Struct UpdateFleetInputBuilder

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#[non_exhaustive]
pub struct UpdateFleetInputBuilder { /* private fields */ }
Expand description

A builder for UpdateFleetInput.

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impl UpdateFleetInputBuilder

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pub fn image_name(self, input: impl Into<String>) -> Self

The name of the image used to create the fleet.

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pub fn set_image_name(self, input: Option<String>) -> Self

The name of the image used to create the fleet.

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pub fn get_image_name(&self) -> &Option<String>

The name of the image used to create the fleet.

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pub fn image_arn(self, input: impl Into<String>) -> Self

The ARN of the public, private, or shared image to use.

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pub fn set_image_arn(self, input: Option<String>) -> Self

The ARN of the public, private, or shared image to use.

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pub fn get_image_arn(&self) -> &Option<String>

The ARN of the public, private, or shared image to use.

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pub fn name(self, input: impl Into<String>) -> Self

A unique name for the fleet.

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pub fn set_name(self, input: Option<String>) -> Self

A unique name for the fleet.

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pub fn get_name(&self) -> &Option<String>

A unique name for the fleet.

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pub fn instance_type(self, input: impl Into<String>) -> Self

The instance type to use when launching fleet instances. The following instance types are available:

  • stream.standard.small

  • stream.standard.medium

  • stream.standard.large

  • stream.standard.xlarge

  • stream.standard.2xlarge

  • stream.compute.large

  • stream.compute.xlarge

  • stream.compute.2xlarge

  • stream.compute.4xlarge

  • stream.compute.8xlarge

  • stream.memory.large

  • stream.memory.xlarge

  • stream.memory.2xlarge

  • stream.memory.4xlarge

  • stream.memory.8xlarge

  • stream.memory.z1d.large

  • stream.memory.z1d.xlarge

  • stream.memory.z1d.2xlarge

  • stream.memory.z1d.3xlarge

  • stream.memory.z1d.6xlarge

  • stream.memory.z1d.12xlarge

  • stream.graphics-design.large

  • stream.graphics-design.xlarge

  • stream.graphics-design.2xlarge

  • stream.graphics-design.4xlarge

  • stream.graphics-desktop.2xlarge

  • stream.graphics.g4dn.xlarge

  • stream.graphics.g4dn.2xlarge

  • stream.graphics.g4dn.4xlarge

  • stream.graphics.g4dn.8xlarge

  • stream.graphics.g4dn.12xlarge

  • stream.graphics.g4dn.16xlarge

  • stream.graphics-pro.4xlarge

  • stream.graphics-pro.8xlarge

  • stream.graphics-pro.16xlarge

The following instance types are available for Elastic fleets:

  • stream.standard.small

  • stream.standard.medium

  • stream.standard.large

  • stream.standard.xlarge

  • stream.standard.2xlarge

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pub fn set_instance_type(self, input: Option<String>) -> Self

The instance type to use when launching fleet instances. The following instance types are available:

  • stream.standard.small

  • stream.standard.medium

  • stream.standard.large

  • stream.standard.xlarge

  • stream.standard.2xlarge

  • stream.compute.large

  • stream.compute.xlarge

  • stream.compute.2xlarge

  • stream.compute.4xlarge

  • stream.compute.8xlarge

  • stream.memory.large

  • stream.memory.xlarge

  • stream.memory.2xlarge

  • stream.memory.4xlarge

  • stream.memory.8xlarge

  • stream.memory.z1d.large

  • stream.memory.z1d.xlarge

  • stream.memory.z1d.2xlarge

  • stream.memory.z1d.3xlarge

  • stream.memory.z1d.6xlarge

  • stream.memory.z1d.12xlarge

  • stream.graphics-design.large

  • stream.graphics-design.xlarge

  • stream.graphics-design.2xlarge

  • stream.graphics-design.4xlarge

  • stream.graphics-desktop.2xlarge

  • stream.graphics.g4dn.xlarge

  • stream.graphics.g4dn.2xlarge

  • stream.graphics.g4dn.4xlarge

  • stream.graphics.g4dn.8xlarge

  • stream.graphics.g4dn.12xlarge

  • stream.graphics.g4dn.16xlarge

  • stream.graphics-pro.4xlarge

  • stream.graphics-pro.8xlarge

  • stream.graphics-pro.16xlarge

The following instance types are available for Elastic fleets:

