#[non_exhaustive]pub struct AutomatedReasoningPolicyBuildWorkflowSource {
pub policy_definition: Option<AutomatedReasoningPolicyDefinition>,
pub workflow_content: Option<AutomatedReasoningPolicyWorkflowTypeContent>,
}Expand description
Defines the source content for a policy build workflow, which can include documents, repair instructions, or other input materials.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.policy_definition: Option<AutomatedReasoningPolicyDefinition>An existing policy definition that serves as the starting point for the build workflow, typically used in policy repair or update scenarios.
workflow_content: Option<AutomatedReasoningPolicyWorkflowTypeContent>The actual content to be processed in the build workflow, such as documents to analyze or repair instructions to apply.
Implementations§
Source§impl AutomatedReasoningPolicyBuildWorkflowSource
impl AutomatedReasoningPolicyBuildWorkflowSource
Sourcepub fn policy_definition(&self) -> Option<&AutomatedReasoningPolicyDefinition>
pub fn policy_definition(&self) -> Option<&AutomatedReasoningPolicyDefinition>
An existing policy definition that serves as the starting point for the build workflow, typically used in policy repair or update scenarios.
Sourcepub fn workflow_content(
&self,
) -> Option<&AutomatedReasoningPolicyWorkflowTypeContent>
pub fn workflow_content( &self, ) -> Option<&AutomatedReasoningPolicyWorkflowTypeContent>
The actual content to be processed in the build workflow, such as documents to analyze or repair instructions to apply.
Source§impl AutomatedReasoningPolicyBuildWorkflowSource
impl AutomatedReasoningPolicyBuildWorkflowSource
Sourcepub fn builder() -> AutomatedReasoningPolicyBuildWorkflowSourceBuilder
pub fn builder() -> AutomatedReasoningPolicyBuildWorkflowSourceBuilder
Creates a new builder-style object to manufacture AutomatedReasoningPolicyBuildWorkflowSource.
Trait Implementations§
Source§impl Clone for AutomatedReasoningPolicyBuildWorkflowSource
impl Clone for AutomatedReasoningPolicyBuildWorkflowSource
Source§fn clone(&self) -> AutomatedReasoningPolicyBuildWorkflowSource
fn clone(&self) -> AutomatedReasoningPolicyBuildWorkflowSource
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl PartialEq for AutomatedReasoningPolicyBuildWorkflowSource
impl PartialEq for AutomatedReasoningPolicyBuildWorkflowSource
Source§fn eq(&self, other: &AutomatedReasoningPolicyBuildWorkflowSource) -> bool
fn eq(&self, other: &AutomatedReasoningPolicyBuildWorkflowSource) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for AutomatedReasoningPolicyBuildWorkflowSource
Auto Trait Implementations§
impl Freeze for AutomatedReasoningPolicyBuildWorkflowSource
impl RefUnwindSafe for AutomatedReasoningPolicyBuildWorkflowSource
impl Send for AutomatedReasoningPolicyBuildWorkflowSource
impl Sync for AutomatedReasoningPolicyBuildWorkflowSource
impl Unpin for AutomatedReasoningPolicyBuildWorkflowSource
impl UnwindSafe for AutomatedReasoningPolicyBuildWorkflowSource
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);