Struct aws_sdk_cloudformation::model::ResourceChange
source · [−]#[non_exhaustive]pub struct ResourceChange {
pub action: Option<ChangeAction>,
pub logical_resource_id: Option<String>,
pub physical_resource_id: Option<String>,
pub resource_type: Option<String>,
pub replacement: Option<Replacement>,
pub scope: Option<Vec<ResourceAttribute>>,
pub details: Option<Vec<ResourceChangeDetail>>,
pub change_set_id: Option<String>,
pub module_info: Option<ModuleInfo>,
}
Expand description
The ResourceChange
structure describes the resource and the action that CloudFormation will perform on it if you execute this change set.
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.action: Option<ChangeAction>
The action that CloudFormation takes on the resource, such as Add
(adds a new resource), Modify
(changes a resource), Remove
(deletes a resource), Import
(imports a resource), or Dynamic
(exact action for the resource can't be determined).
logical_resource_id: Option<String>
The resource's logical ID, which is defined in the stack's template.
physical_resource_id: Option<String>
The resource's physical ID (resource name). Resources that you are adding don't have physical IDs because they haven't been created.
resource_type: Option<String>
The type of CloudFormation resource, such as AWS::S3::Bucket
.
replacement: Option<Replacement>
For the Modify
action, indicates whether CloudFormation will replace the resource by creating a new one and deleting the old one. This value depends on the value of the RequiresRecreation
property in the ResourceTargetDefinition
structure. For example, if the RequiresRecreation
field is Always
and the Evaluation
field is Static
, Replacement
is True
. If the RequiresRecreation
field is Always
and the Evaluation
field is Dynamic
, Replacement
is Conditionally
.
If you have multiple changes with different RequiresRecreation
values, the Replacement
value depends on the change with the most impact. A RequiresRecreation
value of Always
has the most impact, followed by Conditionally
, and then Never
.
scope: Option<Vec<ResourceAttribute>>
For the Modify
action, indicates which resource attribute is triggering this update, such as a change in the resource attribute's Metadata
, Properties
, or Tags
.
details: Option<Vec<ResourceChangeDetail>>
For the Modify
action, a list of ResourceChangeDetail
structures that describes the changes that CloudFormation will make to the resource.
change_set_id: Option<String>
The change set ID of the nested change set.
module_info: Option<ModuleInfo>
Contains information about the module from which the resource was created, if the resource was created from a module included in the stack template.
Implementations
sourceimpl ResourceChange
impl ResourceChange
sourcepub fn action(&self) -> Option<&ChangeAction>
pub fn action(&self) -> Option<&ChangeAction>
The action that CloudFormation takes on the resource, such as Add
(adds a new resource), Modify
(changes a resource), Remove
(deletes a resource), Import
(imports a resource), or Dynamic
(exact action for the resource can't be determined).
sourcepub fn logical_resource_id(&self) -> Option<&str>
pub fn logical_resource_id(&self) -> Option<&str>
The resource's logical ID, which is defined in the stack's template.
sourcepub fn physical_resource_id(&self) -> Option<&str>
pub fn physical_resource_id(&self) -> Option<&str>
The resource's physical ID (resource name). Resources that you are adding don't have physical IDs because they haven't been created.
sourcepub fn resource_type(&self) -> Option<&str>
pub fn resource_type(&self) -> Option<&str>
The type of CloudFormation resource, such as AWS::S3::Bucket
.
sourcepub fn replacement(&self) -> Option<&Replacement>
pub fn replacement(&self) -> Option<&Replacement>
For the Modify
action, indicates whether CloudFormation will replace the resource by creating a new one and deleting the old one. This value depends on the value of the RequiresRecreation
property in the ResourceTargetDefinition
structure. For example, if the RequiresRecreation
field is Always
and the Evaluation
field is Static
, Replacement
is True
. If the RequiresRecreation
field is Always
and the Evaluation
field is Dynamic
, Replacement
is Conditionally
.
If you have multiple changes with different RequiresRecreation
values, the Replacement
value depends on the change with the most impact. A RequiresRecreation
value of Always
has the most impact, followed by Conditionally
, and then Never
.
sourcepub fn scope(&self) -> Option<&[ResourceAttribute]>
pub fn scope(&self) -> Option<&[ResourceAttribute]>
For the Modify
action, indicates which resource attribute is triggering this update, such as a change in the resource attribute's Metadata
, Properties
, or Tags
.
sourcepub fn details(&self) -> Option<&[ResourceChangeDetail]>
pub fn details(&self) -> Option<&[ResourceChangeDetail]>
For the Modify
action, a list of ResourceChangeDetail
structures that describes the changes that CloudFormation will make to the resource.
sourcepub fn change_set_id(&self) -> Option<&str>
pub fn change_set_id(&self) -> Option<&str>
The change set ID of the nested change set.
sourcepub fn module_info(&self) -> Option<&ModuleInfo>
pub fn module_info(&self) -> Option<&ModuleInfo>
Contains information about the module from which the resource was created, if the resource was created from a module included in the stack template.
sourceimpl ResourceChange
impl ResourceChange
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture ResourceChange
Trait Implementations
sourceimpl Clone for ResourceChange
impl Clone for ResourceChange
sourcefn clone(&self) -> ResourceChange
fn clone(&self) -> ResourceChange
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ResourceChange
impl Debug for ResourceChange
sourceimpl PartialEq<ResourceChange> for ResourceChange
impl PartialEq<ResourceChange> for ResourceChange
sourcefn eq(&self, other: &ResourceChange) -> bool
fn eq(&self, other: &ResourceChange) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &ResourceChange) -> bool
fn ne(&self, other: &ResourceChange) -> bool
This method tests for !=
.
impl StructuralPartialEq for ResourceChange
Auto Trait Implementations
impl RefUnwindSafe for ResourceChange
impl Send for ResourceChange
impl Sync for ResourceChange
impl Unpin for ResourceChange
impl UnwindSafe for ResourceChange
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more