  • stream.standard.small

  • stream.standard.medium

  • stream.standard.large

  • stream.standard.xlarge

  • stream.standard.2xlarge

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pub fn get_instance_type(&self) -> &Option<String>

The instance type to use when launching fleet instances. The following instance types are available:

  • stream.standard.small

  • stream.standard.medium

  • stream.standard.large

  • stream.standard.xlarge

  • stream.standard.2xlarge

  • stream.compute.large

  • stream.compute.xlarge

  • stream.compute.2xlarge

  • stream.compute.4xlarge

  • stream.compute.8xlarge

  • stream.memory.large

  • stream.memory.xlarge

  • stream.memory.2xlarge

  • stream.memory.4xlarge

  • stream.memory.8xlarge

  • stream.memory.z1d.large

  • stream.memory.z1d.xlarge

  • stream.memory.z1d.2xlarge

  • stream.memory.z1d.3xlarge

  • stream.memory.z1d.6xlarge

  • stream.memory.z1d.12xlarge

  • stream.graphics-design.large

  • stream.graphics-design.xlarge

  • stream.graphics-design.2xlarge

  • stream.graphics-design.4xlarge

  • stream.graphics-desktop.2xlarge

  • stream.graphics.g4dn.xlarge

  • stream.graphics.g4dn.2xlarge

  • stream.graphics.g4dn.4xlarge

  • stream.graphics.g4dn.8xlarge

  • stream.graphics.g4dn.12xlarge

  • stream.graphics.g4dn.16xlarge

  • stream.graphics-pro.4xlarge

  • stream.graphics-pro.8xlarge

  • stream.graphics-pro.16xlarge

The following instance types are available for Elastic fleets:

  • stream.standard.small

  • stream.standard.medium

  • stream.standard.large

  • stream.standard.xlarge

  • stream.standard.2xlarge

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pub fn compute_capacity(self, input: ComputeCapacity) -> Self

The desired capacity for the fleet. This is not allowed for Elastic fleets.

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pub fn set_compute_capacity(self, input: Option<ComputeCapacity>) -> Self

The desired capacity for the fleet. This is not allowed for Elastic fleets.

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pub fn get_compute_capacity(&self) -> &Option<ComputeCapacity>

The desired capacity for the fleet. This is not allowed for Elastic fleets.

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pub fn vpc_config(self, input: VpcConfig) -> Self

The VPC configuration for the fleet. This is required for Elastic fleets, but not required for other fleet types. Elastic fleets require that you specify at least two subnets in different availability zones.

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pub fn set_vpc_config(self, input: Option<VpcConfig>) -> Self

The VPC configuration for the fleet. This is required for Elastic fleets, but not required for other fleet types. Elastic fleets require that you specify at least two subnets in different availability zones.

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pub fn get_vpc_config(&self) -> &Option<VpcConfig>

The VPC configuration for the fleet. This is required for Elastic fleets, but not required for other fleet types. Elastic fleets require that you specify at least two subnets in different availability zones.

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pub fn max_user_duration_in_seconds(self, input: i32) -> Self

The maximum amount of time that a streaming session can remain active, in seconds. If users are still connected to a streaming instance five minutes before this limit is reached, they are prompted to save any open documents before being disconnected. After this time elapses, the instance is terminated and replaced by a new instance.

Specify a value between 600 and 432000.

