#[non_exhaustive]pub struct ListVirtualNodesInputBuilder { /* private fields */ }
Expand description
A builder for ListVirtualNodesInput
.
Implementations§
Source§impl ListVirtualNodesInputBuilder
impl ListVirtualNodesInputBuilder
Sourcepub fn mesh_name(self, input: impl Into<String>) -> Self
pub fn mesh_name(self, input: impl Into<String>) -> Self
The name of the service mesh to list virtual nodes in.
This field is required.Sourcepub fn set_mesh_name(self, input: Option<String>) -> Self
pub fn set_mesh_name(self, input: Option<String>) -> Self
The name of the service mesh to list virtual nodes in.
Sourcepub fn get_mesh_name(&self) -> &Option<String>
pub fn get_mesh_name(&self) -> &Option<String>
The name of the service mesh to list virtual nodes in.
Sourcepub fn next_token(self, input: impl Into<String>) -> Self
pub fn next_token(self, input: impl Into<String>) -> Self
The nextToken
value returned from a previous paginated ListVirtualNodes
request where limit
was used and the results exceeded the value of that parameter. Pagination continues from the end of the previous results that returned the nextToken
value.
Sourcepub fn set_next_token(self, input: Option<String>) -> Self
pub fn set_next_token(self, input: Option<String>) -> Self
The nextToken
value returned from a previous paginated ListVirtualNodes
request where limit
was used and the results exceeded the value of that parameter. Pagination continues from the end of the previous results that returned the nextToken
value.
Sourcepub fn get_next_token(&self) -> &Option<String>
pub fn get_next_token(&self) -> &Option<String>
The nextToken
value returned from a previous paginated ListVirtualNodes
request where limit
was used and the results exceeded the value of that parameter. Pagination continues from the end of the previous results that returned the nextToken
value.
Sourcepub fn limit(self, input: i32) -> Self
pub fn limit(self, input: i32) -> Self
The maximum number of results returned by ListVirtualNodes
in paginated output. When you use this parameter, ListVirtualNodes
returns only limit
results in a single page along with a nextToken
response element. You can see the remaining results of the initial request by sending another ListVirtualNodes
request with the returned nextToken
value. This value can be between 1 and 100. If you don't use this parameter, ListVirtualNodes
returns up to 100 results and a nextToken
value if applicable.
Sourcepub fn set_limit(self, input: Option<i32>) -> Self
pub fn set_limit(self, input: Option<i32>) -> Self
The maximum number of results returned by ListVirtualNodes
in paginated output. When you use this parameter, ListVirtualNodes
returns only limit
results in a single page along with a nextToken
response element. You can see the remaining results of the initial request by sending another ListVirtualNodes
request with the returned nextToken
value. This value can be between 1 and 100. If you don't use this parameter, ListVirtualNodes
returns up to 100 results and a nextToken
value if applicable.
Sourcepub fn get_limit(&self) -> &Option<i32>
pub fn get_limit(&self) -> &Option<i32>
The maximum number of results returned by ListVirtualNodes
in paginated output. When you use this parameter, ListVirtualNodes
returns only limit
results in a single page along with a nextToken
response element. You can see the remaining results of the initial request by sending another ListVirtualNodes
request with the returned nextToken
value. This value can be between 1 and 100. If you don't use this parameter, ListVirtualNodes
returns up to 100 results and a nextToken
value if applicable.
Sourcepub fn mesh_owner(self, input: impl Into<String>) -> Self
pub fn mesh_owner(self, input: impl Into<String>) -> Self
The Amazon Web Services IAM account ID of the service mesh owner. If the account ID is not your own, then it's the ID of the account that shared the mesh with your account. For more information about mesh sharing, see Working with shared meshes.
Sourcepub fn set_mesh_owner(self, input: Option<String>) -> Self
pub fn set_mesh_owner(self, input: Option<String>) -> Self
The Amazon Web Services IAM account ID of the service mesh owner. If the account ID is not your own, then it's the ID of the account that shared the mesh with your account. For more information about mesh sharing, see Working with shared meshes.
Sourcepub fn get_mesh_owner(&self) -> &Option<String>
pub fn get_mesh_owner(&self) -> &Option<String>
The Amazon Web Services IAM account ID of the service mesh owner. If the account ID is not your own, then it's the ID of the account that shared the mesh with your account. For more information about mesh sharing, see Working with shared meshes.
Sourcepub fn build(self) -> Result<ListVirtualNodesInput, BuildError>
pub fn build(self) -> Result<ListVirtualNodesInput, BuildError>
Consumes the builder and constructs a ListVirtualNodesInput
.
Source§impl ListVirtualNodesInputBuilder
impl ListVirtualNodesInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<ListVirtualNodesOutput, SdkError<ListVirtualNodesError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<ListVirtualNodesOutput, SdkError<ListVirtualNodesError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for ListVirtualNodesInputBuilder
impl Clone for ListVirtualNodesInputBuilder
Source§fn clone(&self) -> ListVirtualNodesInputBuilder
fn clone(&self) -> ListVirtualNodesInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for ListVirtualNodesInputBuilder
impl Debug for ListVirtualNodesInputBuilder
Source§impl Default for ListVirtualNodesInputBuilder
impl Default for ListVirtualNodesInputBuilder
Source§fn default() -> ListVirtualNodesInputBuilder
fn default() -> ListVirtualNodesInputBuilder
Source§impl PartialEq for ListVirtualNodesInputBuilder
impl PartialEq for ListVirtualNodesInputBuilder
Source§fn eq(&self, other: &ListVirtualNodesInputBuilder) -> bool
fn eq(&self, other: &ListVirtualNodesInputBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for ListVirtualNodesInputBuilder
Auto Trait Implementations§
impl Freeze for ListVirtualNodesInputBuilder
impl RefUnwindSafe for ListVirtualNodesInputBuilder
impl Send for ListVirtualNodesInputBuilder
impl Sync for ListVirtualNodesInputBuilder
impl Unpin for ListVirtualNodesInputBuilder
impl UnwindSafe for ListVirtualNodesInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);