#[non_exhaustive]pub struct CreateEntitlementInput { /* private fields */ }
Implementations§
source§impl CreateEntitlementInput
impl CreateEntitlementInput
sourcepub fn stack_name(&self) -> Option<&str>
pub fn stack_name(&self) -> Option<&str>
The name of the stack with which the entitlement is associated.
sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
The description of the entitlement.
sourcepub fn app_visibility(&self) -> Option<&AppVisibility>
pub fn app_visibility(&self) -> Option<&AppVisibility>
Specifies whether all or selected apps are entitled.
sourcepub fn attributes(&self) -> Option<&[EntitlementAttribute]>
pub fn attributes(&self) -> Option<&[EntitlementAttribute]>
The attributes of the entitlement.
source§impl CreateEntitlementInput
impl CreateEntitlementInput
sourcepub fn builder() -> CreateEntitlementInputBuilder
pub fn builder() -> CreateEntitlementInputBuilder
Creates a new builder-style object to manufacture CreateEntitlementInput
.
source§impl CreateEntitlementInput
impl CreateEntitlementInput
sourcepub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<CreateEntitlement, AwsResponseRetryClassifier>, BuildError>
pub async fn make_operation( &self, _config: &Config ) -> Result<Operation<CreateEntitlement, AwsResponseRetryClassifier>, BuildError>
Consumes the builder and constructs an Operation<CreateEntitlement
>
Trait Implementations§
source§impl Clone for CreateEntitlementInput
impl Clone for CreateEntitlementInput
source§fn clone(&self) -> CreateEntitlementInput
fn clone(&self) -> CreateEntitlementInput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for CreateEntitlementInput
impl Debug for CreateEntitlementInput
source§impl PartialEq<CreateEntitlementInput> for CreateEntitlementInput
impl PartialEq<CreateEntitlementInput> for CreateEntitlementInput
source§fn eq(&self, other: &CreateEntitlementInput) -> bool
fn eq(&self, other: &CreateEntitlementInput) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.