#[non_exhaustive]
pub struct CreateStackInput { pub name: Option<String>, pub description: Option<String>, pub display_name: Option<String>, pub storage_connectors: Option<Vec<StorageConnector>>, pub redirect_url: Option<String>, pub feedback_url: Option<String>, pub user_settings: Option<Vec<UserSetting>>, pub application_settings: Option<ApplicationSettings>, pub tags: Option<HashMap<String, String>>, pub access_endpoints: Option<Vec<AccessEndpoint>>, pub embed_host_domains: Option<Vec<String>>, pub streaming_experience_settings: Option<StreamingExperienceSettings>, }

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§name: Option<String>

The name of the stack.

§description: Option<String>

The description to display.

§display_name: Option<String>

The stack name to display.

§storage_connectors: Option<Vec<StorageConnector>>

The storage connectors to enable.

§redirect_url: Option<String>

The URL that users are redirected to after their streaming session ends.

§feedback_url: Option<String>

The URL that users are redirected to after they click the Send Feedback link. If no URL is specified, no Send Feedback link is displayed.

§user_settings: Option<Vec<UserSetting>>

The actions that are enabled or disabled for users during their streaming sessions. By default, these actions are enabled.

§application_settings: Option<ApplicationSettings>

The persistent application settings for users of a stack. When these settings are enabled, changes that users make to applications and Windows settings are automatically saved after each session and applied to the next session.

§tags: Option<HashMap<String, String>>

The tags to associate with the stack. A tag is a key-value pair, and the value is optional. For example, Environment=Test. If you do not specify a value, Environment=.

If you do not specify a value, the value is set to an empty string.

Generally allowed characters are: letters, numbers, and spaces representable in UTF-8, and the following special characters:

_ . : / = + \ - @

For more information about tags, see Tagging Your Resources in the Amazon AppStream 2.0 Administration Guide.

§access_endpoints: Option<Vec<AccessEndpoint>>

The list of interface VPC endpoint (interface endpoint) objects. Users of the stack can connect to AppStream 2.0 only through the specified endpoints.

§embed_host_domains: Option<Vec<String>>

The domains where AppStream 2.0 streaming sessions can be embedded in an iframe. You must approve the domains that you want to host embedded AppStream 2.0 streaming sessions.

§streaming_experience_settings: Option<StreamingExperienceSettings>

The streaming protocol you want your stack to prefer. This can be UDP or TCP. Currently, UDP is only supported in the Windows native client.

Implementations§

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impl CreateStackInput

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pub fn name(&self) -> Option<&str>

The name of the stack.

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pub fn description(&self) -> Option<&str>

The description to display.

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pub fn display_name(&self) -> Option<&str>

The stack name to display.

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pub fn storage_connectors(&self) -> &[StorageConnector]

The storage connectors to enable.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .storage_connectors.is_none().

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pub fn redirect_url(&self) -> Option<&str>

The URL that users are redirected to after their streaming session ends.

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pub fn feedback_url(&self) -> Option<&str>

The URL that users are redirected to after they click the Send Feedback link. If no URL is specified, no Send Feedback link is displayed.

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pub fn user_settings(&self) -> &[UserSetting]

The actions that are enabled or disabled for users during their streaming sessions. By default, these actions are enabled.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .user_settings.is_none().

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pub fn application_settings(&self) -> Option<&ApplicationSettings>

The persistent application settings for users of a stack. When these settings are enabled, changes that users make to applications and Windows settings are automatically saved after each session and applied to the next session.

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pub fn tags(&self) -> Option<&HashMap<String, String>>

The tags to associate with the stack. A tag is a key-value pair, and the value is optional. For example, Environment=Test. If you do not specify a value, Environment=.

If you do not specify a value, the value is set to an empty string.

Generally allowed characters are: letters, numbers, and spaces representable in UTF-8, and the following special characters:

_ . : / = + \ - @

For more information about tags, see Tagging Your Resources in the Amazon AppStream 2.0 Administration Guide.

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pub fn access_endpoints(&self) -> &[AccessEndpoint]

The list of interface VPC endpoint (interface endpoint) objects. Users of the stack can connect to AppStream 2.0 only through the specified endpoints.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .access_endpoints.is_none().

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pub fn embed_host_domains(&self) -> &[String]

The domains where AppStream 2.0 streaming sessions can be embedded in an iframe. You must approve the domains that you want to host embedded AppStream 2.0 streaming sessions.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .embed_host_domains.is_none().

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pub fn streaming_experience_settings( &self ) -> Option<&StreamingExperienceSettings>

The streaming protocol you want your stack to prefer. This can be UDP or TCP. Currently, UDP is only supported in the Windows native client.

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impl CreateStackInput

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pub fn builder() -> CreateStackInputBuilder

Creates a new builder-style object to manufacture CreateStackInput.

Trait Implementations§

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impl Clone for CreateStackInput

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fn clone(&self) -> CreateStackInput

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CreateStackInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for CreateStackInput

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fn eq(&self, other: &CreateStackInput) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for CreateStackInput

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