Struct UpdateAppBlockBuilderInputBuilder

Source
#[non_exhaustive]
pub struct UpdateAppBlockBuilderInputBuilder { /* private fields */ }
Expand description

Implementations§

Source§

impl UpdateAppBlockBuilderInputBuilder

Source

pub fn name(self, input: impl Into<String>) -> Self

The unique name for the app block builder.

This field is required.
Source

pub fn set_name(self, input: Option<String>) -> Self

The unique name for the app block builder.

Source

pub fn get_name(&self) -> &Option<String>

The unique name for the app block builder.

Source

pub fn description(self, input: impl Into<String>) -> Self

The description of the app block builder.

Source

pub fn set_description(self, input: Option<String>) -> Self

The description of the app block builder.

Source

pub fn get_description(&self) -> &Option<String>

The description of the app block builder.

Source

pub fn display_name(self, input: impl Into<String>) -> Self

The display name of the app block builder.

Source

pub fn set_display_name(self, input: Option<String>) -> Self

The display name of the app block builder.

Source

pub fn get_display_name(&self) -> &Option<String>

The display name of the app block builder.

Source

pub fn platform(self, input: PlatformType) -> Self

The platform of the app block builder.

WINDOWS_SERVER_2019 is the only valid value.

Source

pub fn set_platform(self, input: Option<PlatformType>) -> Self

The platform of the app block builder.

WINDOWS_SERVER_2019 is the only valid value.

Source

pub fn get_platform(&self) -> &Option<PlatformType>

The platform of the app block builder.

WINDOWS_SERVER_2019 is the only valid value.

Source

pub fn instance_type(self, input: impl Into<String>) -> Self

The instance type to use when launching the app block builder. The following instance types are available:

  • stream.standard.small

  • stream.standard.medium

  • stream.standard.large

  • stream.standard.xlarge

  • stream.standard.2xlarge

Source

pub fn set_instance_type(self, input: Option<String>) -> Self

The instance type to use when launching the app block builder. The following instance types are available:

  • stream.standard.small

  • stream.standard.medium

  • stream.standard.large

  • stream.standard.xlarge

  • stream.standard.2xlarge

Source

pub fn get_instance_type(&self) -> &Option<String>

The instance type to use when launching the app block builder. The following instance types are available:

  • stream.standard.small

  • stream.standard.medium

  • stream.standard.large

  • stream.standard.xlarge

  • stream.standard.2xlarge

Source

pub fn vpc_config(self, input: VpcConfig) -> Self

The VPC configuration for the app block builder.

App block builders require that you specify at least two subnets in different availability zones.

Source

pub fn set_vpc_config(self, input: Option<VpcConfig>) -> Self

The VPC configuration for the app block builder.

App block builders require that you specify at least two subnets in different availability zones.

Source

pub fn get_vpc_config(&self) -> &Option<VpcConfig>

The VPC configuration for the app block builder.

App block builders require that you specify at least two subnets in different availability zones.

Source

pub fn enable_default_internet_access(self, input: bool) -> Self

Enables or disables default internet access for the app block builder.

Source

pub fn set_enable_default_internet_access(self, input: Option<bool>) -> Self

Enables or disables default internet access for the app block builder.

Source

pub fn get_enable_default_internet_access(&self) -> &Option<bool>

Enables or disables default internet access for the app block builder.

Source

pub fn iam_role_arn(self, input: impl Into<String>) -> Self

The Amazon Resource Name (ARN) of the IAM role to apply to the app block builder. To assume a role, the app block builder calls the AWS Security Token Service (STS) AssumeRole API operation and passes the ARN of the role to use. The operation creates a new session with temporary credentials. AppStream 2.0 retrieves the temporary credentials and creates the appstream_machine_role credential profile on the instance.

For more information, see Using an IAM Role to Grant Permissions to Applications and Scripts Running on AppStream 2.0 Streaming Instances in the Amazon AppStream 2.0 Administration Guide.

Source

pub fn set_iam_role_arn(self, input: Option<String>) -> Self

The Amazon Resource Name (ARN) of the IAM role to apply to the app block builder. To assume a role, the app block builder calls the AWS Security Token Service (STS) AssumeRole API operation and passes the ARN of the role to use. The operation creates a new session with temporary credentials. AppStream 2.0 retrieves the temporary credentials and creates the appstream_machine_role credential profile on the instance.

For more information, see Using an IAM Role to Grant Permissions to Applications and Scripts Running on AppStream 2.0 Streaming Instances in the Amazon AppStream 2.0 Administration Guide.

Source

pub fn get_iam_role_arn(&self) -> &Option<String>

The Amazon Resource Name (ARN) of the IAM role to apply to the app block builder. To assume a role, the app block builder calls the AWS Security Token Service (STS) AssumeRole API operation and passes the ARN of the role to use. The operation creates a new session with temporary credentials. AppStream 2.0 retrieves the temporary credentials and creates the appstream_machine_role credential profile on the instance.

For more information, see Using an IAM Role to Grant Permissions to Applications and Scripts Running on AppStream 2.0 Streaming Instances in the Amazon AppStream 2.0 Administration Guide.

Source

pub fn access_endpoints(self, input: AccessEndpoint) -> Self

Appends an item to access_endpoints.

To override the contents of this collection use set_access_endpoints.

The list of interface VPC endpoint (interface endpoint) objects. Administrators can connect to the app block builder only through the specified endpoints.

Source

pub fn set_access_endpoints(self, input: Option<Vec<AccessEndpoint>>) -> Self

The list of interface VPC endpoint (interface endpoint) objects. Administrators can connect to the app block builder only through the specified endpoints.

Source

pub fn get_access_endpoints(&self) -> &Option<Vec<AccessEndpoint>>

The list of interface VPC endpoint (interface endpoint) objects. Administrators can connect to the app block builder only through the specified endpoints.

Source

pub fn attributes_to_delete(self, input: AppBlockBuilderAttribute) -> Self

Appends an item to attributes_to_delete.

To override the contents of this collection use set_attributes_to_delete.

The attributes to delete from the app block builder.

Source

pub fn set_attributes_to_delete( self, input: Option<Vec<AppBlockBuilderAttribute>>, ) -> Self

The attributes to delete from the app block builder.

Source

pub fn get_attributes_to_delete(&self) -> &Option<Vec<AppBlockBuilderAttribute>>

The attributes to delete from the app block builder.

Source

pub fn build(self) -> Result<UpdateAppBlockBuilderInput, BuildError>

Consumes the builder and constructs a UpdateAppBlockBuilderInput.

Source§

impl UpdateAppBlockBuilderInputBuilder

Source

pub async fn send_with( self, client: &Client, ) -> Result<UpdateAppBlockBuilderOutput, SdkError<UpdateAppBlockBuilderError, HttpResponse>>

Sends a request with this input using the given client.

Trait Implementations§

Source§

impl Clone for UpdateAppBlockBuilderInputBuilder

Source§

fn clone(&self) -> UpdateAppBlockBuilderInputBuilder

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for UpdateAppBlockBuilderInputBuilder

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for UpdateAppBlockBuilderInputBuilder

Source§

fn default() -> UpdateAppBlockBuilderInputBuilder

Returns the “default value” for a type. Read more
Source§

impl PartialEq for UpdateAppBlockBuilderInputBuilder

Source§

fn eq(&self, other: &UpdateAppBlockBuilderInputBuilder) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for UpdateAppBlockBuilderInputBuilder

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,