#[non_exhaustive]pub struct UpdateVirtualServiceInputBuilder { /* private fields */ }
Expand description
A builder for UpdateVirtualServiceInput
.
Implementations§
Source§impl UpdateVirtualServiceInputBuilder
impl UpdateVirtualServiceInputBuilder
Sourcepub fn virtual_service_name(self, input: impl Into<String>) -> Self
pub fn virtual_service_name(self, input: impl Into<String>) -> Self
The name of the virtual service to update.
This field is required.Sourcepub fn set_virtual_service_name(self, input: Option<String>) -> Self
pub fn set_virtual_service_name(self, input: Option<String>) -> Self
The name of the virtual service to update.
Sourcepub fn get_virtual_service_name(&self) -> &Option<String>
pub fn get_virtual_service_name(&self) -> &Option<String>
The name of the virtual service to update.
Sourcepub fn mesh_name(self, input: impl Into<String>) -> Self
pub fn mesh_name(self, input: impl Into<String>) -> Self
The name of the service mesh that the virtual service resides in.
This field is required.Sourcepub fn set_mesh_name(self, input: Option<String>) -> Self
pub fn set_mesh_name(self, input: Option<String>) -> Self
The name of the service mesh that the virtual service resides in.
Sourcepub fn get_mesh_name(&self) -> &Option<String>
pub fn get_mesh_name(&self) -> &Option<String>
The name of the service mesh that the virtual service resides in.
Sourcepub fn spec(self, input: VirtualServiceSpec) -> Self
pub fn spec(self, input: VirtualServiceSpec) -> Self
The new virtual service specification to apply. This overwrites the existing data.
This field is required.Sourcepub fn set_spec(self, input: Option<VirtualServiceSpec>) -> Self
pub fn set_spec(self, input: Option<VirtualServiceSpec>) -> Self
The new virtual service specification to apply. This overwrites the existing data.
Sourcepub fn get_spec(&self) -> &Option<VirtualServiceSpec>
pub fn get_spec(&self) -> &Option<VirtualServiceSpec>
The new virtual service specification to apply. This overwrites the existing data.
Sourcepub fn client_token(self, input: impl Into<String>) -> Self
pub fn client_token(self, input: impl Into<String>) -> Self
Unique, case-sensitive identifier that you provide to ensure the idempotency of the request. Up to 36 letters, numbers, hyphens, and underscores are allowed.
Sourcepub fn set_client_token(self, input: Option<String>) -> Self
pub fn set_client_token(self, input: Option<String>) -> Self
Unique, case-sensitive identifier that you provide to ensure the idempotency of the request. Up to 36 letters, numbers, hyphens, and underscores are allowed.
Sourcepub fn get_client_token(&self) -> &Option<String>
pub fn get_client_token(&self) -> &Option<String>
Unique, case-sensitive identifier that you provide to ensure the idempotency of the request. Up to 36 letters, numbers, hyphens, and underscores are allowed.
Sourcepub fn mesh_owner(self, input: impl Into<String>) -> Self
pub fn mesh_owner(self, input: impl Into<String>) -> Self
The Amazon Web Services IAM account ID of the service mesh owner. If the account ID is not your own, then it's the ID of the account that shared the mesh with your account. For more information about mesh sharing, see Working with shared meshes.
Sourcepub fn set_mesh_owner(self, input: Option<String>) -> Self
pub fn set_mesh_owner(self, input: Option<String>) -> Self
The Amazon Web Services IAM account ID of the service mesh owner. If the account ID is not your own, then it's the ID of the account that shared the mesh with your account. For more information about mesh sharing, see Working with shared meshes.
Sourcepub fn get_mesh_owner(&self) -> &Option<String>
pub fn get_mesh_owner(&self) -> &Option<String>
The Amazon Web Services IAM account ID of the service mesh owner. If the account ID is not your own, then it's the ID of the account that shared the mesh with your account. For more information about mesh sharing, see Working with shared meshes.
Sourcepub fn build(self) -> Result<UpdateVirtualServiceInput, BuildError>
pub fn build(self) -> Result<UpdateVirtualServiceInput, BuildError>
Consumes the builder and constructs a UpdateVirtualServiceInput
.
Source§impl UpdateVirtualServiceInputBuilder
impl UpdateVirtualServiceInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<UpdateVirtualServiceOutput, SdkError<UpdateVirtualServiceError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<UpdateVirtualServiceOutput, SdkError<UpdateVirtualServiceError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for UpdateVirtualServiceInputBuilder
impl Clone for UpdateVirtualServiceInputBuilder
Source§fn clone(&self) -> UpdateVirtualServiceInputBuilder
fn clone(&self) -> UpdateVirtualServiceInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for UpdateVirtualServiceInputBuilder
impl Default for UpdateVirtualServiceInputBuilder
Source§fn default() -> UpdateVirtualServiceInputBuilder
fn default() -> UpdateVirtualServiceInputBuilder
Source§impl PartialEq for UpdateVirtualServiceInputBuilder
impl PartialEq for UpdateVirtualServiceInputBuilder
Source§fn eq(&self, other: &UpdateVirtualServiceInputBuilder) -> bool
fn eq(&self, other: &UpdateVirtualServiceInputBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for UpdateVirtualServiceInputBuilder
Auto Trait Implementations§
impl Freeze for UpdateVirtualServiceInputBuilder
impl RefUnwindSafe for UpdateVirtualServiceInputBuilder
impl Send for UpdateVirtualServiceInputBuilder
impl Sync for UpdateVirtualServiceInputBuilder
impl Unpin for UpdateVirtualServiceInputBuilder
impl UnwindSafe for UpdateVirtualServiceInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);