contents of this collection use set_environment_variables
.
A set of environment variables to make available to builds for this build project.
sourcepub fn set_environment_variables(
self,
input: Option<Vec<EnvironmentVariable>>
) -> Self
pub fn set_environment_variables( self, input: Option<Vec<EnvironmentVariable>> ) -> Self
A set of environment variables to make available to builds for this build project.
sourcepub fn get_environment_variables(&self) -> &Option<Vec<EnvironmentVariable>>
pub fn get_environment_variables(&self) -> &Option<Vec<EnvironmentVariable>>
A set of environment variables to make available to builds for this build project.
sourcepub fn privileged_mode(self, input: bool) -> Self
pub fn privileged_mode(self, input: bool) -> Self
Enables running the Docker daemon inside a Docker container. Set to true only if the build project is used to build Docker images. Otherwise, a build that attempts to interact with the Docker daemon fails. The default setting is false
.
You can initialize the Docker daemon during the install phase of your build by adding one of the following sets of commands to the install phase of your buildspec file:
If the operating system's base image is Ubuntu Linux:
- nohup /usr/local/bin/dockerd --host=unix:///var/run/docker.sock --host=tcp://0.0.0.0:2375 --storage-driver=overlay&
- timeout 15 sh -c "until docker info; do echo .; sleep 1; done"
If the operating system's base image is Alpine Linux and the previous command does not work, add the -t
argument to timeout
:
- nohup /usr/local/bin/dockerd --host=unix:///var/run/docker.sock --host=tcp://0.0.0.0:2375 --storage-driver=overlay&
- timeout -t 15 sh -c "until docker info; do echo .; sleep 1; done"
sourcepub fn set_privileged_mode(self, input: Option<bool>) -> Self
pub fn set_privileged_mode(self, input: Option<bool>) -> Self
Enables running the Docker daemon inside a Docker container. Set to true only if the build project is used to build Docker images. Otherwise, a build that attempts to interact with the Docker daemon fails. The default setting is false
.
You can initialize the Docker daemon during the install phase of your build by adding one of the following sets of commands to the install phase of your buildspec file:
If the operating system's base image is Ubuntu Linux:
- nohup /usr/local/bin/dockerd --host=unix:///var/run/docker.sock --host=tcp://0.0.0.0:2375 --storage-driver=overlay&
- timeout 15 sh -c "until docker info; do echo .; sleep 1; done"
If the operating system's base image is Alpine Linux and the previous command does not work, add the -t
argument to timeout
:
- nohup /usr/local/bin/dockerd --host=unix:///var/run/docker.sock --host=tcp://0.0.0.0:2375 --storage-driver=overlay&
- timeout -t 15 sh -c "until docker info; do echo .; sleep 1; done"
sourcepub fn get_privileged_mode(&self) -> &Option<bool>
pub fn get_privileged_mode(&self) -> &Option<bool>
Enables running the Docker daemon inside a Docker container. Set to true only if the build project is used to build Docker images. Otherwise, a build that attempts to interact with the Docker daemon fails. The default setting is false
.
You can initialize the Docker daemon during the install phase of your build by adding one of the following sets of commands to the install phase of your buildspec file:
If the operating system's base image is Ubuntu Linux:
- nohup /usr/local/bin/dockerd --host=unix:///var/run/docker.sock --host=tcp://0.0.0.0:2375 --storage-driver=overlay&
- timeout 15 sh -c "until docker info; do echo .; sleep 1; done"
If the operating system's base image is Alpine Linux and the previous command does not work, add the -t
argument to timeout
:
- nohup /usr/local/bin/dockerd --host=unix:///var/run/docker.sock --host=tcp://0.0.0.0:2375 --storage-driver=overlay&
- timeout -t 15 sh -c "until docker info; do echo .; sleep 1; done"
sourcepub fn certificate(self, input: impl Into<String>) -> Self
pub fn certificate(self, input: impl Into<String>) -> Self
The ARN of the Amazon S3 bucket, path prefix, and object key that contains the PEM-encoded certificate for the build project. For more information, see certificate in the CodeBuild User Guide.
