#[non_exhaustive]pub struct CreateAutoScalingConfigurationInput {
pub auto_scaling_configuration_name: Option<String>,
pub max_concurrency: Option<i32>,
pub min_size: Option<i32>,
pub max_size: Option<i32>,
pub tags: Option<Vec<Tag>>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.auto_scaling_configuration_name: Option<String>A name for the auto scaling configuration. When you use it for the first time in an Amazon Web Services Region, App Runner creates revision number 1 of this name. When you use the same name in subsequent calls, App Runner creates incremental revisions of the configuration.
Prior to the release of Auto scale configuration enhancements, the name DefaultConfiguration was reserved.
This restriction is no longer in place. You can now manage DefaultConfiguration the same way you manage your custom auto scaling configurations. This means you can do the following with the DefaultConfiguration that App Runner provides:
-
Create new revisions of the
DefaultConfiguration. -
Delete the revisions of the
DefaultConfiguration. -
Delete the auto scaling configuration for which the App Runner
DefaultConfigurationwas created. -
If you delete the auto scaling configuration you can create another custom auto scaling configuration with the same
DefaultConfigurationname. The originalDefaultConfigurationresource provided by App Runner remains in your account unless you make changes to it.
max_concurrency: Option<i32>The maximum number of concurrent requests that you want an instance to process. If the number of concurrent requests exceeds this limit, App Runner scales up your service.
Default: 100
min_size: Option<i32>The minimum number of instances that App Runner provisions for your service. The service always has at least MinSize provisioned instances. Some of them actively serve traffic. The rest of them (provisioned and inactive instances) are a cost-effective compute capacity reserve and are ready to be quickly activated. You pay for memory usage of all the provisioned instances. You pay for CPU usage of only the active subset.
App Runner temporarily doubles the number of provisioned instances during deployments, to maintain the same capacity for both old and new code.
Default: 1
max_size: Option<i32>The maximum number of instances that your service scales up to. At most MaxSize instances actively serve traffic for your service.
Default: 25
A list of metadata items that you can associate with your auto scaling configuration resource. A tag is a key-value pair.
Implementations§
Source§impl CreateAutoScalingConfigurationInput
impl CreateAutoScalingConfigurationInput
Sourcepub fn auto_scaling_configuration_name(&self) -> Option<&str>
pub fn auto_scaling_configuration_name(&self) -> Option<&str>
A name for the auto scaling configuration. When you use it for the first time in an Amazon Web Services Region, App Runner creates revision number 1 of this name. When you use the same name in subsequent calls, App Runner creates incremental revisions of the configuration.
Prior to the release of Auto scale configuration enhancements, the name DefaultConfiguration was reserved.
This restriction is no longer in place. You can now manage DefaultConfiguration the same way you manage your custom auto scaling configurations. This means you can do the following with the DefaultConfiguration that App Runner provides:
-
Create new revisions of the
DefaultConfiguration. -
Delete the revisions of the
DefaultConfiguration. -
Delete the auto scaling configuration for which the App Runner
DefaultConfigurationwas created. -
If you delete the auto scaling configuration you can create another custom auto scaling configuration with the same
DefaultConfigurationname. The originalDefaultConfigurationresource provided by App Runner remains in your account unless you make changes to it.
Sourcepub fn max_concurrency(&self) -> Option<i32>
pub fn max_concurrency(&self) -> Option<i32>
The maximum number of concurrent requests that you want an instance to process. If the number of concurrent requests exceeds this limit, App Runner scales up your service.
Default: 100
Sourcepub fn min_size(&self) -> Option<i32>
pub fn min_size(&self) -> Option<i32>
The minimum number of instances that App Runner provisions for your service. The service always has at least MinSize provisioned instances. Some of them actively serve traffic. The rest of them (provisioned and inactive instances) are a cost-effective compute capacity reserve and are ready to be quickly activated. You pay for memory usage of all the provisioned instances. You pay for CPU usage of only the active subset.
App Runner temporarily doubles the number of provisioned instances during deployments, to maintain the same capacity for both old and new code.
Default: 1
Sourcepub fn max_size(&self) -> Option<i32>
pub fn max_size(&self) -> Option<i32>
The maximum number of instances that your service scales up to. At most MaxSize instances actively serve traffic for your service.
Default: 25
A list of metadata items that you can associate with your auto scaling configuration resource. A tag is a key-value pair.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .tags.is_none().
Source§impl CreateAutoScalingConfigurationInput
impl CreateAutoScalingConfigurationInput
Sourcepub fn builder() -> CreateAutoScalingConfigurationInputBuilder
pub fn builder() -> CreateAutoScalingConfigurationInputBuilder
Creates a new builder-style object to manufacture CreateAutoScalingConfigurationInput.
Trait Implementations§
Source§impl Clone for CreateAutoScalingConfigurationInput
impl Clone for CreateAutoScalingConfigurationInput
Source§fn clone(&self) -> CreateAutoScalingConfigurationInput
fn clone(&self) -> CreateAutoScalingConfigurationInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl PartialEq for CreateAutoScalingConfigurationInput
impl PartialEq for CreateAutoScalingConfigurationInput
Source§fn eq(&self, other: &CreateAutoScalingConfigurationInput) -> bool
fn eq(&self, other: &CreateAutoScalingConfigurationInput) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for CreateAutoScalingConfigurationInput
Auto Trait Implementations§
impl Freeze for CreateAutoScalingConfigurationInput
impl RefUnwindSafe for CreateAutoScalingConfigurationInput
impl Send for CreateAutoScalingConfigurationInput
impl Sync for CreateAutoScalingConfigurationInput
impl Unpin for CreateAutoScalingConfigurationInput
impl UnwindSafe for CreateAutoScalingConfigurationInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightBlack.
§Example
println!("{}", value.bright_black());Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightGreen.
§Example
println!("{}", value.bright_green());Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightYellow.
§Example
println!("{}", value.bright_yellow());Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightMagenta.
§Example
println!("{}", value.bright_magenta());Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Returns self with the
fg()
set to
Color::BrightWhite.
§Example
println!("{}", value.bright_white());Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightBlack.
§Example
println!("{}", value.on_bright_black());Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightGreen.
§Example
println!("{}", value.on_bright_green());Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightYellow.
§Example
println!("{}", value.on_bright_yellow());Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightBlue.
§Example
println!("{}", value.on_bright_blue());Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightMagenta.
§Example
println!("{}", value.on_bright_magenta());Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightCyan.
§Example
println!("{}", value.on_bright_cyan());Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Returns self with the
bg()
set to
Color::BrightWhite.
§Example
println!("{}", value.on_bright_white());Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn underline(&self) -> Painted<&T>
fn underline(&self) -> Painted<&T>
Returns self with the
attr()
set to
Attribute::Underline.
§Example
println!("{}", value.underline());Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Returns self with the
attr()
set to
Attribute::RapidBlink.
§Example
println!("{}", value.rapid_blink());Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);