#[non_exhaustive]pub struct Entitlement {
pub name: Option<String>,
pub stack_name: Option<String>,
pub description: Option<String>,
pub app_visibility: Option<AppVisibility>,
pub attributes: Option<Vec<EntitlementAttribute>>,
pub created_time: Option<DateTime>,
pub last_modified_time: Option<DateTime>,
}
Expand description
Specifies an entitlement. Entitlements control access to specific applications within a stack, based on user attributes. Entitlements apply to SAML 2.0 federated user identities. Amazon AppStream 2.0 user pool and streaming URL users are entitled to all applications in a stack. Entitlements don't apply to the desktop stream view application, or to applications managed by a dynamic app provider using the Dynamic Application Framework.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.name: Option<String>
The name of the entitlement.
stack_name: Option<String>
The name of the stack with which the entitlement is associated.
description: Option<String>
The description of the entitlement.
app_visibility: Option<AppVisibility>
Specifies whether all or selected apps are entitled.
attributes: Option<Vec<EntitlementAttribute>>
The attributes of the entitlement.
created_time: Option<DateTime>
The time when the entitlement was created.
last_modified_time: Option<DateTime>
The time when the entitlement was last modified.
Implementations§
Source§impl Entitlement
impl Entitlement
Sourcepub fn stack_name(&self) -> Option<&str>
pub fn stack_name(&self) -> Option<&str>
The name of the stack with which the entitlement is associated.
Sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
The description of the entitlement.
Sourcepub fn app_visibility(&self) -> Option<&AppVisibility>
pub fn app_visibility(&self) -> Option<&AppVisibility>
Specifies whether all or selected apps are entitled.
Sourcepub fn attributes(&self) -> &[EntitlementAttribute]
pub fn attributes(&self) -> &[EntitlementAttribute]
The attributes of the entitlement.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .attributes.is_none()
.
Sourcepub fn created_time(&self) -> Option<&DateTime>
pub fn created_time(&self) -> Option<&DateTime>
The time when the entitlement was created.
Sourcepub fn last_modified_time(&self) -> Option<&DateTime>
pub fn last_modified_time(&self) -> Option<&DateTime>
The time when the entitlement was last modified.
Source§impl Entitlement
impl Entitlement
Sourcepub fn builder() -> EntitlementBuilder
pub fn builder() -> EntitlementBuilder
Creates a new builder-style object to manufacture Entitlement
.
Trait Implementations§
Source§impl Clone for Entitlement
impl Clone for Entitlement
Source§fn clone(&self) -> Entitlement
fn clone(&self) -> Entitlement
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for Entitlement
impl Debug for Entitlement
Source§impl PartialEq for Entitlement
impl PartialEq for Entitlement
impl StructuralPartialEq for Entitlement
Auto Trait Implementations§
impl Freeze for Entitlement
impl RefUnwindSafe for Entitlement
impl Send for Entitlement
impl Sync for Entitlement
impl Unpin for Entitlement
impl UnwindSafe for Entitlement
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);