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pub fn set_max_user_duration_in_seconds(self, input: Option<i32>) -> Self

The maximum amount of time that a streaming session can remain active, in seconds. If users are still connected to a streaming instance five minutes before this limit is reached, they are prompted to save any open documents before being disconnected. After this time elapses, the instance is terminated and replaced by a new instance.

Specify a value between 600 and 432000.

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pub fn get_max_user_duration_in_seconds(&self) -> &Option<i32>

The maximum amount of time that a streaming session can remain active, in seconds. If users are still connected to a streaming instance five minutes before this limit is reached, they are prompted to save any open documents before being disconnected. After this time elapses, the instance is terminated and replaced by a new instance.

Specify a value between 600 and 432000.

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pub fn disconnect_timeout_in_seconds(self, input: i32) -> Self

The amount of time that a streaming session remains active after users disconnect. If users try to reconnect to the streaming session after a disconnection or network interruption within this time interval, they are connected to their previous session. Otherwise, they are connected to a new session with a new streaming instance.

Specify a value between 60 and 36000.

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pub fn set_disconnect_timeout_in_seconds(self, input: Option<i32>) -> Self

The amount of time that a streaming session remains active after users disconnect. If users try to reconnect to the streaming session after a disconnection or network interruption within this time interval, they are connected to their previous session. Otherwise, they are connected to a new session with a new streaming instance.

Specify a value between 60 and 36000.

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pub fn get_disconnect_timeout_in_seconds(&self) -> &Option<i32>

The amount of time that a streaming session remains active after users disconnect. If users try to reconnect to the streaming session after a disconnection or network interruption within this time interval, they are connected to their previous session. Otherwise, they are connected to a new session with a new streaming instance.

Specify a value between 60 and 36000.

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pub fn delete_vpc_config(self, input: bool) -> Self

👎Deprecated

Deletes the VPC association for the specified fleet.

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pub fn set_delete_vpc_config(self, input: Option<bool>) -> Self

👎Deprecated

Deletes the VPC association for the specified fleet.

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pub fn get_delete_vpc_config(&self) -> &Option<bool>

👎Deprecated

Deletes the VPC association for the specified fleet.

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pub fn description(self, input: impl Into<String>) -> Self

The description to display.

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pub fn set_description(self, input: Option<String>) -> Self

The description to display.

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pub fn get_description(&self) -> &Option<String>

The description to display.

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pub fn display_name(self, input: impl Into<String>) -> Self

The fleet name to display.

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pub fn set_display_name(self, input: Option<String>) -> Self

The fleet name to display.

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pub fn get_display_name(&self) -> &Option<String>

The fleet name to display.

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pub fn enable_default_internet_access(self, input: bool) -> Self

Enables or disables default internet access for the fleet.

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pub fn set_enable_default_internet_access(self, input: Option<bool>) -> Self

Enables or disables default internet access for the fleet.

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pub fn get_enable_default_internet_access(&self) -> &Option<bool>

Enables or disables default internet access for the fleet.

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pub fn domain_join_info(self, input: DomainJoinInfo) -> Self

The name of the directory and organizational unit (OU) to use to join the fleet to a Microsoft Active Directory domain.

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pub fn set_domain_join_info(self, input: Option<DomainJoinInfo>) -> Self

The name of the directory and organizational unit (OU) to use to join the fleet to a Microsoft Active Directory domain.

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pub fn get_domain_join_info(&self) -> &Option<DomainJoinInfo>

The name of the directory and organizational unit (OU) to use to join the fleet to a Microsoft Active Directory domain.

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pub fn idle_disconnect_timeout_in_seconds(self, input: i32) -> Self

The amount of time that users can be idle (inactive) before they are disconnected from their streaming session and the DisconnectTimeoutInSeconds time interval begins. Users are notified before they are disconnected due to inactivity. If users try to reconnect to the streaming session before the time interval specified in DisconnectTimeoutInSeconds elapses, they are connected to their previous session. Users are considered idle when they stop providing keyboard or mouse input during their streaming session. File uploads and downloads, audio in, audio out, and pixels changing do not qualify as user activity. If users continue to be idle after the time interval in IdleDisconnectTimeoutInSeconds elapses, they are disconnected.

