#[non_exhaustive]pub struct ScheduledPlanExecutionMember {
pub execution_time: Option<DateTime>,
pub rule_id: Option<String>,
pub rule_execution_type: Option<RuleExecutionType>,
}
Expand description
Contains information about a scheduled backup plan execution, including the execution time, rule type, and associated rule identifier.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.execution_time: Option<DateTime>
The timestamp when the backup is scheduled to run, in Unix format and Coordinated Universal Time (UTC). The value is accurate to milliseconds.
rule_id: Option<String>
The unique identifier of the backup rule that will execute at the scheduled time.
rule_execution_type: Option<RuleExecutionType>
The type of backup rule execution. Valid values are CONTINUOUS
(point-in-time recovery), SNAPSHOTS
(snapshot backups), or CONTINUOUS_AND_SNAPSHOTS
(both types combined).
Implementations§
Source§impl ScheduledPlanExecutionMember
impl ScheduledPlanExecutionMember
Sourcepub fn execution_time(&self) -> Option<&DateTime>
pub fn execution_time(&self) -> Option<&DateTime>
The timestamp when the backup is scheduled to run, in Unix format and Coordinated Universal Time (UTC). The value is accurate to milliseconds.
Sourcepub fn rule_id(&self) -> Option<&str>
pub fn rule_id(&self) -> Option<&str>
The unique identifier of the backup rule that will execute at the scheduled time.
Sourcepub fn rule_execution_type(&self) -> Option<&RuleExecutionType>
pub fn rule_execution_type(&self) -> Option<&RuleExecutionType>
The type of backup rule execution. Valid values are CONTINUOUS
(point-in-time recovery), SNAPSHOTS
(snapshot backups), or CONTINUOUS_AND_SNAPSHOTS
(both types combined).
Source§impl ScheduledPlanExecutionMember
impl ScheduledPlanExecutionMember
Sourcepub fn builder() -> ScheduledPlanExecutionMemberBuilder
pub fn builder() -> ScheduledPlanExecutionMemberBuilder
Creates a new builder-style object to manufacture ScheduledPlanExecutionMember
.
Trait Implementations§
Source§impl Clone for ScheduledPlanExecutionMember
impl Clone for ScheduledPlanExecutionMember
Source§fn clone(&self) -> ScheduledPlanExecutionMember
fn clone(&self) -> ScheduledPlanExecutionMember
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for ScheduledPlanExecutionMember
impl Debug for ScheduledPlanExecutionMember
Source§impl PartialEq for ScheduledPlanExecutionMember
impl PartialEq for ScheduledPlanExecutionMember
Source§fn eq(&self, other: &ScheduledPlanExecutionMember) -> bool
fn eq(&self, other: &ScheduledPlanExecutionMember) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for ScheduledPlanExecutionMember
Auto Trait Implementations§
impl Freeze for ScheduledPlanExecutionMember
impl RefUnwindSafe for ScheduledPlanExecutionMember
impl Send for ScheduledPlanExecutionMember
impl Sync for ScheduledPlanExecutionMember
impl Unpin for ScheduledPlanExecutionMember
impl UnwindSafe for ScheduledPlanExecutionMember
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);