#[non_exhaustive]pub struct FunctionResultBuilder { /* private fields */ }
Expand description
A builder for FunctionResult
.
Implementations§
Source§impl FunctionResultBuilder
impl FunctionResultBuilder
Sourcepub fn action_group(self, input: impl Into<String>) -> Self
pub fn action_group(self, input: impl Into<String>) -> Self
The action group that the function belongs to.
This field is required.Sourcepub fn set_action_group(self, input: Option<String>) -> Self
pub fn set_action_group(self, input: Option<String>) -> Self
The action group that the function belongs to.
Sourcepub fn get_action_group(&self) -> &Option<String>
pub fn get_action_group(&self) -> &Option<String>
The action group that the function belongs to.
Sourcepub fn confirmation_state(self, input: ConfirmationState) -> Self
pub fn confirmation_state(self, input: ConfirmationState) -> Self
Contains the user confirmation information about the function that was called.
Sourcepub fn set_confirmation_state(self, input: Option<ConfirmationState>) -> Self
pub fn set_confirmation_state(self, input: Option<ConfirmationState>) -> Self
Contains the user confirmation information about the function that was called.
Sourcepub fn get_confirmation_state(&self) -> &Option<ConfirmationState>
pub fn get_confirmation_state(&self) -> &Option<ConfirmationState>
Contains the user confirmation information about the function that was called.
Sourcepub fn function(self, input: impl Into<String>) -> Self
pub fn function(self, input: impl Into<String>) -> Self
The name of the function that was called.
Sourcepub fn set_function(self, input: Option<String>) -> Self
pub fn set_function(self, input: Option<String>) -> Self
The name of the function that was called.
Sourcepub fn get_function(&self) -> &Option<String>
pub fn get_function(&self) -> &Option<String>
The name of the function that was called.
Sourcepub fn response_body(self, k: impl Into<String>, v: ContentBody) -> Self
pub fn response_body(self, k: impl Into<String>, v: ContentBody) -> Self
Adds a key-value pair to response_body
.
To override the contents of this collection use set_response_body
.
The response from the function call using the parameters. The response might be returned directly or from the Lambda function. Specify TEXT
or IMAGES
. The key of the object is the content type. You can only specify one type. If you specify IMAGES
, you can specify only one image. You can specify images only when the function in the returnControlInvocationResults
is a computer use action. For more information, see Configure an Amazon Bedrock Agent to complete tasks with computer use tools.
Sourcepub fn set_response_body(
self,
input: Option<HashMap<String, ContentBody>>,
) -> Self
pub fn set_response_body( self, input: Option<HashMap<String, ContentBody>>, ) -> Self
The response from the function call using the parameters. The response might be returned directly or from the Lambda function. Specify TEXT
or IMAGES
. The key of the object is the content type. You can only specify one type. If you specify IMAGES
, you can specify only one image. You can specify images only when the function in the returnControlInvocationResults
is a computer use action. For more information, see Configure an Amazon Bedrock Agent to complete tasks with computer use tools.
Sourcepub fn get_response_body(&self) -> &Option<HashMap<String, ContentBody>>
pub fn get_response_body(&self) -> &Option<HashMap<String, ContentBody>>
The response from the function call using the parameters. The response might be returned directly or from the Lambda function. Specify TEXT
or IMAGES
. The key of the object is the content type. You can only specify one type. If you specify IMAGES
, you can specify only one image. You can specify images only when the function in the returnControlInvocationResults
is a computer use action. For more information, see Configure an Amazon Bedrock Agent to complete tasks with computer use tools.
Sourcepub fn response_state(self, input: ResponseState) -> Self
pub fn response_state(self, input: ResponseState) -> Self
Controls the final response state returned to end user when API/Function execution failed. When this state is FAILURE, the request would fail with dependency failure exception. When this state is REPROMPT, the API/function response will be sent to model for re-prompt
Sourcepub fn set_response_state(self, input: Option<ResponseState>) -> Self
pub fn set_response_state(self, input: Option<ResponseState>) -> Self
Controls the final response state returned to end user when API/Function execution failed. When this state is FAILURE, the request would fail with dependency failure exception. When this state is REPROMPT, the API/function response will be sent to model for re-prompt
Sourcepub fn get_response_state(&self) -> &Option<ResponseState>
pub fn get_response_state(&self) -> &Option<ResponseState>
Controls the final response state returned to end user when API/Function execution failed. When this state is FAILURE, the request would fail with dependency failure exception. When this state is REPROMPT, the API/function response will be sent to model for re-prompt
Sourcepub fn set_agent_id(self, input: Option<String>) -> Self
pub fn set_agent_id(self, input: Option<String>) -> Self
The agent's ID.
Sourcepub fn get_agent_id(&self) -> &Option<String>
pub fn get_agent_id(&self) -> &Option<String>
The agent's ID.
Sourcepub fn build(self) -> Result<FunctionResult, BuildError>
pub fn build(self) -> Result<FunctionResult, BuildError>
Consumes the builder and constructs a FunctionResult
.
This method will fail if any of the following fields are not set:
Trait Implementations§
Source§impl Clone for FunctionResultBuilder
impl Clone for FunctionResultBuilder
Source§fn clone(&self) -> FunctionResultBuilder
fn clone(&self) -> FunctionResultBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for FunctionResultBuilder
impl Debug for FunctionResultBuilder
Source§impl Default for FunctionResultBuilder
impl Default for FunctionResultBuilder
Source§fn default() -> FunctionResultBuilder
fn default() -> FunctionResultBuilder
Source§impl PartialEq for FunctionResultBuilder
impl PartialEq for FunctionResultBuilder
impl StructuralPartialEq for FunctionResultBuilder
Auto Trait Implementations§
impl Freeze for FunctionResultBuilder
impl RefUnwindSafe for FunctionResultBuilder
impl Send for FunctionResultBuilder
impl Sync for FunctionResultBuilder
impl Unpin for FunctionResultBuilder
impl UnwindSafe for FunctionResultBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);