#[non_exhaustive]pub struct PutObjectInputBuilder { /* private fields */ }
Expand description
A builder for PutObjectInput
.
Implementations§
Source§impl PutObjectInputBuilder
impl PutObjectInputBuilder
Sourcepub fn backup_job_id(self, input: impl Into<String>) -> Self
pub fn backup_job_id(self, input: impl Into<String>) -> Self
Backup job Id for the in-progress backup. This field is required.
Sourcepub fn set_backup_job_id(self, input: Option<String>) -> Self
pub fn set_backup_job_id(self, input: Option<String>) -> Self
Backup job Id for the in-progress backup.
Sourcepub fn get_backup_job_id(&self) -> &Option<String>
pub fn get_backup_job_id(&self) -> &Option<String>
Backup job Id for the in-progress backup.
Sourcepub fn object_name(self, input: impl Into<String>) -> Self
pub fn object_name(self, input: impl Into<String>) -> Self
The name of the Object to be uploaded. This field is required.
Sourcepub fn set_object_name(self, input: Option<String>) -> Self
pub fn set_object_name(self, input: Option<String>) -> Self
The name of the Object to be uploaded.
Sourcepub fn get_object_name(&self) -> &Option<String>
pub fn get_object_name(&self) -> &Option<String>
The name of the Object to be uploaded.
Sourcepub fn metadata_string(self, input: impl Into<String>) -> Self
pub fn metadata_string(self, input: impl Into<String>) -> Self
Store user defined metadata like backup checksum, disk ids, restore metadata etc.
Sourcepub fn set_metadata_string(self, input: Option<String>) -> Self
pub fn set_metadata_string(self, input: Option<String>) -> Self
Store user defined metadata like backup checksum, disk ids, restore metadata etc.
Sourcepub fn get_metadata_string(&self) -> &Option<String>
pub fn get_metadata_string(&self) -> &Option<String>
Store user defined metadata like backup checksum, disk ids, restore metadata etc.
Sourcepub fn inline_chunk(self, input: ByteStream) -> Self
pub fn inline_chunk(self, input: ByteStream) -> Self
Inline chunk data to be uploaded.
Sourcepub fn set_inline_chunk(self, input: Option<ByteStream>) -> Self
pub fn set_inline_chunk(self, input: Option<ByteStream>) -> Self
Inline chunk data to be uploaded.
Sourcepub fn get_inline_chunk(&self) -> &Option<ByteStream>
pub fn get_inline_chunk(&self) -> &Option<ByteStream>
Inline chunk data to be uploaded.
Sourcepub fn inline_chunk_length(self, input: i64) -> Self
pub fn inline_chunk_length(self, input: i64) -> Self
Length of the inline chunk data.
Sourcepub fn set_inline_chunk_length(self, input: Option<i64>) -> Self
pub fn set_inline_chunk_length(self, input: Option<i64>) -> Self
Length of the inline chunk data.
Sourcepub fn get_inline_chunk_length(&self) -> &Option<i64>
pub fn get_inline_chunk_length(&self) -> &Option<i64>
Length of the inline chunk data.
Sourcepub fn inline_chunk_checksum(self, input: impl Into<String>) -> Self
pub fn inline_chunk_checksum(self, input: impl Into<String>) -> Self
Inline chunk checksum
Sourcepub fn set_inline_chunk_checksum(self, input: Option<String>) -> Self
pub fn set_inline_chunk_checksum(self, input: Option<String>) -> Self
Inline chunk checksum
Sourcepub fn get_inline_chunk_checksum(&self) -> &Option<String>
pub fn get_inline_chunk_checksum(&self) -> &Option<String>
Inline chunk checksum
Sourcepub fn inline_chunk_checksum_algorithm(self, input: impl Into<String>) -> Self
pub fn inline_chunk_checksum_algorithm(self, input: impl Into<String>) -> Self
Inline chunk checksum algorithm
Sourcepub fn set_inline_chunk_checksum_algorithm(self, input: Option<String>) -> Self
pub fn set_inline_chunk_checksum_algorithm(self, input: Option<String>) -> Self
Inline chunk checksum algorithm
Sourcepub fn get_inline_chunk_checksum_algorithm(&self) -> &Option<String>
pub fn get_inline_chunk_checksum_algorithm(&self) -> &Option<String>
Inline chunk checksum algorithm
Sourcepub fn object_checksum(self, input: impl Into<String>) -> Self
pub fn object_checksum(self, input: impl Into<String>) -> Self
object checksum
Sourcepub fn set_object_checksum(self, input: Option<String>) -> Self
pub fn set_object_checksum(self, input: Option<String>) -> Self
object checksum
Sourcepub fn get_object_checksum(&self) -> &Option<String>
pub fn get_object_checksum(&self) -> &Option<String>
object checksum
Sourcepub fn object_checksum_algorithm(self, input: SummaryChecksumAlgorithm) -> Self
pub fn object_checksum_algorithm(self, input: SummaryChecksumAlgorithm) -> Self
object checksum algorithm
Sourcepub fn set_object_checksum_algorithm(
self,
input: Option<SummaryChecksumAlgorithm>,
) -> Self
pub fn set_object_checksum_algorithm( self, input: Option<SummaryChecksumAlgorithm>, ) -> Self
object checksum algorithm
Sourcepub fn get_object_checksum_algorithm(&self) -> &Option<SummaryChecksumAlgorithm>
pub fn get_object_checksum_algorithm(&self) -> &Option<SummaryChecksumAlgorithm>
object checksum algorithm
Sourcepub fn throw_on_duplicate(self, input: bool) -> Self
pub fn throw_on_duplicate(self, input: bool) -> Self
Throw an exception if Object name is already exist.
Sourcepub fn set_throw_on_duplicate(self, input: Option<bool>) -> Self
pub fn set_throw_on_duplicate(self, input: Option<bool>) -> Self
Throw an exception if Object name is already exist.
Sourcepub fn get_throw_on_duplicate(&self) -> &Option<bool>
pub fn get_throw_on_duplicate(&self) -> &Option<bool>
Throw an exception if Object name is already exist.
Sourcepub fn build(self) -> Result<PutObjectInput, BuildError>
pub fn build(self) -> Result<PutObjectInput, BuildError>
Consumes the builder and constructs a PutObjectInput
.
Source§impl PutObjectInputBuilder
impl PutObjectInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<PutObjectOutput, SdkError<PutObjectError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<PutObjectOutput, SdkError<PutObjectError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Debug for PutObjectInputBuilder
impl Debug for PutObjectInputBuilder
Source§impl Default for PutObjectInputBuilder
impl Default for PutObjectInputBuilder
Source§fn default() -> PutObjectInputBuilder
fn default() -> PutObjectInputBuilder
Auto Trait Implementations§
impl !Freeze for PutObjectInputBuilder
impl !RefUnwindSafe for PutObjectInputBuilder
impl Send for PutObjectInputBuilder
impl Sync for PutObjectInputBuilder
impl Unpin for PutObjectInputBuilder
impl !UnwindSafe for PutObjectInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);