#[non_exhaustive]pub struct CreateCustomModelDeploymentInput {
pub model_deployment_name: Option<String>,
pub model_arn: Option<String>,
pub description: Option<String>,
pub tags: Option<Vec<Tag>>,
pub client_request_token: Option<String>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.model_deployment_name: Option<String>
The name for the custom model deployment. The name must be unique within your Amazon Web Services account and Region.
model_arn: Option<String>
The Amazon Resource Name (ARN) of the custom model to deploy for on-demand inference. The custom model must be in the Active
state.
description: Option<String>
A description for the custom model deployment to help you identify its purpose.
Tags to assign to the custom model deployment. You can use tags to organize and track your Amazon Web Services resources for cost allocation and management purposes.
client_request_token: Option<String>
A unique, case-sensitive identifier to ensure that the operation completes no more than one time. If this token matches a previous request, Amazon Bedrock ignores the request, but does not return an error. For more information, see Ensuring idempotency.
Implementations§
Source§impl CreateCustomModelDeploymentInput
impl CreateCustomModelDeploymentInput
Sourcepub fn model_deployment_name(&self) -> Option<&str>
pub fn model_deployment_name(&self) -> Option<&str>
The name for the custom model deployment. The name must be unique within your Amazon Web Services account and Region.
Sourcepub fn model_arn(&self) -> Option<&str>
pub fn model_arn(&self) -> Option<&str>
The Amazon Resource Name (ARN) of the custom model to deploy for on-demand inference. The custom model must be in the Active
state.
Sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
A description for the custom model deployment to help you identify its purpose.
Tags to assign to the custom model deployment. You can use tags to organize and track your Amazon Web Services resources for cost allocation and management purposes.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .tags.is_none()
.
Sourcepub fn client_request_token(&self) -> Option<&str>
pub fn client_request_token(&self) -> Option<&str>
A unique, case-sensitive identifier to ensure that the operation completes no more than one time. If this token matches a previous request, Amazon Bedrock ignores the request, but does not return an error. For more information, see Ensuring idempotency.
Source§impl CreateCustomModelDeploymentInput
impl CreateCustomModelDeploymentInput
Sourcepub fn builder() -> CreateCustomModelDeploymentInputBuilder
pub fn builder() -> CreateCustomModelDeploymentInputBuilder
Creates a new builder-style object to manufacture CreateCustomModelDeploymentInput
.
Trait Implementations§
Source§impl Clone for CreateCustomModelDeploymentInput
impl Clone for CreateCustomModelDeploymentInput
Source§fn clone(&self) -> CreateCustomModelDeploymentInput
fn clone(&self) -> CreateCustomModelDeploymentInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl PartialEq for CreateCustomModelDeploymentInput
impl PartialEq for CreateCustomModelDeploymentInput
Source§fn eq(&self, other: &CreateCustomModelDeploymentInput) -> bool
fn eq(&self, other: &CreateCustomModelDeploymentInput) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for CreateCustomModelDeploymentInput
Auto Trait Implementations§
impl Freeze for CreateCustomModelDeploymentInput
impl RefUnwindSafe for CreateCustomModelDeploymentInput
impl Send for CreateCustomModelDeploymentInput
impl Sync for CreateCustomModelDeploymentInput
impl Unpin for CreateCustomModelDeploymentInput
impl UnwindSafe for CreateCustomModelDeploymentInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);