InlineSessionState

Struct InlineSessionState 

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#[non_exhaustive]
pub struct InlineSessionState { pub session_attributes: Option<HashMap<String, String>>, pub prompt_session_attributes: Option<HashMap<String, String>>, pub return_control_invocation_results: Option<Vec<InvocationResultMember>>, pub invocation_id: Option<String>, pub files: Option<Vec<InputFile>>, pub conversation_history: Option<ConversationHistory>, }
Expand description

Contains parameters that specify various attributes that persist across a session or prompt. You can define session state attributes as key-value pairs when writing a Lambda function for an action group or pass them when making an InvokeInlineAgent request. Use session state attributes to control and provide conversational context for your inline agent and to help customize your agent's behavior. For more information, see Control session context

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§session_attributes: Option<HashMap<String, String>>

Contains attributes that persist across a session and the values of those attributes.

§prompt_session_attributes: Option<HashMap<String, String>>

Contains attributes that persist across a session and the values of those attributes.

§return_control_invocation_results: Option<Vec<InvocationResultMember>>

Contains information about the results from the action group invocation. For more information, see Return control to the agent developer.

If you include this field in the sessionState field, the inputText field will be ignored.

§invocation_id: Option<String>

The identifier of the invocation of an action. This value must match the invocationId returned in the InvokeInlineAgent response for the action whose results are provided in the returnControlInvocationResults field. For more information, see Return control to the agent developer.

§files: Option<Vec<InputFile>>

Contains information about the files used by code interpreter.

§conversation_history: Option<ConversationHistory>

Contains the conversation history that persist across sessions.

Implementations§

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impl InlineSessionState

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pub fn session_attributes(&self) -> Option<&HashMap<String, String>>

Contains attributes that persist across a session and the values of those attributes.

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pub fn prompt_session_attributes(&self) -> Option<&HashMap<String, String>>

Contains attributes that persist across a session and the values of those attributes.

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pub fn return_control_invocation_results(&self) -> &[InvocationResultMember]

Contains information about the results from the action group invocation. For more information, see Return control to the agent developer.

If you include this field in the sessionState field, the inputText field will be ignored.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .return_control_invocation_results.is_none().

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pub fn invocation_id(&self) -> Option<&str>

The identifier of the invocation of an action. This value must match the invocationId returned in the InvokeInlineAgent response for the action whose results are provided in the returnControlInvocationResults field. For more information, see Return control to the agent developer.

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pub fn files(&self) -> &[InputFile]

Contains information about the files used by code interpreter.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .files.is_none().

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pub fn conversation_history(&self) -> Option<&ConversationHistory>

Contains the conversation history that persist across sessions.

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impl InlineSessionState

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pub fn builder() -> InlineSessionStateBuilder

Creates a new builder-style object to manufacture InlineSessionState.

Trait Implementations§

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impl Clone for InlineSessionState

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fn clone(&self) -> InlineSessionState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for InlineSessionState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for InlineSessionState

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fn eq(&self, other: &InlineSessionState) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for InlineSessionState

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