#[non_exhaustive]
pub struct RetryStrategy { pub attempts: i32, pub evaluate_on_exit: Option<Vec<EvaluateOnExit>>, }
Expand description

The retry strategy associated with a job. For more information, see Automated job retries in the Batch User Guide.

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
attempts: i32

The number of times to move a job to the RUNNABLE status. You can specify between 1 and 10 attempts. If the value of attempts is greater than one, the job is retried on failure the same number of attempts as the value.

evaluate_on_exit: Option<Vec<EvaluateOnExit>>

Array of up to 5 objects that specify conditions under which the job should be retried or failed. If this parameter is specified, then the attempts parameter must also be specified.

Implementations

The number of times to move a job to the RUNNABLE status. You can specify between 1 and 10 attempts. If the value of attempts is greater than one, the job is retried on failure the same number of attempts as the value.

Array of up to 5 objects that specify conditions under which the job should be retried or failed. If this parameter is specified, then the attempts parameter must also be specified.

Creates a new builder-style object to manufacture RetryStrategy

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