pub struct CreateJobQueueFluentBuilder { /* private fields */ }
Expand description
Fluent builder constructing a request to CreateJobQueue
.
Creates an Batch job queue. When you create a job queue, you associate one or more compute environments to the queue and assign an order of preference for the compute environments.
You also set a priority to the job queue that determines the order that the Batch scheduler places jobs onto its associated compute environments. For example, if a compute environment is associated with more than one job queue, the job queue with a higher priority is given preference for scheduling jobs to that compute environment.
Implementations§
Source§impl CreateJobQueueFluentBuilder
impl CreateJobQueueFluentBuilder
Sourcepub fn as_input(&self) -> &CreateJobQueueInputBuilder
pub fn as_input(&self) -> &CreateJobQueueInputBuilder
Access the CreateJobQueue as a reference.
Sourcepub async fn send(
self,
) -> Result<CreateJobQueueOutput, SdkError<CreateJobQueueError, HttpResponse>>
pub async fn send( self, ) -> Result<CreateJobQueueOutput, SdkError<CreateJobQueueError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<CreateJobQueueOutput, CreateJobQueueError, Self>
pub fn customize( self, ) -> CustomizableOperation<CreateJobQueueOutput, CreateJobQueueError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn job_queue_name(self, input: impl Into<String>) -> Self
pub fn job_queue_name(self, input: impl Into<String>) -> Self
The name of the job queue. It can be up to 128 letters long. It can contain uppercase and lowercase letters, numbers, hyphens (-), and underscores (_).
Sourcepub fn set_job_queue_name(self, input: Option<String>) -> Self
pub fn set_job_queue_name(self, input: Option<String>) -> Self
The name of the job queue. It can be up to 128 letters long. It can contain uppercase and lowercase letters, numbers, hyphens (-), and underscores (_).
Sourcepub fn get_job_queue_name(&self) -> &Option<String>
pub fn get_job_queue_name(&self) -> &Option<String>
The name of the job queue. It can be up to 128 letters long. It can contain uppercase and lowercase letters, numbers, hyphens (-), and underscores (_).
Sourcepub fn state(self, input: JqState) -> Self
pub fn state(self, input: JqState) -> Self
The state of the job queue. If the job queue state is ENABLED
, it is able to accept jobs. If the job queue state is DISABLED
, new jobs can't be added to the queue, but jobs already in the queue can finish.
Sourcepub fn set_state(self, input: Option<JqState>) -> Self
pub fn set_state(self, input: Option<JqState>) -> Self
The state of the job queue. If the job queue state is ENABLED
, it is able to accept jobs. If the job queue state is DISABLED
, new jobs can't be added to the queue, but jobs already in the queue can finish.
Sourcepub fn get_state(&self) -> &Option<JqState>
pub fn get_state(&self) -> &Option<JqState>
The state of the job queue. If the job queue state is ENABLED
, it is able to accept jobs. If the job queue state is DISABLED
, new jobs can't be added to the queue, but jobs already in the queue can finish.
Sourcepub fn scheduling_policy_arn(self, input: impl Into<String>) -> Self
pub fn scheduling_policy_arn(self, input: impl Into<String>) -> Self
The Amazon Resource Name (ARN) of the fair-share scheduling policy. Job queues that don't have a fair-share scheduling policy are scheduled in a first-in, first-out (FIFO) model. After a job queue has a fair-share scheduling policy, it can be replaced but can't be removed.
The format is aws:Partition:batch:Region:Account:scheduling-policy/Name
.
An example is aws:aws:batch:us-west-2:123456789012:scheduling-policy/MySchedulingPolicy
.
A job queue without a fair-share scheduling policy is scheduled as a FIFO job queue and can't have a fair-share scheduling policy added. Jobs queues with a fair-share scheduling policy can have a maximum of 500 active share identifiers. When the limit has been reached, submissions of any jobs that add a new share identifier fail.
Sourcepub fn set_scheduling_policy_arn(self, input: Option<String>) -> Self
pub fn set_scheduling_policy_arn(self, input: Option<String>) -> Self
The Amazon Resource Name (ARN) of the fair-share scheduling policy. Job queues that don't have a fair-share scheduling policy are scheduled in a first-in, first-out (FIFO) model. After a job queue has a fair-share scheduling policy, it can be replaced but can't be removed.
