#[non_exhaustive]pub struct ResourceMetadata {
pub arn: String,
pub version: i64,
pub uid: String,
pub created_at: DateTime,
pub last_updated_at: DateTime,
pub mesh_owner: String,
pub resource_owner: String,
}
Expand description
An object that represents metadata for a resource.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.arn: String
The full Amazon Resource Name (ARN) for the resource.
version: i64
The version of the resource. Resources are created at version 1, and this version is incremented each time that they're updated.
uid: String
The unique identifier for the resource.
created_at: DateTime
The Unix epoch timestamp in seconds for when the resource was created.
last_updated_at: DateTime
The Unix epoch timestamp in seconds for when the resource was last updated.
mesh_owner: String
The Amazon Web Services IAM account ID of the service mesh owner. If the account ID is not your own, then it's the ID of the account that shared the mesh with your account. For more information about mesh sharing, see Working with shared meshes.
resource_owner: String
The Amazon Web Services IAM account ID of the resource owner. If the account ID is not your own, then it's the ID of the mesh owner or of another account that the mesh is shared with. For more information about mesh sharing, see Working with shared meshes.
Implementations§
Source§impl ResourceMetadata
impl ResourceMetadata
Sourcepub fn version(&self) -> i64
pub fn version(&self) -> i64
The version of the resource. Resources are created at version 1, and this version is incremented each time that they're updated.
Sourcepub fn created_at(&self) -> &DateTime
pub fn created_at(&self) -> &DateTime
The Unix epoch timestamp in seconds for when the resource was created.
Sourcepub fn last_updated_at(&self) -> &DateTime
pub fn last_updated_at(&self) -> &DateTime
The Unix epoch timestamp in seconds for when the resource was last updated.
Sourcepub fn mesh_owner(&self) -> &str
pub fn mesh_owner(&self) -> &str
The Amazon Web Services IAM account ID of the service mesh owner. If the account ID is not your own, then it's the ID of the account that shared the mesh with your account. For more information about mesh sharing, see Working with shared meshes.
Sourcepub fn resource_owner(&self) -> &str
pub fn resource_owner(&self) -> &str
The Amazon Web Services IAM account ID of the resource owner. If the account ID is not your own, then it's the ID of the mesh owner or of another account that the mesh is shared with. For more information about mesh sharing, see Working with shared meshes.
Source§impl ResourceMetadata
impl ResourceMetadata
Sourcepub fn builder() -> ResourceMetadataBuilder
pub fn builder() -> ResourceMetadataBuilder
Creates a new builder-style object to manufacture ResourceMetadata
.
Trait Implementations§
Source§impl Clone for ResourceMetadata
impl Clone for ResourceMetadata
Source§fn clone(&self) -> ResourceMetadata
fn clone(&self) -> ResourceMetadata
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for ResourceMetadata
impl Debug for ResourceMetadata
Source§impl PartialEq for ResourceMetadata
impl PartialEq for ResourceMetadata
impl StructuralPartialEq for ResourceMetadata
Auto Trait Implementations§
impl Freeze for ResourceMetadata
impl RefUnwindSafe for ResourceMetadata
impl Send for ResourceMetadata
impl Sync for ResourceMetadata
impl Unpin for ResourceMetadata
impl UnwindSafe for ResourceMetadata
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);