#[non_exhaustive]
pub struct BuildArtifactsBuilder { /* private fields */ }
Expand description

A builder for BuildArtifacts.

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impl BuildArtifactsBuilder

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pub fn location(self, input: impl Into<String>) -> Self

Information about the location of the build artifacts.

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pub fn set_location(self, input: Option<String>) -> Self

Information about the location of the build artifacts.

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pub fn get_location(&self) -> &Option<String>

Information about the location of the build artifacts.

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pub fn sha256_sum(self, input: impl Into<String>) -> Self

The SHA-256 hash of the build artifact.

You can use this hash along with a checksum tool to confirm file integrity and authenticity.

This value is available only if the build project's packaging value is set to ZIP.

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pub fn set_sha256_sum(self, input: Option<String>) -> Self

The SHA-256 hash of the build artifact.

You can use this hash along with a checksum tool to confirm file integrity and authenticity.

This value is available only if the build project's packaging value is set to ZIP.

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pub fn get_sha256_sum(&self) -> &Option<String>

The SHA-256 hash of the build artifact.

You can use this hash along with a checksum tool to confirm file integrity and authenticity.

This value is available only if the build project's packaging value is set to ZIP.

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pub fn md5_sum(self, input: impl Into<String>) -> Self

The MD5 hash of the build artifact.

You can use this hash along with a checksum tool to confirm file integrity and authenticity.

This value is available only if the build project's packaging value is set to ZIP.

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pub fn set_md5_sum(self, input: Option<String>) -> Self

The MD5 hash of the build artifact.

You can use this hash along with a checksum tool to confirm file integrity and authenticity.

This value is available only if the build project's packaging value is set to ZIP.

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pub fn get_md5_sum(&self) -> &Option<String>

The MD5 hash of the build artifact.

You can use this hash along with a checksum tool to confirm file integrity and authenticity.

This value is available only if the build project's packaging value is set to ZIP.

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pub fn override_artifact_name(self, input: bool) -> Self

If this flag is set, a name specified in the buildspec file overrides the artifact name. The name specified in a buildspec file is calculated at build time and uses the Shell Command Language. For example, you can append a date and time to your artifact name so that it is always unique.

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pub fn set_override_artifact_name(self, input: Option<bool>) -> Self

If this flag is set, a name specified in the buildspec file overrides the artifact name. The name specified in a buildspec file is calculated at build time and uses the Shell Command Language. For example, you can append a date and time to your artifact name so that it is always unique.

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pub fn get_override_artifact_name(&self) -> &Option<bool>

If this flag is set, a name specified in the buildspec file overrides the artifact name. The name specified in a buildspec file is calculated at build time and uses the Shell Command Language. For example, you can append a date and time to your artifact name so that it is always unique.

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pub fn encryption_disabled(self, input: bool) -> Self

Information that tells you if encryption for build artifacts is disabled.

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pub fn set_encryption_disabled(self, input: Option<bool>) -> Self

Information that tells you if encryption for build artifacts is disabled.

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pub fn get_encryption_disabled(&self) -> &Option<bool>

Information that tells you if encryption for build artifacts is disabled.

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pub fn artifact_identifier(self, input: impl Into<String>) -> Self

An identifier for this artifact definition.

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pub fn set_artifact_identifier(self, input: Option<String>) -> Self

An identifier for this artifact definition.

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pub fn get_artifact_identifier(&self) -> &Option<String>

An identifier for this artifact definition.

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pub fn bucket_owner_access(self, input: BucketOwnerAccess) -> Self

Specifies the bucket owner's access for objects that another account uploads to their Amazon S3 bucket. By default, only the account that uploads the objects to the bucket has access to these objects. This property allows you to give the bucket owner access to these objects.

To use this property, your CodeBuild service role must have the s3:PutBucketAcl permission. This permission allows CodeBuild to modify the access control list for the bucket.

This property can be one of the following values:

NONE

The bucket owner does not have access to the objects. This is the default.

READ_ONLY

The bucket owner has read-only access to the objects. The uploading account retains ownership of the objects.

FULL

The bucket owner has full access to the objects. Object ownership is determined by the following criteria:

  • If the bucket is configured with the Bucket owner preferred setting, the bucket owner owns the objects. The uploading account will have object access as specified by the bucket's policy.

  • Otherwise, the uploading account retains ownership of the objects.

For more information about Amazon S3 object ownership, see Controlling ownership of uploaded objects using S3 Object Ownership in the Amazon Simple Storage Service User Guide.

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pub fn set_bucket_owner_access(self, input: Option<BucketOwnerAccess>) -> Self

Specifies the bucket owner's access for objects that another account uploads to their Amazon S3 bucket. By default, only the account that uploads the objects to the bucket has access to these objects. This property allows you to give the bucket owner access to these objects.

To use this property, your CodeBuild service role must have the s3:PutBucketAcl permission. This permission allows CodeBuild to modify the access control list for the bucket.

This property can be one of the following values:

NONE

The bucket owner does not have access to the objects. This is the default.

READ_ONLY

The bucket owner has read-only access to the objects. The uploading account retains ownership of the objects.

FULL

The bucket owner has full access to the objects. Object ownership is determined by the following criteria:

  • If the bucket is configured with the Bucket owner preferred setting, the bucket owner owns the objects. The uploading account will have object access as specified by the bucket's policy.

  • Otherwise, the uploading account retains ownership of the objects.

For more information about Amazon S3 object ownership, see Controlling ownership of uploaded objects using S3 Object Ownership in the Amazon Simple Storage Service User Guide.

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pub fn get_bucket_owner_access(&self) -> &Option<BucketOwnerAccess>

Specifies the bucket owner's access for objects that another account uploads to their Amazon S3 bucket. By default, only the account that uploads the objects to the bucket has access to these objects. This property allows you to give the bucket owner access to these objects.

To use this property, your CodeBuild service role must have the s3:PutBucketAcl permission. This permission allows CodeBuild to modify the access control list for the bucket.

This property can be one of the following values:

NONE

The bucket owner does not have access to the objects. This is the default.

READ_ONLY

The bucket owner has read-only access to the objects. The uploading account retains ownership of the objects.

FULL

The bucket owner has full access to the objects. Object ownership is determined by the following criteria:

  • If the bucket is configured with the Bucket owner preferred setting, the bucket owner owns the objects. The uploading account will have object access as specified by the bucket's policy.

  • Otherwise, the uploading account retains ownership of the objects.

For more information about Amazon S3 object ownership, see Controlling ownership of uploaded objects using S3 Object Ownership in the Amazon Simple Storage Service User Guide.

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pub fn build(self) -> BuildArtifacts

Consumes the builder and constructs a BuildArtifacts.

Trait Implementations§

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impl Clone for BuildArtifactsBuilder

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fn clone(&self) -> BuildArtifactsBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BuildArtifactsBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for BuildArtifactsBuilder

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fn default() -> BuildArtifactsBuilder

Returns the “default value” for a type. Read more
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impl PartialEq for BuildArtifactsBuilder

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fn eq(&self, other: &BuildArtifactsBuilder) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for BuildArtifactsBuilder

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