#[non_exhaustive]pub struct CreatePlanInput {
pub description: Option<String>,
pub workflows: Option<Vec<Workflow>>,
pub execution_role: Option<String>,
pub recovery_time_objective_minutes: Option<i32>,
pub associated_alarms: Option<HashMap<String, AssociatedAlarm>>,
pub triggers: Option<Vec<Trigger>>,
pub name: Option<String>,
pub regions: Option<Vec<String>>,
pub recovery_approach: Option<RecoveryApproach>,
pub primary_region: Option<String>,
pub tags: Option<HashMap<String, String>>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.description: Option<String>The description of a Region switch plan.
workflows: Option<Vec<Workflow>>An array of workflows included in a Region switch plan.
execution_role: Option<String>An execution role is a way to categorize a Region switch plan.
recovery_time_objective_minutes: Option<i32>Optionally, you can specify an recovery time objective for a Region switch plan, in minutes.
associated_alarms: Option<HashMap<String, AssociatedAlarm>>The alarms associated with a Region switch plan.
triggers: Option<Vec<Trigger>>The triggers associated with a Region switch plan.
name: Option<String>The name of a Region switch plan.
regions: Option<Vec<String>>An array that specifies the Amazon Web Services Regions for a Region switch plan. Specify two Regions.
recovery_approach: Option<RecoveryApproach>The recovery approach for a Region switch plan, which can be active/active (activeActive) or active/passive (activePassive).
primary_region: Option<String>The primary Amazon Web Services Region for the application. This is the Region where the application normally runs before any Region switch occurs.
The tags to apply to the Region switch plan.
Implementations§
Source§impl CreatePlanInput
impl CreatePlanInput
Sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
The description of a Region switch plan.
Sourcepub fn workflows(&self) -> &[Workflow]
pub fn workflows(&self) -> &[Workflow]
An array of workflows included in a Region switch plan.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .workflows.is_none().
Sourcepub fn execution_role(&self) -> Option<&str>
pub fn execution_role(&self) -> Option<&str>
An execution role is a way to categorize a Region switch plan.
Sourcepub fn recovery_time_objective_minutes(&self) -> Option<i32>
pub fn recovery_time_objective_minutes(&self) -> Option<i32>
Optionally, you can specify an recovery time objective for a Region switch plan, in minutes.
Sourcepub fn associated_alarms(&self) -> Option<&HashMap<String, AssociatedAlarm>>
pub fn associated_alarms(&self) -> Option<&HashMap<String, AssociatedAlarm>>
The alarms associated with a Region switch plan.
Sourcepub fn triggers(&self) -> &[Trigger]
pub fn triggers(&self) -> &[Trigger]
The triggers associated with a Region switch plan.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .triggers.is_none().
Sourcepub fn regions(&self) -> &[String]
pub fn regions(&self) -> &[String]
An array that specifies the Amazon Web Services Regions for a Region switch plan. Specify two Regions.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .regions.is_none().
Sourcepub fn recovery_approach(&self) -> Option<&RecoveryApproach>
pub fn recovery_approach(&self) -> Option<&RecoveryApproach>
The recovery approach for a Region switch plan, which can be active/active (activeActive) or active/passive (activePassive).
Sourcepub fn primary_region(&self) -> Option<&str>
pub fn primary_region(&self) -> Option<&str>
The primary Amazon Web Services Region for the application. This is the Region where the application normally runs before any Region switch occurs.
The tags to apply to the Region switch plan.
Source§impl CreatePlanInput
impl CreatePlanInput
Sourcepub fn builder() -> CreatePlanInputBuilder
pub fn builder() -> CreatePlanInputBuilder
Creates a new builder-style object to manufacture CreatePlanInput.
Trait Implementations§
Source§impl Clone for CreatePlanInput
impl Clone for CreatePlanInput
Source§fn clone(&self) -> CreatePlanInput
fn clone(&self) -> CreatePlanInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for CreatePlanInput
impl Debug for CreatePlanInput
Source§impl PartialEq for CreatePlanInput
impl PartialEq for CreatePlanInput
impl StructuralPartialEq for CreatePlanInput
Auto Trait Implementations§
impl Freeze for CreatePlanInput
impl RefUnwindSafe for CreatePlanInput
impl Send for CreatePlanInput
impl Sync for CreatePlanInput
impl Unpin for CreatePlanInput
impl UnwindSafe for CreatePlanInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);