#[non_exhaustive]
pub struct UpdateControlInput { pub control_id: Option<String>, pub name: Option<String>, pub description: Option<String>, pub testing_information: Option<String>, pub action_plan_title: Option<String>, pub action_plan_instructions: Option<String>, pub control_mapping_sources: Option<Vec<ControlMappingSource>>, }

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
control_id: Option<String>

The identifier for the control.

name: Option<String>

The name of the updated control.

description: Option<String>

The optional description of the control.

testing_information: Option<String>

The steps that you should follow to determine if the control is met.

action_plan_title: Option<String>

The title of the action plan for remediating the control.

action_plan_instructions: Option<String>

The recommended actions to carry out if the control isn't fulfilled.

control_mapping_sources: Option<Vec<ControlMappingSource>>

The data mapping sources for the control.

Implementations

Consumes the builder and constructs an Operation<UpdateControl>

Creates a new builder-style object to manufacture UpdateControlInput

The identifier for the control.

The name of the updated control.

The optional description of the control.

The steps that you should follow to determine if the control is met.

The title of the action plan for remediating the control.

The recommended actions to carry out if the control isn't fulfilled.

The data mapping sources for the control.

Trait Implementations

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This method tests for !=.

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