sourcepub fn set_certificate(self, input: Option<String>) -> Self
pub fn set_certificate(self, input: Option<String>) -> Self
The ARN of the Amazon S3 bucket, path prefix, and object key that contains the PEM-encoded certificate for the build project. For more information, see certificate in the CodeBuild User Guide.
sourcepub fn get_certificate(&self) -> &Option<String>
pub fn get_certificate(&self) -> &Option<String>
The ARN of the Amazon S3 bucket, path prefix, and object key that contains the PEM-encoded certificate for the build project. For more information, see certificate in the CodeBuild User Guide.
sourcepub fn registry_credential(self, input: RegistryCredential) -> Self
pub fn registry_credential(self, input: RegistryCredential) -> Self
The credentials for access to a private registry.
sourcepub fn set_registry_credential(self, input: Option<RegistryCredential>) -> Self
pub fn set_registry_credential(self, input: Option<RegistryCredential>) -> Self
The credentials for access to a private registry.
sourcepub fn get_registry_credential(&self) -> &Option<RegistryCredential>
pub fn get_registry_credential(&self) -> &Option<RegistryCredential>
The credentials for access to a private registry.
sourcepub fn image_pull_credentials_type(
self,
input: ImagePullCredentialsType
) -> Self
pub fn image_pull_credentials_type( self, input: ImagePullCredentialsType ) -> Self
The type of credentials CodeBuild uses to pull images in your build. There are two valid values:
-
CODEBUILD
specifies that CodeBuild uses its own credentials. This requires that you modify your ECR repository policy to trust CodeBuild service principal. -
SERVICE_ROLE
specifies that CodeBuild uses your build project's service role.
When you use a cross-account or private registry image, you must use SERVICE_ROLE credentials. When you use an CodeBuild curated image, you must use CODEBUILD credentials.
sourcepub fn set_image_pull_credentials_type(
self,
input: Option<ImagePullCredentialsType>
) -> Self
pub fn set_image_pull_credentials_type( self, input: Option<ImagePullCredentialsType> ) -> Self
The type of credentials CodeBuild uses to pull images in your build. There are two valid values:
-
CODEBUILD
specifies that CodeBuild uses its own credentials. This requires that you modify your ECR repository policy to trust CodeBuild service principal. -
SERVICE_ROLE
specifies that CodeBuild uses your build project's service role.
When you use a cross-account or private registry image, you must use SERVICE_ROLE credentials. When you use an CodeBuild curated image, you must use CODEBUILD credentials.
sourcepub fn get_image_pull_credentials_type(
&self
) -> &Option<ImagePullCredentialsType>
pub fn get_image_pull_credentials_type( &self ) -> &Option<ImagePullCredentialsType>
The type of credentials CodeBuild uses to pull images in your build. There are two valid values:
-
CODEBUILD
specifies that CodeBuild uses its own credentials. This requires that you modify your ECR repository policy to trust CodeBuild service principal. -
SERVICE_ROLE
specifies that CodeBuild uses your build project's service role.
When you use a cross-account or private registry image, you must use SERVICE_ROLE credentials. When you use an CodeBuild curated image, you must use CODEBUILD credentials.
sourcepub fn build(self) -> Result<ProjectEnvironment, BuildError>
pub fn build(self) -> Result<ProjectEnvironment, BuildError>
Consumes the builder and constructs a ProjectEnvironment
.
This method will fail if any of the following fields are not set:
Trait Implementations§
source§impl Clone for ProjectEnvironmentBuilder
impl Clone for ProjectEnvironmentBuilder
source§fn clone(&self) -> ProjectEnvironmentBuilder
fn clone(&self) -> ProjectEnvironmentBuilder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for ProjectEnvironmentBuilder
impl Debug for ProjectEnvironmentBuilder
source§impl Default for ProjectEnvironmentBuilder
impl Default for ProjectEnvironmentBuilder
source§fn default() -> ProjectEnvironmentBuilder
fn default() -> ProjectEnvironmentBuilder
source§impl PartialEq for ProjectEnvironmentBuilder
impl PartialEq for ProjectEnvironmentBuilder
source§fn eq(&self, other: &ProjectEnvironmentBuilder) -> bool
fn eq(&self, other: &ProjectEnvironmentBuilder) -> bool
self
and other
values to be equal, and is used
by ==
.