The format is aws:Partition:batch:Region:Account:scheduling-policy/Name
.
An example is aws:aws:batch:us-west-2:123456789012:scheduling-policy/MySchedulingPolicy
.
A job queue without a fair-share scheduling policy is scheduled as a FIFO job queue and can't have a fair-share scheduling policy added. Jobs queues with a fair-share scheduling policy can have a maximum of 500 active share identifiers. When the limit has been reached, submissions of any jobs that add a new share identifier fail.
Sourcepub fn get_scheduling_policy_arn(&self) -> &Option<String>
pub fn get_scheduling_policy_arn(&self) -> &Option<String>
The Amazon Resource Name (ARN) of the fair-share scheduling policy. Job queues that don't have a fair-share scheduling policy are scheduled in a first-in, first-out (FIFO) model. After a job queue has a fair-share scheduling policy, it can be replaced but can't be removed.
The format is aws:Partition:batch:Region:Account:scheduling-policy/Name
.
An example is aws:aws:batch:us-west-2:123456789012:scheduling-policy/MySchedulingPolicy
.
A job queue without a fair-share scheduling policy is scheduled as a FIFO job queue and can't have a fair-share scheduling policy added. Jobs queues with a fair-share scheduling policy can have a maximum of 500 active share identifiers. When the limit has been reached, submissions of any jobs that add a new share identifier fail.
Sourcepub fn priority(self, input: i32) -> Self
pub fn priority(self, input: i32) -> Self
The priority of the job queue. Job queues with a higher priority (or a higher integer value for the priority
parameter) are evaluated first when associated with the same compute environment. Priority is determined in descending order. For example, a job queue with a priority value of 10
is given scheduling preference over a job queue with a priority value of 1
. All of the compute environments must be either EC2 (EC2
or SPOT
) or Fargate (FARGATE
or FARGATE_SPOT
); EC2 and Fargate compute environments can't be mixed.
Sourcepub fn set_priority(self, input: Option<i32>) -> Self
pub fn set_priority(self, input: Option<i32>) -> Self
The priority of the job queue. Job queues with a higher priority (or a higher integer value for the priority
parameter) are evaluated first when associated with the same compute environment. Priority is determined in descending order. For example, a job queue with a priority value of 10
is given scheduling preference over a job queue with a priority value of 1
. All of the compute environments must be either EC2 (EC2
or SPOT
) or Fargate (FARGATE
or FARGATE_SPOT
); EC2 and Fargate compute environments can't be mixed.
Sourcepub fn get_priority(&self) -> &Option<i32>
pub fn get_priority(&self) -> &Option<i32>
The priority of the job queue. Job queues with a higher priority (or a higher integer value for the priority
parameter) are evaluated first when associated with the same compute environment. Priority is determined in descending order. For example, a job queue with a priority value of 10
is given scheduling preference over a job queue with a priority value of 1
. All of the compute environments must be either EC2 (EC2
or SPOT
) or Fargate (FARGATE
or FARGATE_SPOT
); EC2 and Fargate compute environments can't be mixed.
Sourcepub fn compute_environment_order(self, input: ComputeEnvironmentOrder) -> Self
pub fn compute_environment_order(self, input: ComputeEnvironmentOrder) -> Self
Appends an item to computeEnvironmentOrder
.
To override the contents of this collection use set_compute_environment_order
.
The set of compute environments mapped to a job queue and their order relative to each other. The job scheduler uses this parameter to determine which compute environment runs a specific job. Compute environments must be in the VALID
state before you can associate them with a job queue. You can associate up to three compute environments with a job queue. All of the compute environments must be either EC2 (EC2
or SPOT
) or Fargate (FARGATE
or FARGATE_SPOT
); EC2 and Fargate compute environments can't be mixed.
All compute environments that are associated with a job queue must share the same architecture. Batch doesn't support mixing compute environment architecture types in a single job queue.
