#[non_exhaustive]pub struct DeleteObjectInputBuilder { /* private fields */ }
Expand description
A builder for DeleteObjectInput
.
Implementations§
source§impl DeleteObjectInputBuilder
impl DeleteObjectInputBuilder
sourcepub fn backup_job_id(self, input: impl Into<String>) -> Self
pub fn backup_job_id(self, input: impl Into<String>) -> Self
Backup job Id for the in-progress backup.
sourcepub fn set_backup_job_id(self, input: Option<String>) -> Self
pub fn set_backup_job_id(self, input: Option<String>) -> Self
Backup job Id for the in-progress backup.
sourcepub fn object_name(self, input: impl Into<String>) -> Self
pub fn object_name(self, input: impl Into<String>) -> Self
The name of the Object.
sourcepub fn set_object_name(self, input: Option<String>) -> Self
pub fn set_object_name(self, input: Option<String>) -> Self
The name of the Object.
sourcepub fn build(self) -> Result<DeleteObjectInput, BuildError>
pub fn build(self) -> Result<DeleteObjectInput, BuildError>
Consumes the builder and constructs a DeleteObjectInput
.
Trait Implementations§
source§impl Clone for DeleteObjectInputBuilder
impl Clone for DeleteObjectInputBuilder
source§fn clone(&self) -> DeleteObjectInputBuilder
fn clone(&self) -> DeleteObjectInputBuilder
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for DeleteObjectInputBuilder
impl Debug for DeleteObjectInputBuilder
source§impl Default for DeleteObjectInputBuilder
impl Default for DeleteObjectInputBuilder
source§fn default() -> DeleteObjectInputBuilder
fn default() -> DeleteObjectInputBuilder
Returns the “default value” for a type. Read more
source§impl PartialEq<DeleteObjectInputBuilder> for DeleteObjectInputBuilder
impl PartialEq<DeleteObjectInputBuilder> for DeleteObjectInputBuilder
source§fn eq(&self, other: &DeleteObjectInputBuilder) -> bool
fn eq(&self, other: &DeleteObjectInputBuilder) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.