To prevent users from being disconnected due to inactivity, specify a value of 0. Otherwise, specify a value between 60 and 36000. The default value is 0.

If you enable this feature, we recommend that you specify a value that corresponds exactly to a whole number of minutes (for example, 60, 120, and 180). If you don't do this, the value is rounded to the nearest minute. For example, if you specify a value of 70, users are disconnected after 1 minute of inactivity. If you specify a value that is at the midpoint between two different minutes, the value is rounded up. For example, if you specify a value of 90, users are disconnected after 2 minutes of inactivity.

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pub fn set_idle_disconnect_timeout_in_seconds(self, input: Option<i32>) -> Self

The amount of time that users can be idle (inactive) before they are disconnected from their streaming session and the DisconnectTimeoutInSeconds time interval begins. Users are notified before they are disconnected due to inactivity. If users try to reconnect to the streaming session before the time interval specified in DisconnectTimeoutInSeconds elapses, they are connected to their previous session. Users are considered idle when they stop providing keyboard or mouse input during their streaming session. File uploads and downloads, audio in, audio out, and pixels changing do not qualify as user activity. If users continue to be idle after the time interval in IdleDisconnectTimeoutInSeconds elapses, they are disconnected.

To prevent users from being disconnected due to inactivity, specify a value of 0. Otherwise, specify a value between 60 and 36000. The default value is 0.

If you enable this feature, we recommend that you specify a value that corresponds exactly to a whole number of minutes (for example, 60, 120, and 180). If you don't do this, the value is rounded to the nearest minute. For example, if you specify a value of 70, users are disconnected after 1 minute of inactivity. If you specify a value that is at the midpoint between two different minutes, the value is rounded up. For example, if you specify a value of 90, users are disconnected after 2 minutes of inactivity.

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pub fn get_idle_disconnect_timeout_in_seconds(&self) -> &Option<i32>

The amount of time that users can be idle (inactive) before they are disconnected from their streaming session and the DisconnectTimeoutInSeconds time interval begins. Users are notified before they are disconnected due to inactivity. If users try to reconnect to the streaming session before the time interval specified in DisconnectTimeoutInSeconds elapses, they are connected to their previous session. Users are considered idle when they stop providing keyboard or mouse input during their streaming session. File uploads and downloads, audio in, audio out, and pixels changing do not qualify as user activity. If users continue to be idle after the time interval in IdleDisconnectTimeoutInSeconds elapses, they are disconnected.

To prevent users from being disconnected due to inactivity, specify a value of 0. Otherwise, specify a value between 60 and 36000. The default value is 0.

If you enable this feature, we recommend that you specify a value that corresponds exactly to a whole number of minutes (for example, 60, 120, and 180). If you don't do this, the value is rounded to the nearest minute. For example, if you specify a value of 70, users are disconnected after 1 minute of inactivity. If you specify a value that is at the midpoint between two different minutes, the value is rounded up. For example, if you specify a value of 90, users are disconnected after 2 minutes of inactivity.

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pub fn attributes_to_delete(self, input: FleetAttribute) -> Self

Appends an item to attributes_to_delete.

To override the contents of this collection use set_attributes_to_delete.

The fleet attributes to delete.

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pub fn set_attributes_to_delete( self, input: Option<Vec<FleetAttribute>>, ) -> Self

The fleet attributes to delete.

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pub fn get_attributes_to_delete(&self) -> &Option<Vec<FleetAttribute>>

The fleet attributes to delete.

