#[non_exhaustive]pub struct CreateAgentRuntimeOutput {
pub agent_runtime_arn: String,
pub workload_identity_details: Option<WorkloadIdentityDetails>,
pub agent_runtime_id: String,
pub agent_runtime_version: String,
pub created_at: DateTime,
pub status: AgentStatus,
/* private fields */
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.agent_runtime_arn: String
The Amazon Resource Name (ARN) of the agent runtime.
workload_identity_details: Option<WorkloadIdentityDetails>
The workload identity details for the agent runtime.
agent_runtime_id: String
The unique identifier of the agent runtime.
agent_runtime_version: String
The version of the agent runtime.
created_at: DateTime
The timestamp when the agent runtime was created.
status: AgentStatus
The current status of the agent runtime.
Implementations§
Source§impl CreateAgentRuntimeOutput
impl CreateAgentRuntimeOutput
Sourcepub fn agent_runtime_arn(&self) -> &str
pub fn agent_runtime_arn(&self) -> &str
The Amazon Resource Name (ARN) of the agent runtime.
Sourcepub fn workload_identity_details(&self) -> Option<&WorkloadIdentityDetails>
pub fn workload_identity_details(&self) -> Option<&WorkloadIdentityDetails>
The workload identity details for the agent runtime.
Sourcepub fn agent_runtime_id(&self) -> &str
pub fn agent_runtime_id(&self) -> &str
The unique identifier of the agent runtime.
Sourcepub fn agent_runtime_version(&self) -> &str
pub fn agent_runtime_version(&self) -> &str
The version of the agent runtime.
Sourcepub fn created_at(&self) -> &DateTime
pub fn created_at(&self) -> &DateTime
The timestamp when the agent runtime was created.
Sourcepub fn status(&self) -> &AgentStatus
pub fn status(&self) -> &AgentStatus
The current status of the agent runtime.
Source§impl CreateAgentRuntimeOutput
impl CreateAgentRuntimeOutput
Sourcepub fn builder() -> CreateAgentRuntimeOutputBuilder
pub fn builder() -> CreateAgentRuntimeOutputBuilder
Creates a new builder-style object to manufacture CreateAgentRuntimeOutput
.
Trait Implementations§
Source§impl Clone for CreateAgentRuntimeOutput
impl Clone for CreateAgentRuntimeOutput
Source§fn clone(&self) -> CreateAgentRuntimeOutput
fn clone(&self) -> CreateAgentRuntimeOutput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for CreateAgentRuntimeOutput
impl Debug for CreateAgentRuntimeOutput
Source§impl PartialEq for CreateAgentRuntimeOutput
impl PartialEq for CreateAgentRuntimeOutput
Source§impl RequestId for CreateAgentRuntimeOutput
impl RequestId for CreateAgentRuntimeOutput
Source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
None
if the service could not be reached.impl StructuralPartialEq for CreateAgentRuntimeOutput
Auto Trait Implementations§
impl Freeze for CreateAgentRuntimeOutput
impl RefUnwindSafe for CreateAgentRuntimeOutput
impl Send for CreateAgentRuntimeOutput
impl Sync for CreateAgentRuntimeOutput
impl Unpin for CreateAgentRuntimeOutput
impl UnwindSafe for CreateAgentRuntimeOutput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);