#[non_exhaustive]pub struct AwsCloudMapServiceDiscovery {
pub namespace_name: String,
pub service_name: String,
pub attributes: Option<Vec<AwsCloudMapInstanceAttribute>>,
pub ip_preference: Option<IpPreference>,
}
Expand description
An object that represents the Cloud Map service discovery information for your virtual node.
Cloud Map is not available in the eu-south-1 Region.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.namespace_name: String
The name of the Cloud Map namespace to use.
service_name: String
The name of the Cloud Map service to use.
attributes: Option<Vec<AwsCloudMapInstanceAttribute>>
A string map that contains attributes with values that you can use to filter instances by any custom attribute that you specified when you registered the instance. Only instances that match all of the specified key/value pairs will be returned.
ip_preference: Option<IpPreference>
The preferred IP version that this virtual node uses. Setting the IP preference on the virtual node only overrides the IP preference set for the mesh on this specific node.
Implementations§
Source§impl AwsCloudMapServiceDiscovery
impl AwsCloudMapServiceDiscovery
Sourcepub fn namespace_name(&self) -> &str
pub fn namespace_name(&self) -> &str
The name of the Cloud Map namespace to use.
Sourcepub fn service_name(&self) -> &str
pub fn service_name(&self) -> &str
The name of the Cloud Map service to use.
Sourcepub fn attributes(&self) -> &[AwsCloudMapInstanceAttribute]
pub fn attributes(&self) -> &[AwsCloudMapInstanceAttribute]
A string map that contains attributes with values that you can use to filter instances by any custom attribute that you specified when you registered the instance. Only instances that match all of the specified key/value pairs will be returned.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .attributes.is_none()
.
Sourcepub fn ip_preference(&self) -> Option<&IpPreference>
pub fn ip_preference(&self) -> Option<&IpPreference>
The preferred IP version that this virtual node uses. Setting the IP preference on the virtual node only overrides the IP preference set for the mesh on this specific node.
Source§impl AwsCloudMapServiceDiscovery
impl AwsCloudMapServiceDiscovery
Sourcepub fn builder() -> AwsCloudMapServiceDiscoveryBuilder
pub fn builder() -> AwsCloudMapServiceDiscoveryBuilder
Creates a new builder-style object to manufacture AwsCloudMapServiceDiscovery
.
Trait Implementations§
Source§impl Clone for AwsCloudMapServiceDiscovery
impl Clone for AwsCloudMapServiceDiscovery
Source§fn clone(&self) -> AwsCloudMapServiceDiscovery
fn clone(&self) -> AwsCloudMapServiceDiscovery
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for AwsCloudMapServiceDiscovery
impl Debug for AwsCloudMapServiceDiscovery
impl StructuralPartialEq for AwsCloudMapServiceDiscovery
Auto Trait Implementations§
impl Freeze for AwsCloudMapServiceDiscovery
impl RefUnwindSafe for AwsCloudMapServiceDiscovery
impl Send for AwsCloudMapServiceDiscovery
impl Sync for AwsCloudMapServiceDiscovery
impl Unpin for AwsCloudMapServiceDiscovery
impl UnwindSafe for AwsCloudMapServiceDiscovery
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);