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pub fn iam_role_arn(self, input: impl Into<String>) -> Self

The Amazon Resource Name (ARN) of the IAM role to apply to the fleet. To assume a role, a fleet instance calls the AWS Security Token Service (STS) AssumeRole API operation and passes the ARN of the role to use. The operation creates a new session with temporary credentials. AppStream 2.0 retrieves the temporary credentials and creates the appstream_machine_role credential profile on the instance.

For more information, see Using an IAM Role to Grant Permissions to Applications and Scripts Running on AppStream 2.0 Streaming Instances in the Amazon AppStream 2.0 Administration Guide.

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pub fn set_iam_role_arn(self, input: Option<String>) -> Self

The Amazon Resource Name (ARN) of the IAM role to apply to the fleet. To assume a role, a fleet instance calls the AWS Security Token Service (STS) AssumeRole API operation and passes the ARN of the role to use. The operation creates a new session with temporary credentials. AppStream 2.0 retrieves the temporary credentials and creates the appstream_machine_role credential profile on the instance.

For more information, see Using an IAM Role to Grant Permissions to Applications and Scripts Running on AppStream 2.0 Streaming Instances in the Amazon AppStream 2.0 Administration Guide.

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pub fn get_iam_role_arn(&self) -> &Option<String>

The Amazon Resource Name (ARN) of the IAM role to apply to the fleet. To assume a role, a fleet instance calls the AWS Security Token Service (STS) AssumeRole API operation and passes the ARN of the role to use. The operation creates a new session with temporary credentials. AppStream 2.0 retrieves the temporary credentials and creates the appstream_machine_role credential profile on the instance.

For more information, see Using an IAM Role to Grant Permissions to Applications and Scripts Running on AppStream 2.0 Streaming Instances in the Amazon AppStream 2.0 Administration Guide.

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pub fn stream_view(self, input: StreamView) -> Self

The AppStream 2.0 view that is displayed to your users when they stream from the fleet. When APP is specified, only the windows of applications opened by users display. When DESKTOP is specified, the standard desktop that is provided by the operating system displays.

The default value is APP.

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pub fn set_stream_view(self, input: Option<StreamView>) -> Self

The AppStream 2.0 view that is displayed to your users when they stream from the fleet. When APP is specified, only the windows of applications opened by users display. When DESKTOP is specified, the standard desktop that is provided by the operating system displays.

The default value is APP.

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pub fn get_stream_view(&self) -> &Option<StreamView>

The AppStream 2.0 view that is displayed to your users when they stream from the fleet. When APP is specified, only the windows of applications opened by users display. When DESKTOP is specified, the standard desktop that is provided by the operating system displays.

The default value is APP.

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pub fn platform(self, input: PlatformType) -> Self

The platform of the fleet. WINDOWS_SERVER_2019 and AMAZON_LINUX2 are supported for Elastic fleets.

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pub fn set_platform(self, input: Option<PlatformType>) -> Self

The platform of the fleet. WINDOWS_SERVER_2019 and AMAZON_LINUX2 are supported for Elastic fleets.

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pub fn get_platform(&self) -> &Option<PlatformType>

The platform of the fleet. WINDOWS_SERVER_2019 and AMAZON_LINUX2 are supported for Elastic fleets.

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pub fn max_concurrent_sessions(self, input: i32) -> Self

The maximum number of concurrent sessions for a fleet.

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pub fn set_max_concurrent_sessions(self, input: Option<i32>) -> Self

The maximum number of concurrent sessions for a fleet.

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pub fn get_max_concurrent_sessions(&self) -> &Option<i32>

The maximum number of concurrent sessions for a fleet.

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pub fn usb_device_filter_strings(self, input: impl Into<String>) -> Self

Appends an item to usb_device_filter_strings.

To override the contents of this collection use set_usb_device_filter_strings.

The USB device filter strings that specify which USB devices a user can redirect to the fleet streaming session, when using the Windows native client. This is allowed but not required for Elastic fleets.

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pub fn set_usb_device_filter_strings(self, input: Option<Vec<String>>) -> Self

The USB device filter strings that specify which USB devices a user can redirect to the fleet streaming session, when using the Windows native client. This is allowed but not required for Elastic fleets.

