pub struct UpdateCustomActionFluentBuilder { /* private fields */ }
Expand description
Fluent builder constructing a request to UpdateCustomAction
.
Updates a custom action.
Implementations§
Source§impl UpdateCustomActionFluentBuilder
impl UpdateCustomActionFluentBuilder
Sourcepub fn as_input(&self) -> &UpdateCustomActionInputBuilder
pub fn as_input(&self) -> &UpdateCustomActionInputBuilder
Access the UpdateCustomAction as a reference.
Sourcepub async fn send(
self,
) -> Result<UpdateCustomActionOutput, SdkError<UpdateCustomActionError, HttpResponse>>
pub async fn send( self, ) -> Result<UpdateCustomActionOutput, SdkError<UpdateCustomActionError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<UpdateCustomActionOutput, UpdateCustomActionError, Self>
pub fn customize( self, ) -> CustomizableOperation<UpdateCustomActionOutput, UpdateCustomActionError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn custom_action_arn(self, input: impl Into<String>) -> Self
pub fn custom_action_arn(self, input: impl Into<String>) -> Self
The fully defined Amazon Resource Name (ARN) of the custom action.
Sourcepub fn set_custom_action_arn(self, input: Option<String>) -> Self
pub fn set_custom_action_arn(self, input: Option<String>) -> Self
The fully defined Amazon Resource Name (ARN) of the custom action.
Sourcepub fn get_custom_action_arn(&self) -> &Option<String>
pub fn get_custom_action_arn(&self) -> &Option<String>
The fully defined Amazon Resource Name (ARN) of the custom action.
Sourcepub fn definition(self, input: CustomActionDefinition) -> Self
pub fn definition(self, input: CustomActionDefinition) -> Self
The definition of the command to run when invoked as an alias or as an action button.
Sourcepub fn set_definition(self, input: Option<CustomActionDefinition>) -> Self
pub fn set_definition(self, input: Option<CustomActionDefinition>) -> Self
The definition of the command to run when invoked as an alias or as an action button.
Sourcepub fn get_definition(&self) -> &Option<CustomActionDefinition>
pub fn get_definition(&self) -> &Option<CustomActionDefinition>
The definition of the command to run when invoked as an alias or as an action button.
Sourcepub fn alias_name(self, input: impl Into<String>) -> Self
pub fn alias_name(self, input: impl Into<String>) -> Self
The name used to invoke this action in the chat channel. For example, @aws run my-alias
.
Sourcepub fn set_alias_name(self, input: Option<String>) -> Self
pub fn set_alias_name(self, input: Option<String>) -> Self
The name used to invoke this action in the chat channel. For example, @aws run my-alias
.
Sourcepub fn get_alias_name(&self) -> &Option<String>
pub fn get_alias_name(&self) -> &Option<String>
The name used to invoke this action in the chat channel. For example, @aws run my-alias
.
Sourcepub fn attachments(self, input: CustomActionAttachment) -> Self
pub fn attachments(self, input: CustomActionAttachment) -> Self
Appends an item to Attachments
.
To override the contents of this collection use set_attachments
.
Defines when this custom action button should be attached to a notification.
Sourcepub fn set_attachments(self, input: Option<Vec<CustomActionAttachment>>) -> Self
pub fn set_attachments(self, input: Option<Vec<CustomActionAttachment>>) -> Self
Defines when this custom action button should be attached to a notification.
Sourcepub fn get_attachments(&self) -> &Option<Vec<CustomActionAttachment>>
pub fn get_attachments(&self) -> &Option<Vec<CustomActionAttachment>>
Defines when this custom action button should be attached to a notification.
Trait Implementations§
Source§impl Clone for UpdateCustomActionFluentBuilder
impl Clone for UpdateCustomActionFluentBuilder
Source§fn clone(&self) -> UpdateCustomActionFluentBuilder
fn clone(&self) -> UpdateCustomActionFluentBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for UpdateCustomActionFluentBuilder
impl !RefUnwindSafe for UpdateCustomActionFluentBuilder
impl Send for UpdateCustomActionFluentBuilder
impl Sync for UpdateCustomActionFluentBuilder
impl Unpin for UpdateCustomActionFluentBuilder
impl !UnwindSafe for UpdateCustomActionFluentBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);