#[non_exhaustive]pub struct PublishPackageVersionInput {
pub domain: Option<String>,
pub domain_owner: Option<String>,
pub repository: Option<String>,
pub format: Option<PackageFormat>,
pub namespace: Option<String>,
pub package: Option<String>,
pub package_version: Option<String>,
pub asset_content: ByteStream,
pub asset_name: Option<String>,
pub asset_sha256: Option<String>,
pub unfinished: Option<bool>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.domain: Option<String>
The name of the domain that contains the repository that contains the package version to publish.
domain_owner: Option<String>
The 12-digit account number of the AWS account that owns the domain. It does not include dashes or spaces.
repository: Option<String>
The name of the repository that the package version will be published to.
format: Option<PackageFormat>
A format that specifies the type of the package version with the requested asset file.
The only supported value is generic
.
namespace: Option<String>
The namespace of the package version to publish.
package: Option<String>
The name of the package version to publish.
package_version: Option<String>
The package version to publish (for example, 3.5.2
).
asset_content: ByteStream
The content of the asset to publish.
asset_name: Option<String>
The name of the asset to publish. Asset names can include Unicode letters and numbers, and the following special characters: ~ ! @ ^ & ( ) - ` _ + \[ \] { } ; , . `
asset_sha256: Option<String>
The SHA256 hash of the assetContent
to publish. This value must be calculated by the caller and provided with the request (see Publishing a generic package in the CodeArtifact User Guide).
This value is used as an integrity check to verify that the assetContent
has not changed after it was originally sent.
unfinished: Option<bool>
Specifies whether the package version should remain in the unfinished
state. If omitted, the package version status will be set to Published
(see Package version status in the CodeArtifact User Guide).
Valid values: unfinished
Implementations§
Source§impl PublishPackageVersionInput
impl PublishPackageVersionInput
Sourcepub fn domain(&self) -> Option<&str>
pub fn domain(&self) -> Option<&str>
The name of the domain that contains the repository that contains the package version to publish.
Sourcepub fn domain_owner(&self) -> Option<&str>
pub fn domain_owner(&self) -> Option<&str>
The 12-digit account number of the AWS account that owns the domain. It does not include dashes or spaces.
Sourcepub fn repository(&self) -> Option<&str>
pub fn repository(&self) -> Option<&str>
The name of the repository that the package version will be published to.
Sourcepub fn format(&self) -> Option<&PackageFormat>
pub fn format(&self) -> Option<&PackageFormat>
A format that specifies the type of the package version with the requested asset file.
The only supported value is generic
.
Sourcepub fn package_version(&self) -> Option<&str>
pub fn package_version(&self) -> Option<&str>
The package version to publish (for example, 3.5.2
).
Sourcepub fn asset_content(&self) -> &ByteStream
pub fn asset_content(&self) -> &ByteStream
The content of the asset to publish.
Sourcepub fn asset_name(&self) -> Option<&str>
pub fn asset_name(&self) -> Option<&str>
The name of the asset to publish. Asset names can include Unicode letters and numbers, and the following special characters: ~ ! @ ^ & ( ) - ` _ + \[ \] { } ; , . `
Sourcepub fn asset_sha256(&self) -> Option<&str>
pub fn asset_sha256(&self) -> Option<&str>
The SHA256 hash of the assetContent
to publish. This value must be calculated by the caller and provided with the request (see Publishing a generic package in the CodeArtifact User Guide).
This value is used as an integrity check to verify that the assetContent
has not changed after it was originally sent.
Sourcepub fn unfinished(&self) -> Option<bool>
pub fn unfinished(&self) -> Option<bool>
Specifies whether the package version should remain in the unfinished
state. If omitted, the package version status will be set to Published
(see Package version status in the CodeArtifact User Guide).
Valid values: unfinished
Source§impl PublishPackageVersionInput
impl PublishPackageVersionInput
Sourcepub fn builder() -> PublishPackageVersionInputBuilder
pub fn builder() -> PublishPackageVersionInputBuilder
Creates a new builder-style object to manufacture PublishPackageVersionInput
.
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for PublishPackageVersionInput
impl !RefUnwindSafe for PublishPackageVersionInput
impl Send for PublishPackageVersionInput
impl Sync for PublishPackageVersionInput
impl Unpin for PublishPackageVersionInput
impl !UnwindSafe for PublishPackageVersionInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);