#[non_exhaustive]pub struct SatisfiedCondition {
pub condition_name: String,
}
Expand description
Represents a condition that was satisfied during a condition node evaluation in a flow execution.
Flow executions is in preview release for Amazon Bedrock and is subject to change.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.condition_name: String
The name of the condition that was satisfied.
Implementations§
Source§impl SatisfiedCondition
impl SatisfiedCondition
Sourcepub fn condition_name(&self) -> &str
pub fn condition_name(&self) -> &str
The name of the condition that was satisfied.
Source§impl SatisfiedCondition
impl SatisfiedCondition
Sourcepub fn builder() -> SatisfiedConditionBuilder
pub fn builder() -> SatisfiedConditionBuilder
Creates a new builder-style object to manufacture SatisfiedCondition
.
Trait Implementations§
Source§impl Clone for SatisfiedCondition
impl Clone for SatisfiedCondition
Source§fn clone(&self) -> SatisfiedCondition
fn clone(&self) -> SatisfiedCondition
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for SatisfiedCondition
impl Debug for SatisfiedCondition
Source§impl PartialEq for SatisfiedCondition
impl PartialEq for SatisfiedCondition
impl StructuralPartialEq for SatisfiedCondition
Auto Trait Implementations§
impl Freeze for SatisfiedCondition
impl RefUnwindSafe for SatisfiedCondition
impl Send for SatisfiedCondition
impl Sync for SatisfiedCondition
impl Unpin for SatisfiedCondition
impl UnwindSafe for SatisfiedCondition
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