#[non_exhaustive]pub struct MediaStreamPipeline {
pub media_pipeline_id: Option<String>,
pub media_pipeline_arn: Option<String>,
pub created_timestamp: Option<DateTime>,
pub updated_timestamp: Option<DateTime>,
pub status: Option<MediaPipelineStatus>,
pub sources: Option<Vec<MediaStreamSource>>,
pub sinks: Option<Vec<MediaStreamSink>>,
}Expand description
Structure that contains the settings for a media stream pipeline.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.media_pipeline_id: Option<String>The ID of the media stream pipeline
media_pipeline_arn: Option<String>The ARN of the media stream pipeline.
created_timestamp: Option<DateTime>The time at which the media stream pipeline was created.
updated_timestamp: Option<DateTime>The time at which the media stream pipeline was updated.
status: Option<MediaPipelineStatus>The status of the media stream pipeline.
sources: Option<Vec<MediaStreamSource>>The media stream pipeline's data sources.
sinks: Option<Vec<MediaStreamSink>>The media stream pipeline's data sinks.
Implementations§
Source§impl MediaStreamPipeline
impl MediaStreamPipeline
Sourcepub fn media_pipeline_id(&self) -> Option<&str>
pub fn media_pipeline_id(&self) -> Option<&str>
The ID of the media stream pipeline
Sourcepub fn media_pipeline_arn(&self) -> Option<&str>
pub fn media_pipeline_arn(&self) -> Option<&str>
The ARN of the media stream pipeline.
Sourcepub fn created_timestamp(&self) -> Option<&DateTime>
pub fn created_timestamp(&self) -> Option<&DateTime>
The time at which the media stream pipeline was created.
Sourcepub fn updated_timestamp(&self) -> Option<&DateTime>
pub fn updated_timestamp(&self) -> Option<&DateTime>
The time at which the media stream pipeline was updated.
Sourcepub fn status(&self) -> Option<&MediaPipelineStatus>
pub fn status(&self) -> Option<&MediaPipelineStatus>
The status of the media stream pipeline.
Sourcepub fn sources(&self) -> &[MediaStreamSource]
pub fn sources(&self) -> &[MediaStreamSource]
The media stream pipeline's data sources.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .sources.is_none().
Sourcepub fn sinks(&self) -> &[MediaStreamSink]
pub fn sinks(&self) -> &[MediaStreamSink]
The media stream pipeline's data sinks.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .sinks.is_none().
Source§impl MediaStreamPipeline
impl MediaStreamPipeline
Sourcepub fn builder() -> MediaStreamPipelineBuilder
pub fn builder() -> MediaStreamPipelineBuilder
Creates a new builder-style object to manufacture MediaStreamPipeline.
Trait Implementations§
Source§impl Clone for MediaStreamPipeline
impl Clone for MediaStreamPipeline
Source§fn clone(&self) -> MediaStreamPipeline
fn clone(&self) -> MediaStreamPipeline
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for MediaStreamPipeline
impl Debug for MediaStreamPipeline
Source§impl PartialEq for MediaStreamPipeline
impl PartialEq for MediaStreamPipeline
impl StructuralPartialEq for MediaStreamPipeline
Auto Trait Implementations§
impl Freeze for MediaStreamPipeline
impl RefUnwindSafe for MediaStreamPipeline
impl Send for MediaStreamPipeline
impl Sync for MediaStreamPipeline
impl Unpin for MediaStreamPipeline
impl UnwindSafe for MediaStreamPipeline
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);