#[non_exhaustive]pub struct CreateCapabilityInput {
pub name: Option<String>,
pub type: Option<CapabilityType>,
pub configuration: Option<CapabilityConfiguration>,
pub instructions_documents: Option<Vec<S3Location>>,
pub client_token: Option<String>,
pub tags: Option<Vec<Tag>>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.name: Option<String>
Specifies the name of the capability, used to identify it.
type: Option<CapabilityType>
Specifies the type of the capability. Currently, only edi
is supported.
configuration: Option<CapabilityConfiguration>
Specifies a structure that contains the details for a capability.
instructions_documents: Option<Vec<S3Location>>
Specifies one or more locations in Amazon S3, each specifying an EDI document that can be used with this capability. Each item contains the name of the bucket and the key, to identify the document's location.
client_token: Option<String>
Reserved for future use.
Specifies the key-value pairs assigned to ARNs that you can use to group and search for resources by type. You can attach this metadata to resources (capabilities, partnerships, and so on) for any purpose.
Implementations§
Source§impl CreateCapabilityInput
impl CreateCapabilityInput
Sourcepub fn type(&self) -> Option<&CapabilityType>
pub fn type(&self) -> Option<&CapabilityType>
Specifies the type of the capability. Currently, only edi
is supported.
Sourcepub fn configuration(&self) -> Option<&CapabilityConfiguration>
pub fn configuration(&self) -> Option<&CapabilityConfiguration>
Specifies a structure that contains the details for a capability.
Sourcepub fn instructions_documents(&self) -> &[S3Location]
pub fn instructions_documents(&self) -> &[S3Location]
Specifies one or more locations in Amazon S3, each specifying an EDI document that can be used with this capability. Each item contains the name of the bucket and the key, to identify the document's location.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .instructions_documents.is_none()
.
Sourcepub fn client_token(&self) -> Option<&str>
pub fn client_token(&self) -> Option<&str>
Reserved for future use.
Specifies the key-value pairs assigned to ARNs that you can use to group and search for resources by type. You can attach this metadata to resources (capabilities, partnerships, and so on) for any purpose.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .tags.is_none()
.
Source§impl CreateCapabilityInput
impl CreateCapabilityInput
Sourcepub fn builder() -> CreateCapabilityInputBuilder
pub fn builder() -> CreateCapabilityInputBuilder
Creates a new builder-style object to manufacture CreateCapabilityInput
.
Trait Implementations§
Source§impl Clone for CreateCapabilityInput
impl Clone for CreateCapabilityInput
Source§fn clone(&self) -> CreateCapabilityInput
fn clone(&self) -> CreateCapabilityInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for CreateCapabilityInput
impl Debug for CreateCapabilityInput
Source§impl PartialEq for CreateCapabilityInput
impl PartialEq for CreateCapabilityInput
impl StructuralPartialEq for CreateCapabilityInput
Auto Trait Implementations§
impl Freeze for CreateCapabilityInput
impl RefUnwindSafe for CreateCapabilityInput
impl Send for CreateCapabilityInput
impl Sync for CreateCapabilityInput
impl Unpin for CreateCapabilityInput
impl UnwindSafe for CreateCapabilityInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);