Sourcepub fn set_compute_environment_order(
self,
input: Option<Vec<ComputeEnvironmentOrder>>,
) -> Self
pub fn set_compute_environment_order( self, input: Option<Vec<ComputeEnvironmentOrder>>, ) -> Self
The set of compute environments mapped to a job queue and their order relative to each other. The job scheduler uses this parameter to determine which compute environment runs a specific job. Compute environments must be in the VALID
state before you can associate them with a job queue. You can associate up to three compute environments with a job queue. All of the compute environments must be either EC2 (EC2
or SPOT
) or Fargate (FARGATE
or FARGATE_SPOT
); EC2 and Fargate compute environments can't be mixed.
All compute environments that are associated with a job queue must share the same architecture. Batch doesn't support mixing compute environment architecture types in a single job queue.
Sourcepub fn get_compute_environment_order(
&self,
) -> &Option<Vec<ComputeEnvironmentOrder>>
pub fn get_compute_environment_order( &self, ) -> &Option<Vec<ComputeEnvironmentOrder>>
The set of compute environments mapped to a job queue and their order relative to each other. The job scheduler uses this parameter to determine which compute environment runs a specific job. Compute environments must be in the VALID
state before you can associate them with a job queue. You can associate up to three compute environments with a job queue. All of the compute environments must be either EC2 (EC2
or SPOT
) or Fargate (FARGATE
or FARGATE_SPOT
); EC2 and Fargate compute environments can't be mixed.
All compute environments that are associated with a job queue must share the same architecture. Batch doesn't support mixing compute environment architecture types in a single job queue.
Adds a key-value pair to tags
.
To override the contents of this collection use set_tags
.
The tags that you apply to the job queue to help you categorize and organize your resources. Each tag consists of a key and an optional value. For more information, see Tagging your Batch resources in Batch User Guide.
The tags that you apply to the job queue to help you categorize and organize your resources. Each tag consists of a key and an optional value. For more information, see Tagging your Batch resources in Batch User Guide.
The tags that you apply to the job queue to help you categorize and organize your resources. Each tag consists of a key and an optional value. For more information, see Tagging your Batch resources in Batch User Guide.
Sourcepub fn job_state_time_limit_actions(
self,
input: JobStateTimeLimitAction,
) -> Self
pub fn job_state_time_limit_actions( self, input: JobStateTimeLimitAction, ) -> Self
Appends an item to jobStateTimeLimitActions
.
To override the contents of this collection use set_job_state_time_limit_actions
.
The set of actions that Batch performs on jobs that remain at the head of the job queue in the specified state longer than specified times. Batch will perform each action after maxTimeSeconds
has passed. (Note: The minimum value for maxTimeSeconds is 600 (10 minutes) and its maximum value is 86,400 (24 hours).)
Sourcepub fn set_job_state_time_limit_actions(
self,
input: Option<Vec<JobStateTimeLimitAction>>,
) -> Self
pub fn set_job_state_time_limit_actions( self, input: Option<Vec<JobStateTimeLimitAction>>, ) -> Self
The set of actions that Batch performs on jobs that remain at the head of the job queue in the specified state longer than specified times. Batch will perform each action after maxTimeSeconds
has passed. (Note: The minimum value for maxTimeSeconds is 600 (10 minutes) and its maximum value is 86,400 (24 hours).)
Sourcepub fn get_job_state_time_limit_actions(
&self,
) -> &Option<Vec<JobStateTimeLimitAction>>
pub fn get_job_state_time_limit_actions( &self, ) -> &Option<Vec<JobStateTimeLimitAction>>
The set of actions that Batch performs on jobs that remain at the head of the job queue in the specified state longer than specified times. Batch will perform each action after maxTimeSeconds
has passed. (Note: The minimum value for maxTimeSeconds is 600 (10 minutes) and its maximum value is 86,400 (24 hours).)
Trait Implementations§
Source§impl Clone for CreateJobQueueFluentBuilder
impl Clone for CreateJobQueueFluentBuilder
Source§fn clone(&self) -> CreateJobQueueFluentBuilder
fn clone(&self) -> CreateJobQueueFluentBuilder
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for CreateJobQueueFluentBuilder
impl !RefUnwindSafe for CreateJobQueueFluentBuilder
impl Send for CreateJobQueueFluentBuilder
impl Sync for CreateJobQueueFluentBuilder
impl Unpin for CreateJobQueueFluentBuilder
impl !UnwindSafe for CreateJobQueueFluentBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);