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pub fn get_usb_device_filter_strings(&self) -> &Option<Vec<String>>

The USB device filter strings that specify which USB devices a user can redirect to the fleet streaming session, when using the Windows native client. This is allowed but not required for Elastic fleets.

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pub fn session_script_s3_location(self, input: S3Location) -> Self

The S3 location of the session scripts configuration zip file. This only applies to Elastic fleets.

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pub fn set_session_script_s3_location(self, input: Option<S3Location>) -> Self

The S3 location of the session scripts configuration zip file. This only applies to Elastic fleets.

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pub fn get_session_script_s3_location(&self) -> &Option<S3Location>

The S3 location of the session scripts configuration zip file. This only applies to Elastic fleets.

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pub fn max_sessions_per_instance(self, input: i32) -> Self

The maximum number of user sessions on an instance. This only applies to multi-session fleets.

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pub fn set_max_sessions_per_instance(self, input: Option<i32>) -> Self

The maximum number of user sessions on an instance. This only applies to multi-session fleets.

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pub fn get_max_sessions_per_instance(&self) -> &Option<i32>

The maximum number of user sessions on an instance. This only applies to multi-session fleets.

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pub fn build(self) -> Result<UpdateFleetInput, BuildError>

Consumes the builder and constructs a UpdateFleetInput.

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impl UpdateFleetInputBuilder

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pub async fn send_with( self, client: &Client, ) -> Result<UpdateFleetOutput, SdkError<UpdateFleetError, HttpResponse>>

Sends a request with this input using the given client.

Trait Implementations§

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impl Clone for UpdateFleetInputBuilder

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fn clone(&self) -> UpdateFleetInputBuilder

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UpdateFleetInputBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for UpdateFleetInputBuilder

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fn default() -> UpdateFleetInputBuilder

Returns the “default value” for a type. Read more
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impl PartialEq for UpdateFleetInputBuilder

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fn eq(&self, other: &UpdateFleetInputBuilder) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for UpdateFleetInputBuilder

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Returns self with the fg() set to [Color :: BrightBlue].

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Returns self with the fg() set to [Color :: BrightMagenta].

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Returns self with the fg() set to [Color :: BrightCyan].

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Returns self with the fg() set to [Color :: BrightWhite].

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fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

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Returns self with the bg() set to [Color :: Primary].

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Returns self with the bg() set to [Color :: Fixed].

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Returns self with the bg() set to [Color :: Rgb].

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Returns self with the bg() set to [Color :: Black].

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Returns self with the bg() set to [Color :: Red].

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Returns self with the bg() set to [Color :: Green].

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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

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Returns self with the bg() set to [Color :: Cyan].

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fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

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fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

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fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

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fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

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fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

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fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

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fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

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fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

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Make text bold using using bold().

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Returns self with the attr() set to [Attribute :: Bold].

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Returns self with the attr() set to [Attribute :: Dim].

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Returns self with the attr() set to [Attribute :: Italic].

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Returns self with the attr() set to [Attribute :: Underline].

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Returns self with the attr() set to [Attribute :: Blink].

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Returns self with the attr() set to [Attribute :: RapidBlink].

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Returns self with the attr() set to [Attribute :: Invert].

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Returns self with the attr() set to [Attribute :: Conceal].

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Returns self with the attr() set to [Attribute :: Strike].

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fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

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Enable wrapping using wrap().

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Returns self with the quirk() set to [Quirk :: Mask].

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Returns self with the quirk() set to [Quirk :: Wrap].

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Returns self with the quirk() set to [Quirk :: Linger].

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fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

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fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

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Returns self with the quirk() set to [Quirk :: Bright].

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Returns self with the quirk() set to [Quirk :: OnBright].

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fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

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Enable styling painted only when both stdout and stderr are TTYs:

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