Agent

Struct Agent 

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#[non_exhaustive]
pub struct Agent {
Show 23 fields pub agent_id: String, pub agent_name: String, pub agent_arn: String, pub agent_version: String, pub client_token: Option<String>, pub instruction: Option<String>, pub agent_status: AgentStatus, pub foundation_model: Option<String>, pub description: Option<String>, pub orchestration_type: Option<OrchestrationType>, pub custom_orchestration: Option<CustomOrchestration>, pub idle_session_ttl_in_seconds: i32, pub agent_resource_role_arn: String, pub customer_encryption_key_arn: Option<String>, pub created_at: DateTime, pub updated_at: DateTime, pub prepared_at: Option<DateTime>, pub failure_reasons: Option<Vec<String>>, pub recommended_actions: Option<Vec<String>>, pub prompt_override_configuration: Option<PromptOverrideConfiguration>, pub guardrail_configuration: Option<GuardrailConfiguration>, pub memory_configuration: Option<MemoryConfiguration>, pub agent_collaboration: Option<AgentCollaboration>,
}
Expand description

Contains details about an agent.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§agent_id: String

The unique identifier of the agent.

§agent_name: String

The name of the agent.

§agent_arn: String

The Amazon Resource Name (ARN) of the agent.

§agent_version: String

The version of the agent.

§client_token: Option<String>

A unique, case-sensitive identifier to ensure that the API request completes no more than one time. If this token matches a previous request, Amazon Bedrock ignores the request, but does not return an error. For more information, see Ensuring idempotency.

§instruction: Option<String>

Instructions that tell the agent what it should do and how it should interact with users.

§agent_status: AgentStatus

The status of the agent and whether it is ready for use. The following statuses are possible:

  • CREATING – The agent is being created.

  • PREPARING – The agent is being prepared.

  • PREPARED – The agent is prepared and ready to be invoked.

  • NOT_PREPARED – The agent has been created but not yet prepared.

  • FAILED – The agent API operation failed.

  • UPDATING – The agent is being updated.

  • DELETING – The agent is being deleted.

§foundation_model: Option<String>

The foundation model used for orchestration by the agent.

§description: Option<String>

The description of the agent.

§orchestration_type: Option<OrchestrationType>

Specifies the orchestration strategy for the agent.

§custom_orchestration: Option<CustomOrchestration>

Contains custom orchestration configurations for the agent.

§idle_session_ttl_in_seconds: i32

The number of seconds for which Amazon Bedrock keeps information about a user's conversation with the agent.

A user interaction remains active for the amount of time specified. If no conversation occurs during this time, the session expires and Amazon Bedrock deletes any data provided before the timeout.

§agent_resource_role_arn: String

The Amazon Resource Name (ARN) of the IAM role with permissions to invoke API operations on the agent.

§customer_encryption_key_arn: Option<String>

The Amazon Resource Name (ARN) of the KMS key that encrypts the agent.

§created_at: DateTime

The time at which the agent was created.

§updated_at: DateTime

The time at which the agent was last updated.

§prepared_at: Option<DateTime>

The time at which the agent was last prepared.

§failure_reasons: Option<Vec<String>>

Contains reasons that the agent-related API that you invoked failed.

§recommended_actions: Option<Vec<String>>

Contains recommended actions to take for the agent-related API that you invoked to succeed.

§prompt_override_configuration: Option<PromptOverrideConfiguration>

Contains configurations to override prompt templates in different parts of an agent sequence. For more information, see Advanced prompts.

§guardrail_configuration: Option<GuardrailConfiguration>

Details about the guardrail associated with the agent.

§memory_configuration: Option<MemoryConfiguration>

Contains memory configuration for the agent.

§agent_collaboration: Option<AgentCollaboration>

The agent's collaboration settings.

Implementations§

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impl Agent

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pub fn agent_id(&self) -> &str

The unique identifier of the agent.

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pub fn agent_name(&self) -> &str

The name of the agent.

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pub fn agent_arn(&self) -> &str

The Amazon Resource Name (ARN) of the agent.

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pub fn agent_version(&self) -> &str

The version of the agent.

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pub fn client_token(&self) -> Option<&str>

A unique, case-sensitive identifier to ensure that the API request completes no more than one time. If this token matches a previous request, Amazon Bedrock ignores the request, but does not return an error. For more information, see Ensuring idempotency.

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pub fn instruction(&self) -> Option<&str>

Instructions that tell the agent what it should do and how it should interact with users.

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pub fn agent_status(&self) -> &AgentStatus

The status of the agent and whether it is ready for use. The following statuses are possible:

  • CREATING – The agent is being created.

  • PREPARING – The agent is being prepared.

  • PREPARED – The agent is prepared and ready to be invoked.

  • NOT_PREPARED – The agent has been created but not yet prepared.

  • FAILED – The agent API operation failed.

  • UPDATING – The agent is being updated.

  • DELETING – The agent is being deleted.

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pub fn foundation_model(&self) -> Option<&str>

The foundation model used for orchestration by the agent.

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pub fn description(&self) -> Option<&str>

The description of the agent.

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pub fn orchestration_type(&self) -> Option<&OrchestrationType>

Specifies the orchestration strategy for the agent.

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pub fn custom_orchestration(&self) -> Option<&CustomOrchestration>

Contains custom orchestration configurations for the agent.

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pub fn idle_session_ttl_in_seconds(&self) -> i32

The number of seconds for which Amazon Bedrock keeps information about a user's conversation with the agent.

A user interaction remains active for the amount of time specified. If no conversation occurs during this time, the session expires and Amazon Bedrock deletes any data provided before the timeout.

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pub fn agent_resource_role_arn(&self) -> &str

The Amazon Resource Name (ARN) of the IAM role with permissions to invoke API operations on the agent.

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pub fn customer_encryption_key_arn(&self) -> Option<&str>

The Amazon Resource Name (ARN) of the KMS key that encrypts the agent.

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pub fn created_at(&self) -> &DateTime

The time at which the agent was created.

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pub fn updated_at(&self) -> &DateTime

The time at which the agent was last updated.

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pub fn prepared_at(&self) -> Option<&DateTime>

The time at which the agent was last prepared.

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pub fn failure_reasons(&self) -> &[String]

Contains reasons that the agent-related API that you invoked failed.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .failure_reasons.is_none().

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pub fn recommended_actions(&self) -> &[String]

Contains recommended actions to take for the agent-related API that you invoked to succeed.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .recommended_actions.is_none().

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pub fn prompt_override_configuration( &self, ) -> Option<&PromptOverrideConfiguration>

Contains configurations to override prompt templates in different parts of an agent sequence. For more information, see Advanced prompts.

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pub fn guardrail_configuration(&self) -> Option<&GuardrailConfiguration>

Details about the guardrail associated with the agent.

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pub fn memory_configuration(&self) -> Option<&MemoryConfiguration>

Contains memory configuration for the agent.

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pub fn agent_collaboration(&self) -> Option<&AgentCollaboration>

The agent's collaboration settings.

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impl Agent

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pub fn builder() -> AgentBuilder

Creates a new builder-style object to manufacture Agent.

Trait Implementations§

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impl Clone for Agent

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fn clone(&self) -> Agent

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Agent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Agent

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fn eq(&self, other: &Agent) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Agent

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impl Freeze for Agent

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impl RefUnwindSafe for Agent

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impl Send for Agent

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impl Sync for Agent

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impl Unpin for Agent

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impl UnwindSafe for Agent

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