#[non_exhaustive]pub struct CreateVirtualGatewayInput {
pub virtual_gateway_name: Option<String>,
pub mesh_name: Option<String>,
pub spec: Option<VirtualGatewaySpec>,
pub tags: Option<Vec<TagRef>>,
pub client_token: Option<String>,
pub mesh_owner: Option<String>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.virtual_gateway_name: Option<String>
The name to use for the virtual gateway.
mesh_name: Option<String>
The name of the service mesh to create the virtual gateway in.
spec: Option<VirtualGatewaySpec>
The virtual gateway specification to apply.
Optional metadata that you can apply to the virtual gateway to assist with categorization and organization. Each tag consists of a key and an optional value, both of which you define. Tag keys can have a maximum character length of 128 characters, and tag values can have a maximum length of 256 characters.
client_token: Option<String>
Unique, case-sensitive identifier that you provide to ensure the idempotency of the request. Up to 36 letters, numbers, hyphens, and underscores are allowed.
mesh_owner: Option<String>
The Amazon Web Services IAM account ID of the service mesh owner. If the account ID is not your own, then the account that you specify must share the mesh with your account before you can create the resource in the service mesh. For more information about mesh sharing, see Working with shared meshes.
Implementations§
Source§impl CreateVirtualGatewayInput
impl CreateVirtualGatewayInput
Sourcepub fn virtual_gateway_name(&self) -> Option<&str>
pub fn virtual_gateway_name(&self) -> Option<&str>
The name to use for the virtual gateway.
Sourcepub fn mesh_name(&self) -> Option<&str>
pub fn mesh_name(&self) -> Option<&str>
The name of the service mesh to create the virtual gateway in.
Sourcepub fn spec(&self) -> Option<&VirtualGatewaySpec>
pub fn spec(&self) -> Option<&VirtualGatewaySpec>
The virtual gateway specification to apply.
Optional metadata that you can apply to the virtual gateway to assist with categorization and organization. Each tag consists of a key and an optional value, both of which you define. Tag keys can have a maximum character length of 128 characters, and tag values can have a maximum length of 256 characters.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .tags.is_none()
.
Sourcepub fn client_token(&self) -> Option<&str>
pub fn client_token(&self) -> Option<&str>
Unique, case-sensitive identifier that you provide to ensure the idempotency of the request. Up to 36 letters, numbers, hyphens, and underscores are allowed.
Sourcepub fn mesh_owner(&self) -> Option<&str>
pub fn mesh_owner(&self) -> Option<&str>
The Amazon Web Services IAM account ID of the service mesh owner. If the account ID is not your own, then the account that you specify must share the mesh with your account before you can create the resource in the service mesh. For more information about mesh sharing, see Working with shared meshes.
Source§impl CreateVirtualGatewayInput
impl CreateVirtualGatewayInput
Sourcepub fn builder() -> CreateVirtualGatewayInputBuilder
pub fn builder() -> CreateVirtualGatewayInputBuilder
Creates a new builder-style object to manufacture CreateVirtualGatewayInput
.
Trait Implementations§
Source§impl Clone for CreateVirtualGatewayInput
impl Clone for CreateVirtualGatewayInput
Source§fn clone(&self) -> CreateVirtualGatewayInput
fn clone(&self) -> CreateVirtualGatewayInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for CreateVirtualGatewayInput
impl Debug for CreateVirtualGatewayInput
impl StructuralPartialEq for CreateVirtualGatewayInput
Auto Trait Implementations§
impl Freeze for CreateVirtualGatewayInput
impl RefUnwindSafe for CreateVirtualGatewayInput
impl Send for CreateVirtualGatewayInput
impl Sync for CreateVirtualGatewayInput
impl Unpin for CreateVirtualGatewayInput
impl UnwindSafe for CreateVirtualGatewayInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);