#[non_exhaustive]pub struct AudioLanguageConfigurationBuilder { /* private fields */ }Expand description
A builder for AudioLanguageConfiguration.
Implementations§
Source§impl AudioLanguageConfigurationBuilder
impl AudioLanguageConfigurationBuilder
Sourcepub fn input_languages(self, input: Language) -> Self
pub fn input_languages(self, input: Language) -> Self
Appends an item to input_languages.
To override the contents of this collection use set_input_languages.
List of supported audio languages
Sourcepub fn set_input_languages(self, input: Option<Vec<Language>>) -> Self
pub fn set_input_languages(self, input: Option<Vec<Language>>) -> Self
List of supported audio languages
Sourcepub fn get_input_languages(&self) -> &Option<Vec<Language>>
pub fn get_input_languages(&self) -> &Option<Vec<Language>>
List of supported audio languages
Sourcepub fn generative_output_language(
self,
input: AudioGenerativeOutputLanguage,
) -> Self
pub fn generative_output_language( self, input: AudioGenerativeOutputLanguage, ) -> Self
Configuration for Audio output language
Sourcepub fn set_generative_output_language(
self,
input: Option<AudioGenerativeOutputLanguage>,
) -> Self
pub fn set_generative_output_language( self, input: Option<AudioGenerativeOutputLanguage>, ) -> Self
Configuration for Audio output language
Sourcepub fn get_generative_output_language(
&self,
) -> &Option<AudioGenerativeOutputLanguage>
pub fn get_generative_output_language( &self, ) -> &Option<AudioGenerativeOutputLanguage>
Configuration for Audio output language
Sourcepub fn identify_multiple_languages(self, input: bool) -> Self
pub fn identify_multiple_languages(self, input: bool) -> Self
Enable multiple language identification in audio
Sourcepub fn set_identify_multiple_languages(self, input: Option<bool>) -> Self
pub fn set_identify_multiple_languages(self, input: Option<bool>) -> Self
Enable multiple language identification in audio
Sourcepub fn get_identify_multiple_languages(&self) -> &Option<bool>
pub fn get_identify_multiple_languages(&self) -> &Option<bool>
Enable multiple language identification in audio
Sourcepub fn build(self) -> AudioLanguageConfiguration
pub fn build(self) -> AudioLanguageConfiguration
Consumes the builder and constructs a AudioLanguageConfiguration.
Trait Implementations§
Source§impl Clone for AudioLanguageConfigurationBuilder
impl Clone for AudioLanguageConfigurationBuilder
Source§fn clone(&self) -> AudioLanguageConfigurationBuilder
fn clone(&self) -> AudioLanguageConfigurationBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Default for AudioLanguageConfigurationBuilder
impl Default for AudioLanguageConfigurationBuilder
Source§fn default() -> AudioLanguageConfigurationBuilder
fn default() -> AudioLanguageConfigurationBuilder
Source§impl PartialEq for AudioLanguageConfigurationBuilder
impl PartialEq for AudioLanguageConfigurationBuilder
Source§fn eq(&self, other: &AudioLanguageConfigurationBuilder) -> bool
fn eq(&self, other: &AudioLanguageConfigurationBuilder) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for AudioLanguageConfigurationBuilder
Auto Trait Implementations§
impl Freeze for AudioLanguageConfigurationBuilder
impl RefUnwindSafe for AudioLanguageConfigurationBuilder
impl Send for AudioLanguageConfigurationBuilder
impl Sync for AudioLanguageConfigurationBuilder
impl Unpin for AudioLanguageConfigurationBuilder
impl UnwindSafe for AudioLanguageConfigurationBuilder
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